desirableroasted
05-13-11, 01:55 AM
I share this only because only you people can understand...
New career, October 39, VIIB. I am in AN16, about 85 clicks due East of Scapa (wasn't going there, but to give you a position), heading N. Moderate visibility, but placid sea state. Middle of the night.
BdU informs me of a ship about 20 clicks NW, intersecting my path. We soon find her, a Large Merchant. Fired a magnetic-fused TII at 1000... but forgot to open the tube, so it hit aft of the engines. Had to deck-gun her.
While we were still submerged, though, Hydro-Hans noted a merchant traveling south about 9-11 clicks off. Once we got Large Merchant bedded down, we set out to see what we could find.
Still moderate visibility, but periodic hydrophone checks put us in a parallel path. I went to Flank, thinking I would pass, then cross over to her route, and see what she was.
But just as I order Flank, 1WO spots a warship, medium range, and has ordered the boat down before I can even get to the bridge. Go to silent running.
Pipe up.. a Southhampton! What's he doing up here? 1500 m and closing at 15 knts. And two Auxiliary Cruisers behind him, no escorts.
Quickly set up the shot on the Southhampton, this should be easy-peasy. Except... I forgot I changed my mind to go with an impact shot, and forgot to change the depth. Torpedo goes off on the other side, causing no discernible damage, but of course alerting him. Dammit, hard to starboard, snapshot..... oyyyy... forgot to open the tubes again. If the torp or the ship had had one more coat of paint on, we would have grazed her.
Fine, Southhamptons are not escorts, so he won't come after me. So let's do the Aux Cruisers? Well, we bang the first one by the book -- stopped her dead in the water. Turned to deal with the 2nd one. Perfect solution, fire -- except she is doing the AI panic dance, so as not to run into her sister, so the firing solution is borked. The torp ends up in the first AC, sinking her.
OK, bad night, but we can still maybe take on the 2nd Aux Cruiser as soon as a new torp is loaded..... except I am at silent running and everyone up front is playing poker.
Well, you might be thinking, so what? He bagged 25K in one night, despite being a bonehead. Folks do worse, right?
I put the game on pause... and then several hours later, rebooted without remembering to save first.
:damn::damn::damn::damn::damn::damn::damn:
New career, October 39, VIIB. I am in AN16, about 85 clicks due East of Scapa (wasn't going there, but to give you a position), heading N. Moderate visibility, but placid sea state. Middle of the night.
BdU informs me of a ship about 20 clicks NW, intersecting my path. We soon find her, a Large Merchant. Fired a magnetic-fused TII at 1000... but forgot to open the tube, so it hit aft of the engines. Had to deck-gun her.
While we were still submerged, though, Hydro-Hans noted a merchant traveling south about 9-11 clicks off. Once we got Large Merchant bedded down, we set out to see what we could find.
Still moderate visibility, but periodic hydrophone checks put us in a parallel path. I went to Flank, thinking I would pass, then cross over to her route, and see what she was.
But just as I order Flank, 1WO spots a warship, medium range, and has ordered the boat down before I can even get to the bridge. Go to silent running.
Pipe up.. a Southhampton! What's he doing up here? 1500 m and closing at 15 knts. And two Auxiliary Cruisers behind him, no escorts.
Quickly set up the shot on the Southhampton, this should be easy-peasy. Except... I forgot I changed my mind to go with an impact shot, and forgot to change the depth. Torpedo goes off on the other side, causing no discernible damage, but of course alerting him. Dammit, hard to starboard, snapshot..... oyyyy... forgot to open the tubes again. If the torp or the ship had had one more coat of paint on, we would have grazed her.
Fine, Southhamptons are not escorts, so he won't come after me. So let's do the Aux Cruisers? Well, we bang the first one by the book -- stopped her dead in the water. Turned to deal with the 2nd one. Perfect solution, fire -- except she is doing the AI panic dance, so as not to run into her sister, so the firing solution is borked. The torp ends up in the first AC, sinking her.
OK, bad night, but we can still maybe take on the 2nd Aux Cruiser as soon as a new torp is loaded..... except I am at silent running and everyone up front is playing poker.
Well, you might be thinking, so what? He bagged 25K in one night, despite being a bonehead. Folks do worse, right?
I put the game on pause... and then several hours later, rebooted without remembering to save first.
:damn::damn::damn::damn::damn::damn::damn: