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View Full Version : Your favorite mods silent hunter 3 ?


pelucho25
07-05-11, 01:28 PM
Hi guys What is your list that you are using in MODS silent hunter 3 to play campaign (1939-1945)? Do you have some CTD

frau kaleun
07-05-11, 02:28 PM
This is my most recent listing of mods and other edits:

General:
SH3_XPSP2_Res_Fix_for_1.4b (1400x1050)
MultiSH3

Enabled directly into game folder:
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Extras for the Wilhelmshaven campaign v2.4c [Modified]
TMT v2 + ThomsensShips V4.2
Add TMT ThomsonsShips fix
LB&Dv4 Standing Man In Boat
Wac Animated Sub Pens interior start for GWX
Merchant_Fleet_Mod_3.2 [Modified]
External Cargo from SH5 + CargoDef.cfg
GWX - Captain America's Officer Icons
GWX 3 Grey Tails
Mutant 20km Env Mod For GWX3
FK's Sound Mod
Flags_enlighten
Pascal_Port_People
Scirč-Tikigod- repeated order
SH5-Ships_V2_w_merged WB .mis file
OLC's Modified Searchlight Beams for GWX3 [Modified]
EnglishNames.cfg
Rapt0r's Unis V2.0 Grey [All Leather No Medals Modified]
FK's Valkyrie Cap Emblem
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
Torpedo damage Final
Torpedo_HAHD_1024_GWX
Aces' Radio Room Postcards Frau Kaleun Version
Aces' Modified Headphones
B25_Deck_Crew_Ambient [Modified]
b25_SF_Grass_1024_V2
Bino Bearings
DD_VisibleMines_V1.0
New Uboat Guns 1.2
SurfaceEngineStartUp
Waterstream+Exhaust Combi V2.3 for GWX3
Waterstream+Exhaust Combi - Single Exhaust for TypeII
GWX - Integrated Orders
U-jagd1.3_GWX_DIY
Depthcharge Shake v2.01 (no .sdl)
Urfischs_ModStrike_Beta1 (no .sdl)
Modified Load Screen For Mod Strike Beta
Grey Brown Cloth Map (modified navmap bckgrd)
GWX_DFa-Flag&Pens_2010
Aces' Type XXI Flag Pennants DF + Waterstreams Fix
FM30_UpDown_final (w Sensors.dat fix)
FM_NewInterior_V1.0 (no .sdl)
Conning Tower open Hatch TestFMfood
Aces' Multimod compatability fix v1.3 (modified sh3.sdl & sensors.dat)
Aces'_Multimod_Fix_v1.3_Johann_add-on
Materials file for Aces' multi-mod v1.3|
Aces' Super Turms v5.1 GWX Version (modified)
Cumulative Commands_xx.cfg
GWX - Open Hatch Mod
GWX - Open_Hatch_XXI_FM30_UpDown_final_Fix
DD_OpenHatch_v3.09 [Type IX only]
DD_OH_V3.09_IX_Fix_for_Anvart_FM30_UpDown
Type IIA TYW for GWX_DFa-Flag&Pens
TYW 2A_1F_Valkyrie Emblem
TYW 7B Pre-War Emblems
TYW 7B_2F_BB_Valkyrie Emblem
No continuous 'Ship spotted' V1.2 for GWX3 (modified)
DB Blue Interior + b25 Fog Tweak
Stiebler fix for H.sie's V15 of SH3.exe*
Cumulative xx.menu.txt
Thomsen's No Instant DeathScreen Mod V1.3
TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3
Cumulative Zones.cfg
Aces' Type 9 c-1 Super Turm (TEYW Compat v3.1) 2x MG-34 [w_DD_OH]

[I](optional - date or situation dependent)
Aces' Super Turms 5.1 FM's Turm 7c2 Lightmaps add on
Aces' Super Turms 5.1 FM's Turm 7c4 Lightmaps add on
Aces' Super Turms 5.1 War Badge Add-on
Aces' Super_Turms_v5.1_Bearded_Crew_on_Deck_Add_On
Aces' Super_Turms_v5.1_Bearded_Crew_w_War_Badge
GWX - Atlantic and US East only
GWX - Axis Mediterranean Aircraft Skins
GWX - Black Sea Campaign Files Only
GWX - Indian Ocean Campaign Files Only
GWX - Late War Sensors Snorkel Antennas
GWX - Lite Atlantic,NorthSea and US East only
GWX - Lite Harbor Traffic
GWX - Mediterranean Campaign
GWX - Merged Campaign

*Selected options in Stiebler fix for H.sie's V15 of SH3.exe:
-4GB patch
-Realistic Repair Times
-CO2-production
-Snorkelling Fix
-Periscopes Fix
-Hydrophones Fix
-Fog Warning
-CrashDive Blues Bugfix
-Move 1WO to bridge
-Silent-Running Fix
-War News Fix

Enabled in or via SH3 Commander:
~Nightclub
~MFM_v3_Skinpacks
~WB's Warning Orders (SH3 Cmdr) v1.3
~Mutant 20km Env Mod for Med & Arctic Flotillas
~GWX - Combined Skin Pack
~Aces' St.Nazaire Super Pens v5.1 GWX Version [Modified & No Sh3.sdl]
~9B_Fubars _IXB_Schlickgrau_58
~9C_Fubars_IXC_U805
~9D_Fubars_IXD2
~21_Fubars_XXI
~7_Skin_Black_Boat
~2A Dark Skin
~Random Dockside Music
~My StaticSettings**
~Ship Names [1939]

(optional - date or situation dependent)
~Mutant 20km Env Mod [7-13 Flot Aug 1944]
~Ship Names [1942]

**My StaticSettings adds the following into the game:
-WB's Renown Replacement mod
-WB's Decks Awash + Fuel Economy mod
-GWX Additional Ammo mod
-1 round AP ammo in loadout for deck guns (allows for immediate crew auto-load)
-Renown value for destroying NEUTRAL unit changed to 1
-Renown value for destroying AXIS unit changed to -1
-For Type II boats, StormConditions=9,0.4 (allows for extended use of deck gun)
-For all other boats, StormConditions=11,0.4 (allows for extended use of deck gun)
-Date-based changes to requirements for promotion and awarding of medals and badges
-Changes to GameplaySettings.cfg for Realism option percentages: game shows Realism level of 99% for all combinations where LimitedFuel is selected and NoExternalView is not selected. Selecting NoExternalView raises level to 100%.


Some of those are just things I cobbled together from various sources for my own use; in some cases mods that were incompatible with others have been altered in some way to make them work together, or I've created an additional mod for my own use that resolves the incompatibilities. So as a general caveat I wouldn't advise using my list as an example of what is guaranteed to work together okay right out of the box.

Myxale
07-05-11, 04:05 PM
I bow before your superior mod-setup Frau!
:o

Fish In The Water
07-05-11, 10:06 PM
This is my most recent listing of mods and other edits:

Wow, a little bit of everything in there. Congrats on getting it all running tickety-boo! :salute:

VONHARRIS
07-05-11, 11:49 PM
This is my current mod list
Generic Mod Enabler - v2.6.0.157
[C:\Program Files\Ubisoft\SilentHunterIII\MODS]
3FunnelLiner
Aces' Radio Room Postcards
Aces' Crew On Deck - Stand alone mod v1 GWX Version
Aces' Modified Headphones
AmphibiousOperationShips
ArkRoyal
BBWarspite
BritishAsdicMkIFinal
Das_Boot_Besatzung_v2.1-Stations-ohne_Kaleun
Deck gun sound
Elite U-boat Binoculars
EoBritainArmed
Flags_enlighten
Foam 512x512
GWX - Contact Color
GWX - Enhanced Damage Effects
GWX 3 - Msn Os Lite
GWX 3.0 Additional Ranks
GWX_DFa-Flag&Pens_2010
Aces' Type 9 c-1 Super Turm (Old Emblems Compat v3.2) 2x MG-34 version for GWX
IXB No.1
GWX - Main movie - 'Das Boot'
Jap-Handelskreuzer
LifeBoats&Debris_v4
NCL_Leander_mod_full
New 20mm Flak beta v1.1
New Uboat Guns 1.2
Pascal_Binoculars_Black
Q Ship mod GWX3.0
QueenElizabethArmed
QueenMaryFixed
RMSTitanicFin
Scir***923;-Tikigod- repeated order
SH3-Blue Night Map
SH4Style_flagS_midSpeed
SH5-Ships_V2
ssNormandie
TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
Torpedo damage Final
Torpedo_HAHD_1024_GWX
TorpedoTubesFfireFinal vGW
TT SSArandoraStar
TT USS West Point
VonDos' HMS Glorious
VonDos' RMS Laconia
Waterstream+Exhaust Combi V2.3 for GWX3
WB's Fuel Economy v1.2
Wooden_Lifeboats_Mod_1.1
IXB BREMEN
Type IXc - Bremen
Type VII Black and White and Grey MK2
Aces Hi Res Uniforms and Medals Mk 2
MEDALS for KM Blue All Crew Uniforms & Headdress Mod v1.0
FW-190 [TBFTB]

plus
1. Some ships of the MFM 3,2 added one at a time by hand
2. Changes to basic.cfg for more officers on board the IX (from 5 to 6) , sinking neutral ship renown factor set to +1
3. Changes to GamepalySettings.cfg
4. Added the GWX skin pack to SH3 commander
5. Changes to basic.cfg and the corresponding SH3 commander files for additional ranks

There are some other changes but I don't remember them now.
It took me quite some time to make this list work. Now I can save and load saved games with no problems.

BossMark
07-06-11, 12:56 AM
I am playing two games one without the warship mod
WSM3.0
b25_SF_Grass_Full_V2
Bad Weather Fix V1.1 (Standard)
Captains Log V0.3
Colored_Map
EAX_Sound_Sim_SH3
FW-190 [TBFTB]
GWX - Axis Mediterranean Aircraft Skins
GWX - Captain America's Officer Icons
GWX - Main movie - 'Das Boot'
GWX - Merged Campaign
Ice Age
ManosEvironmentPro v3 (M.E.P v3)
No Jawhol
OLC's Modified Searchlight Beams for GWX3
Pascal_Port_People
Q Ship mod GWX3.0
Rbs_SH4_effects_204f1
SHIII Internal Life Mod v1.2
The MaGui mod (Final Version)
WB's Renown Replacement
WBNN Mission Orders Lite
Torpedo damage Final ver2.0
Ultimate Aircraft Soundmod
GWX - Contact Color
GeI
hsGUI v3.1 for GWX
LifeBoats&Debris_v4

STEED
07-06-11, 02:43 PM
The following are currently active -

GWX - Captain America's Officer Icons
GWX - English Nav Map and Grid Refs
BlueNightMap
ContactLines_forGWX2.0
GWX - No Medals on Crew
GWX 3.0 Mission Orders
Harbour sound
HurricaneReskin_Dowly
Real Depth Charge
Sonar Sounds
Stopwatch and tube touch ups
Stronger Torpedo Mod
Torpedo damage Final
Ultimate Aircraft Soundmod
GWX - Enhanced Damage Effects
Wooden_Lifeboats_Mod_1.1
Searchlights_Removed
TheDarkWraith_DC_Water_Disturbance_v4_0_SH3
IXC No.2 (One of my skins)

Orso Jims Q-Ship and a number of VonDos ships

Have few others mods not installed at the moment and I can not be bothered to list them.

Lipud U-107
07-07-11, 06:25 PM
WSM 3.0 IJN :salute:

Warship mod 3.0 Inperial Japanes Navy :DL

:ping:

Sailor Steve
07-08-11, 08:20 PM
Permanently installed:

GWX 3.0
GWX 3 Wil, St Naz and Schluese and other units - Bigboywooly
GWX Community Units
Das Boot Officers - AIL
Small Moon - AIL
Das Boot Sound Mod SH3
DBSM SH3 Speech Fix
Ultimate Aircraft Sounds
Spirit of Machines - Einbecker
Torpedo Fire (German) v1.02 - Ktl_KUrtz
No Rank Or Medals On Crew - Dertien
Remove GWX Compass - ichso
Simfeeling 6-Dials Mod - FLB_ U-999
Clean Nav Map
Assisted Plotting Mod
English-To-German Names - Phoenix3000
Historically Accurate U-Boat Emblems - Conus
Halo Not Visible Through Body - Anvart
New Compass Graphics U-505 - Hitman
Port People - Pascal
My Favorite Uniforms - New Uniforms and Das Boot Clothes
Realistic Blueprint Damage Screens - Pascal
Remove Station Labels
SH3 Color Icons - Capt. Teach
Waterstream+Exhaust Kombimod v2.3 - Rubini/Racerboy/h.sie
Modified Searchlight Beams - OLC
U-Boat Bases Map with New St. Nazaire - meduza
Lifeboats & Debris v4 - Rubini/Privateer
Open Hatch v3.09 - Diving Duck
Open Hatch Conning Deck Cam Fix - Diving Duck
SH4 Maptools for SH3 - Racerboy (aka TheDarkWraith)
Head 04 Fix - Anvart
SH3 Officer Faces
Aces' Modified Headphones

JSGME:

Alex Do-24
Aces' Crew On Deck Stand Alone GWX
Aces' Radio Room Postcards
SH5 Water for GWX 0.9 20 Km -
TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships
GWX DFa Flags and Pennants 2010 - Anvart
Clearsky Clouds - Rubini
FM30_UpDown - Anvart
FM New Interior - FlakMonkey
FM NI Fix for FM30 UpDown - FlakMonkey
Conning Tower Open Hatch
Aces Multimod Compatability Fix v1.3 release - Aces
SH4 Effects for SH3 - Racerboy/TheDarkWraith
Torpedo Damage Final -
Tuddley's Barracks Screen
h.sie's Colored Hull Integrity Indicator
Torpedo HAHD GWX - h.sie
Ricks GWX Rec Manual Final
Aces' St. Nazair Super Pens v5.1 GWX
Decks Awash + Fuel Economy - Wreford-Brown
Extras for Wilhelmshaven Campaign - Wreford-Brown
Type IIa Tuneup Dark
VIIB Early War Skin -
New Freecam Mod - Asanovic7
No Continuous 'Ship Spotted'
Seabed Repair Mod
Searchlights Removed -
Sober's 3D Waves - Sober
Type IIa Flags & Pennants - Anvart
Type VIIa Features - Wreford-Brown
Type IIb AI Camo - Sean (changed to IIA)

Always reinstall my own Cfg text files

Tools

SH3 Commander - JScones
SH3 Weather - Sqweetis
SH3Gen - Christian
SH3 Contacts - Nicolás

Kitzbuell
07-09-11, 03:08 PM
This is my current mod list
Generic Mod Enabler - v2.6.0.157
[C:\Program Files\Ubisoft\SilentHunterIII\MODS]
3FunnelLiner
Aces' Radio Room Postcards
Aces' Crew On Deck - Stand alone mod v1 GWX Version
Aces' Modified Headphones
AmphibiousOperationShips
ArkRoyal
BBWarspite
BritishAsdicMkIFinal
Das_Boot_Besatzung_v2.1-Stations-ohne_Kaleun
Deck gun sound
Elite U-boat Binoculars
EoBritainArmed
Flags_enlighten
Foam 512x512
GWX - Contact Color
GWX - Enhanced Damage Effects
GWX 3 - Msn Os Lite
GWX 3.0 Additional Ranks
GWX_DFa-Flag&Pens_2010
Aces' Type 9 c-1 Super Turm (Old Emblems Compat v3.2) 2x MG-34 version for GWX
IXB No.1
GWX - Main movie - 'Das Boot'
Jap-Handelskreuzer
LifeBoats&Debris_v4
NCL_Leander_mod_full
New 20mm Flak beta v1.1
New Uboat Guns 1.2
Pascal_Binoculars_Black
Q Ship mod GWX3.0
QueenElizabethArmed
QueenMaryFixed
RMSTitanicFin
Scir***923;-Tikigod- repeated order
SH3-Blue Night Map
SH4Style_flagS_midSpeed
SH5-Ships_V2
ssNormandie
TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
Torpedo damage Final
Torpedo_HAHD_1024_GWX
TorpedoTubesFfireFinal vGW
TT SSArandoraStar
TT USS West Point
VonDos' HMS Glorious
VonDos' RMS Laconia
Waterstream+Exhaust Combi V2.3 for GWX3
WB's Fuel Economy v1.2
Wooden_Lifeboats_Mod_1.1
IXB BREMEN
Type IXc - Bremen
Type VII Black and White and Grey MK2
Aces Hi Res Uniforms and Medals Mk 2
MEDALS for KM Blue All Crew Uniforms & Headdress Mod v1.0
FW-190 [TBFTB]

plus
1. Some ships of the MFM 3,2 added one at a time by hand
2. Changes to basic.cfg for more officers on board the IX (from 5 to 6) , sinking neutral ship renown factor set to +1
3. Changes to GamepalySettings.cfg
4. Added the GWX skin pack to SH3 commander
5. Changes to basic.cfg and the corresponding SH3 commander files for additional ranks

There are some other changes but I don't remember them now.
It took me quite some time to make this list work. Now I can save and load saved games with no problems.




Yassas VONHARRIS:

This is quite a line-up of MOD s. This gives me hope that I can continue to add a few more to my current list without CTD or freezing up.

I may have to use your list as a template as I return here to the SH3 Community once more. :salute:

Kitzbuell
07-09-11, 03:14 PM
Sailor Steve is no slouch either!

I do like to check these type of postings to find what others are currently using for MOD s and what they find works in combination with others without software/hardware issues. I see them as very useful guides. Thanks to one and all for taking the time to list. :up:

Gerald
07-09-11, 05:45 PM
This is my most recent listing of mods and other edits:

General:
SH3_XPSP2_Res_Fix_for_1.4b (1400x1050)
MultiSH3

Enabled directly into game folder:
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Extras for the Wilhelmshaven campaign v2.4c [Modified]
TMT v2 + ThomsensShips V4.2
Add TMT ThomsonsShips fix
LB&Dv4 Standing Man In Boat
Wac Animated Sub Pens interior start for GWX
Merchant_Fleet_Mod_3.2 [Modified]
External Cargo from SH5 + CargoDef.cfg
GWX - Captain America's Officer Icons
GWX 3 Grey Tails
Mutant 20km Env Mod For GWX3
FK's Sound Mod
Flags_enlighten
Pascal_Port_People
Scirč-Tikigod- repeated order
SH5-Ships_V2_w_merged WB .mis file
OLC's Modified Searchlight Beams for GWX3 [Modified]
EnglishNames.cfg
Rapt0r's Unis V2.0 Grey [All Leather No Medals Modified]
FK's Valkyrie Cap Emblem
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
Torpedo damage Final
Torpedo_HAHD_1024_GWX
Aces' Radio Room Postcards Frau Kaleun Version
Aces' Modified Headphones
B25_Deck_Crew_Ambient [Modified]
b25_SF_Grass_1024_V2
Bino Bearings
DD_VisibleMines_V1.0
New Uboat Guns 1.2
SurfaceEngineStartUp
Waterstream+Exhaust Combi V2.3 for GWX3
Waterstream+Exhaust Combi - Single Exhaust for TypeII
GWX - Integrated Orders
U-jagd1.3_GWX_DIY
Depthcharge Shake v2.01 (no .sdl)
Urfischs_ModStrike_Beta1 (no .sdl)
Modified Load Screen For Mod Strike Beta
Grey Brown Cloth Map (modified navmap bckgrd)
GWX_DFa-Flag&Pens_2010
Aces' Type XXI Flag Pennants DF + Waterstreams Fix
FM30_UpDown_final (w Sensors.dat fix)
FM_NewInterior_V1.0 (no .sdl)
Conning Tower open Hatch TestFMfood
Aces' Multimod compatability fix v1.3 (modified sh3.sdl & sensors.dat)
Aces'_Multimod_Fix_v1.3_Johann_add-on
Materials file for Aces' multi-mod v1.3|
Aces' Super Turms v5.1 GWX Version (modified)
Cumulative Commands_xx.cfg
GWX - Open Hatch Mod
GWX - Open_Hatch_XXI_FM30_UpDown_final_Fix
DD_OpenHatch_v3.09 [Type IX only]
DD_OH_V3.09_IX_Fix_for_Anvart_FM30_UpDown
Type IIA TYW for GWX_DFa-Flag&Pens
TYW 2A_1F_Valkyrie Emblem
TYW 7B Pre-War Emblems
TYW 7B_2F_BB_Valkyrie Emblem
No continuous 'Ship spotted' V1.2 for GWX3 (modified)
DB Blue Interior + b25 Fog Tweak
Stiebler fix for H.sie's V15 of SH3.exe*
Cumulative xx.menu.txt
Thomsen's No Instant DeathScreen Mod V1.3
TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3
Cumulative Zones.cfg
Aces' Type 9 c-1 Super Turm (TEYW Compat v3.1) 2x MG-34 [w_DD_OH]

[I](optional - date or situation dependent)
Aces' Super Turms 5.1 FM's Turm 7c2 Lightmaps add on
Aces' Super Turms 5.1 FM's Turm 7c4 Lightmaps add on
Aces' Super Turms 5.1 War Badge Add-on
Aces' Super_Turms_v5.1_Bearded_Crew_on_Deck_Add_On
Aces' Super_Turms_v5.1_Bearded_Crew_w_War_Badge
GWX - Atlantic and US East only
GWX - Axis Mediterranean Aircraft Skins
GWX - Black Sea Campaign Files Only
GWX - Indian Ocean Campaign Files Only
GWX - Late War Sensors Snorkel Antennas
GWX - Lite Atlantic,NorthSea and US East only
GWX - Lite Harbor Traffic
GWX - Mediterranean Campaign
GWX - Merged Campaign

*Selected options in Stiebler fix for H.sie's V15 of SH3.exe:
-4GB patch
-Realistic Repair Times
-CO2-production
-Snorkelling Fix
-Periscopes Fix
-Hydrophones Fix
-Fog Warning
-CrashDive Blues Bugfix
-Move 1WO to bridge
-Silent-Running Fix
-War News Fix

Enabled in or via SH3 Commander:
~Nightclub
~MFM_v3_Skinpacks
~WB's Warning Orders (SH3 Cmdr) v1.3
~Mutant 20km Env Mod for Med & Arctic Flotillas
~GWX - Combined Skin Pack
~Aces' St.Nazaire Super Pens v5.1 GWX Version [Modified & No Sh3.sdl]
~9B_Fubars _IXB_Schlickgrau_58
~9C_Fubars_IXC_U805
~9D_Fubars_IXD2
~21_Fubars_XXI
~7_Skin_Black_Boat
~2A Dark Skin
~Random Dockside Music
~My StaticSettings**
~Ship Names [1939]

(optional - date or situation dependent)
~Mutant 20km Env Mod [7-13 Flot Aug 1944]
~Ship Names [1942]

**My StaticSettings adds the following into the game:
-WB's Renown Replacement mod
-WB's Decks Awash + Fuel Economy mod
-GWX Additional Ammo mod
-1 round AP ammo in loadout for deck guns (allows for immediate crew auto-load)
-Renown value for destroying NEUTRAL unit changed to 1
-Renown value for destroying AXIS unit changed to -1
-For Type II boats, StormConditions=9,0.4 (allows for extended use of deck gun)
-For all other boats, StormConditions=11,0.4 (allows for extended use of deck gun)
-Date-based changes to requirements for promotion and awarding of medals and badges
-Changes to GameplaySettings.cfg for Realism option percentages: game shows Realism level of 99% for all combinations where LimitedFuel is selected and NoExternalView is not selected. Selecting NoExternalView raises level to 100%.


Some of those are just things I cobbled together from various sources for my own use; in some cases mods that were incompatible with others have been altered in some way to make them work together, or I've created an additional mod for my own use that resolves the incompatibilities. So as a general caveat I wouldn't advise using my list as an example of what is guaranteed to work together okay right out of the box. No more....:salute: