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View Full Version : Silentfire 1.5 mod help.


Devilz
04-19-11, 05:37 PM
Hi guys, I've been playing SH for a few years, Lurking on the forums without ever posting. I've recently bought SH4 (Had SH3 since it's release)
I also have the U-Boat addon.
I was wondering if anyone could help me with the Silentfire mod.
It's an amazing mod (Well done to SnapTrap RIP) but does anyone have any tips on toning it down?
I mean like I love the fact that it has ALOT of torps, and the range and speed they travel.. But the damage of the torps and speed of the sub, power of flak/deck guns, undetectable stealth, Almost invulnerable sub etc etc.. Are a bit over the top, even for me.

I know i'm asking alot but any help on what things to edit etc would be greatly appreciated.
Happy to make my first post anyway.

Devilz.

****NEW -EDIT****
Ok so now i've been snooping around in the silentfire mod with S3DITOR..I've found all the speed settings and edited my flak/deck ammo..
Unfortunately I can't find the Torpedo ammo settings at all.. I dont want more damage on them, I just want say like 30 torpedo's in reserves.
I know it can be changed because the Silentfire mod changes reserves to 500.. I've tried editing the relevant settings in nss_porpoise.sim and still get the normal 8 reserves.. I really can't understand what other files would change the reserves other than that file.

You're probably thinking "Just use the mod".. but the mod i over the top, I want everything normal apart from the ammo lol.
Need help :(

keltos01
04-20-11, 12:57 AM
number of torps is also in the bunker in porpoise.upc in the sub directory, edit with notepad

k

Devilz
04-20-11, 07:51 AM
number of torps is also in the bunker in porpoise.upc in the sub directory, edit with notepad

k

You're a legend mate... 5 hours of searching files and I overlooked the .upc :zzz:
Very greatly appreciated.

Devilz.