View Full Version : SH5 is like a new game now. Do we need a revised manual?
Stevepine
05-25-11, 01:11 PM
A lot of mods to the game are now bringing new and fresh features to the game.
Some ( brilliant, lovely ) people like stoianm have made very good (and easy to follow) tutorials about how to use their new features. Would a fresh, new and revised game manual for ALL new features be a good idea?
We have compiled our mods ( e.g. M.opus ) so should we therefore do the same with the instructions...?
Would be quite a lot of work. But would be very helpful for new people old hands alike. Just an idea... What do you think?
stoianm
05-25-11, 01:14 PM
A lot of mods to the game are now bringing new and fresh features to the game.
Some ( brilliant, lovely ) people like stonaim have made very good (and easy to follow) tutorials about how to use their new features. Would a fresh, new and revised game manual for ALL new features be a good idea?
We have compiled our mods ( e.g. M.opus ) so should we therefore do the same with the instructions...?
Would be quite a lot of work. But would be very helpful for new people old hands alike. Just an idea... What do you think?
Is a good ideea but we must to waith a bit untill zedi will finish the new campain and tdw will release the new MO... after that will be easy... in mean time the mods versions will change very fast:DL
jwilliams
05-25-11, 03:18 PM
Yes good idea.
A new and in-depth manual is what this game needs. But while the mods are constanly changing and being updated, there isn't much point as the manual would need to be re-written.
Once the game changes slow down, then a manual would be worth doing.
Stevepine
05-25-11, 04:54 PM
Yes good idea.
A new and in-depth manual is what this game needs. But while the mods are constanly changing and being updated, there isn't much point as the manual would need to be re-written.
Once the game changes slow down, then a manual would be worth doing.
Yeah ... I see your point. Agreed.
Hoooooooar
05-25-11, 10:32 PM
I normally don't have any problems installing mods in any game but there is little to no instructions available in step by step form for new people coming to download all these glorious mods. There should be a sticky at the top of the page for new people looking for mods, what to download, and how to install it. NO ACRONYMS, i repeat NO ACRONYMS IN INSTRUCTIONS, which are plentiful but useless without a google search for each one :0. Poor example of first response on forums of someone just reinstalled and heard there was some cool mods out there. - "Ya just download mom with dbsm and al install the first two with jsgmbe but then the other one just stick your game folder, then load up fml and your set for suicide." Bad bad bad.
This is my first post on the forum but most community run games have a group of regulars who are very helpful. Now before you say why don't you write one, i plan to once i figure out how to install all 50,000 of these mods successfully on an XP/vista/7 machine with step by step from putting the disc into the drive, to installing all of the mods.
That was more of a rant of the difficulties of installation and not so much a manual, which once im installed and ready to go, I'm sure i'll be in need of one.
Hello btw
jwilliams
05-25-11, 10:52 PM
I normally don't have any problems installing mods in any game but there is little to no instructions available in step by step form for new people coming to download all these glorious mods. There should be a sticky at the top of the page for new people looking for mods, what to download, and how to install it. NO ACRONYMS, i repeat NO ACRONYMS IN INSTRUCTIONS, which are plentiful but useless without a google search for each one :0. Poor example of first response on forums of someone just reinstalled and heard there was some cool mods out there. - "Ya just download mom with dbsm and al install the first two with jsgmbe but then the other one just stick your game folder, then load up fml and your set for suicide." Bad bad bad.
This is my first post on the forum but most community run games have a group of regulars who are very helpful. Now before you say why don't you write one, i plan to once i figure out how to install all 50,000 of these mods successfully on an XP/vista/7 machine with step by step from putting the disc into the drive, to installing all of the mods.
That was more of a rant of the difficulties of installation and not so much a manual, which once im installed and ready to go, I'm sure i'll be in need of one.
Hello btw
Hi and welcome aboard.
See here for sticky of how to install mods. Silent Hunter 5 forum :-
http://www.subsim.com/radioroom/forumdisplay.php?f=244
And here is the stickied tread. stoianm video tutorials :-
http://www.subsim.com/radioroom/showthread.php?t=181538
And here is a list of all the info that is contained in the post (Thanks to Stoianm) :-
1) How to install mods in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629507&postcount=26)
2) How to configure and install Magnum Opus megamod for SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629509&postcount=27)
3) How to start a new campaign using ''silentotto'' ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629500&postcount=21)
4) How to upgrade your Uboat ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629500&postcount=21)
5) How to choose an mission ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629500&postcount=21)
6) How to start a new patrol ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629500&postcount=21)
7) How to use Real navigation in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629500&postcount=21)
8) How to use hydrophone in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629501&postcount=22)
9) How to use Manual TDC in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629503&postcount=23)
10) How to use Auto TDC in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629504&postcount=24)
11) How to attack Convoys in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629506&postcount=25)
12) How to intercept a Convoy in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629510&postcount=28)
14) How to locate the map position of a ship or convoy in SH5 ==> will be available soon
15) How to use RAOFB wheel and manual TDC in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629512&postcount=30)
16) How to play like a PRO Silent Hunter 5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629513&postcount=31)
17) How to attack airplanes in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629866&postcount=33)
18) How to escape the airplanes attack in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1630045&postcount=34)
19) How to patrol the designated area in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1630990&postcount=35)
20) How to use the MO or the TDW interface in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1631622&postcount=36)
21) How to protect your VGA CARD (from high temperatures) in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1632100&postcount=37)
22) How to use the 4 bearing method in SH5 (Kuikueg methode - i recomand for all SH5 players that do not know this method to find time to watch this video tutorial) ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1632956&postcount=38)
23) How to use ''HIT and RUN'' method in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1636925&postcount=51)
24) Let's learn to use RAOFB wheel in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1640008&postcount=52)
25) How to use only the RAOFB wheel with Real nav and Realism 100% in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1640856&postcount=53)
26) How to use the U-Jags Chrono in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1655674&postcount=54)
Hope this helps get you started.
Hoooooooar
05-25-11, 11:34 PM
Brilliant, i didn't check the main forum.
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