danny117ca
06-14-11, 07:37 PM
Hi,
I'm writing because I have been having some problems with the lock feature for my attack periscope, UZO, and observation periscope in GWX. When I sight the ship and lock on, the periscope stays locked for about maybe 3~5 seconds before unlocking automatically. It doesn't matter whether I press the "lock on" button on the GUI or press "L" on the keyboard. The periscope unlocked after 3~5 seconds whether the ship was 8km away or 2km away, although lock sometimes worked for ships within approx. 3km.
I am running a steam version of SH3. I did not have this issue with vanilla SH3 or LSH5.1 which I played previously before switching over. I installed on a clean SH3 install, although I did not delete the SH3 folder located in my documents. But I think that shouldn't be an issue, since there is no file governing periscope behaviour there.
I thought it may be a mod-specific or boat-specific bug so I rolled back all mods and tested the periscope of the VII, XI, and XXI but they all acted the same. I know lock can be lost if a large wave washes over the periscope but that wasn't an issue in the tests since I tested the periscopes on very calm sea and had extended my periscope to full height.
I do not have sabotage enabled in SH Commander.
As for hardware, my operating system is Windows 7. I have 4gb of Ram, ATI HD4425(?), and 2.6Ghz AMD dual core.
I love Silent Hunter, and I am enthralled with GWX, but this issue is making the game unplayable. I hardly have enough time to order my weapons officer to identify ships, let alone sit down and flip through the recognition manual, since I have to constantly readjust my periscope or mash the L key. That, and it becomes impossible to measure speed or find range manually since unlocking disrupts the process.
Please help. Thank you in advance.
I'm writing because I have been having some problems with the lock feature for my attack periscope, UZO, and observation periscope in GWX. When I sight the ship and lock on, the periscope stays locked for about maybe 3~5 seconds before unlocking automatically. It doesn't matter whether I press the "lock on" button on the GUI or press "L" on the keyboard. The periscope unlocked after 3~5 seconds whether the ship was 8km away or 2km away, although lock sometimes worked for ships within approx. 3km.
I am running a steam version of SH3. I did not have this issue with vanilla SH3 or LSH5.1 which I played previously before switching over. I installed on a clean SH3 install, although I did not delete the SH3 folder located in my documents. But I think that shouldn't be an issue, since there is no file governing periscope behaviour there.
I thought it may be a mod-specific or boat-specific bug so I rolled back all mods and tested the periscope of the VII, XI, and XXI but they all acted the same. I know lock can be lost if a large wave washes over the periscope but that wasn't an issue in the tests since I tested the periscopes on very calm sea and had extended my periscope to full height.
I do not have sabotage enabled in SH Commander.
As for hardware, my operating system is Windows 7. I have 4gb of Ram, ATI HD4425(?), and 2.6Ghz AMD dual core.
I love Silent Hunter, and I am enthralled with GWX, but this issue is making the game unplayable. I hardly have enough time to order my weapons officer to identify ships, let alone sit down and flip through the recognition manual, since I have to constantly readjust my periscope or mash the L key. That, and it becomes impossible to measure speed or find range manually since unlocking disrupts the process.
Please help. Thank you in advance.