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Kip336
06-10-11, 09:52 PM
I've had the GWX Enhanced damage effects mod activated in JGSME for a while, but I never really noticed a difference.

Did some testing today with turning the mod on and off, and I can see no difference with the stock SH3 effects.

The smoke and explosions look the same, I see no oil slicks, and just don't notice a difference

Here's 2 screenshots;

With Damage effects
http://i18.photobucket.com/albums/b128/ironeagle101/SH3Img11-6-2011_42754_387.jpg


Without Damage effects
http://i18.photobucket.com/albums/b128/ironeagle101/SH3Img11-6-2011_42637_717.jpg


My Mod list is as follows;
GWX - No Medals on Crew
GWX - Lite Harbor Traffic
Magui F(Final()
TMT V2
Optional Stopwatch with speedlines for Magui
GWX enhanced Damage effects

Fish In The Water
06-10-11, 11:05 PM
Did some testing today with turning the mod on and off, and I can see no difference with the stock SH3 effects.

The difference should be with stock GWX...

Just looking at your mod list, do you have GWX installed? The enhanced damage effects mod comes with GWX 3.0 as an optional mod, but the .dat file contains a lot of effects that may or may not be recognized by a stock installation.

If you are running it on GWX, and (judging by the order of your mod list) are enabling it last, then conflicts shouldn't be an issue provided nothing else changes the Zones.cfg file.

The other thing you can do, is try downloading it again to make sure your version isn't corrupt. If it comes to that, you can grab it here:

http://www.megaupload.com/?d=RKRM6TZB

Good luck! :sunny:

Kip336
06-11-11, 05:48 AM
I just installed GWX directly onto SH3. In game I also have a lot of GWX things, like the F1 "Resupply info"

I'll see if i can reinstall SH3/GWX again

Jimbuna
06-11-11, 06:09 AM
Follow the installation instructions found on the GWX website (click on my sig).

You might also want to read the GWX manual that comes with the mod to gain a better insight as to what changes are made.

Magic1111
06-11-11, 02:01 PM
I've had the GWX Enhanced damage effects mod activated in JGSME for a while, but I never really noticed a difference.

Did some testing today with turning the mod on and off, and I can see no difference with the stock SH3 effects.

The smoke and explosions look the same, I see no oil slicks, and just don't notice a difference

Here's 2 screenshots;

With Damage effects



Without Damage effects



My Mod list is as follows;
GWX - No Medals on Crew
GWX - Lite Harbor Traffic
Magui F(Final()
TMT V2
Optional Stopwatch with speedlines for Magui
GWX enhanced Damage effects

Hi !

Try this MOD http://www.mediafire.com/?yzkiqmqkzjj and youŽll see the best effects (in my opinion) ever.....:up: :rock::rock::rock:

Best regards,
Magic

maxextz
06-12-11, 07:40 AM
it says sh4 on the link!! will it work on sh3 gwx?

SquareSteelBar
06-12-11, 07:43 AM
That means: SH4 effects have been transfered to SH3 [GWX3].

maxextz
06-12-11, 08:16 AM
That means: SH4 effects have been transfered to SH3 [GWX3].

thanks:salute: going to give it a shot.

Bakkels
06-12-11, 10:07 AM
Hi !

Try this MOD http://www.mediafire.com/?yzkiqmqkzjj and youŽll see the best effects (in my opinion) ever.....:up: :rock::rock::rock:

Best regards,
Magic

I agree. Imo it's among the best mods you can get for sh3. :up:

Kip336
06-12-11, 07:23 PM
I'll try it for sure then


Any screenshots around of it?

Bakkels
06-12-11, 07:40 PM
I have some screens lying around:

http://img88.imageshack.us/img88/6366/sh4effectsscreen.jpg

http://img683.imageshack.us/img683/5213/sh4effectsscreen2.jpg



http://img64.imageshack.us/img64/3344/sh4effectsscreen3.jpg

Looks pretty good right? Also, try the high-res fix. Makes the whole game look better :up:

Sailor Steve
06-12-11, 09:16 PM
I have some screens lying around:
Well, pick them up before they get stepped on!

Oh! You already did. And put them on the wall.

Nice shots. Big boom-boom! :sunny:

Fish In The Water
06-13-11, 03:19 PM
Looks pretty good right?

Looks very good, thanks for the post! :up:

Kip336
06-13-11, 08:06 PM
Installed!

Bakkels
06-13-11, 08:26 PM
Great! Now go cover the ocean floor with Allied scrap metal :up:

Kip336
06-13-11, 11:33 PM
Love the nightshifts (I get to take SH3 to work and shout german orders to german truck drivers...)

Basicly, this happened;

Radio contact report. large convoy SW 8 knots. I'm 1 hour away
I change course and prepare the boat
30 minutes in, I show about 20km away
35 minutes..I scan the horizon.....is that smoke?
Lots, looots of smoke below the horizon. I get closer, and closer
50 minutes in, the watch officer finally notices there might be a ship.

Then came the end of my shift and I had to save.

Yes.....I love it already

Fish In The Water
06-14-11, 02:43 PM
^^^ Sounds great, bet you can't wait for tomorrow night! :up:

Jimbuna
06-14-11, 03:21 PM
Love the nightshifts (I get to take SH3 to work and shout german orders to german truck drivers...)

Basicly, this happened;

Radio contact report. large convoy SW 8 knots. I'm 1 hour away
I change course and prepare the boat
30 minutes in, I show about 20km away
35 minutes..I scan the horizon.....is that smoke?
Lots, looots of smoke below the horizon. I get closer, and closer
50 minutes in, the watch officer finally notices there might be a ship.

Then came the end of my shift and I had to save.

Yes.....I love it already

Ya lucky bugga....all I've got for company is...oh never mind.

=FI=Ghost
06-14-11, 04:04 PM
I have some screens lying around:

http://img88.imageshack.us/img88/6366/sh4effectsscreen.jpg

http://img683.imageshack.us/img683/5213/sh4effectsscreen2.jpg



http://img64.imageshack.us/img64/3344/sh4effectsscreen3.jpg

Looks pretty good right? Also, try the high-res fix. Makes the whole game look better :up:

Bakkels, your water looks wonderful. Which mod does that to the water?

Bakkels
06-14-11, 04:11 PM
This is actually a combination of environment mods. It combines elements from MEP Environment, Rik007's Water and Sober's Waves. FrauKaleun came up with this and I just followed her instructions.
You can find them here http://www.subsim.com/radioroom/showthread.php?t=156569&page=6 :up:

=FI=Ghost
06-14-11, 04:18 PM
Thank you!