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View Full Version : [WIP] Nav Map Make-Over for OM


Nbjackso
04-05-11, 01:43 AM
A picture is worth 1000 words, + I hate to type.

http://i968.photobucket.com/albums/ae168/nbjackso/NMMOOM2.jpg?t=1301984819

http://i968.photobucket.com/albums/ae168/nbjackso/NMMOOM1.jpg?t=1301984912

http://i968.photobucket.com/albums/ae168/nbjackso/NMMOOM3.jpg?t=1301984954
Note: In picture #3, Messina is an Italian Navel Base. (How COOL is that?)

I still have quite a bit to go, but this is what I am currently working on. I hope there is some interest for something like this, because I personally think the current Nav Map in OM SUCKS. Your input/feedback is welcomed.

Note: City names are currently in English. If you want some/all cities in German, someone will need to provide me with a list. Since I don't know any German.

Sailor Steve
04-05-11, 01:55 AM
Looks pretty darn cool! :rock:

etheberge
04-05-11, 02:10 AM
Fantastic Nbjackso!

Just this evening I was wondering if you had decided to work on the OM map makeover after all and now I see you already started :rock:. This is great news.

I agree about the Italian airbase, it looks bad ass.

I'm willing to help with researching the city names if you'd like. I don't speak german either but I can do the same thing I did for the the sea map labels, i.e. look them up on the interwebs :DL. Last time I had pretty good luck researching the translations on Wikipedia.de and it was kinda fun.

I checked a few cities at random from your screenshots and all the ones I picked were the same spelling in german. The only one I found that was different is Athens --> Athen. So based on that I'm thinking there shouldn't be that many corrections to make.

Let me know if you need help and I can start working on a list for you.

limkol
04-05-11, 02:21 AM
Good work!
Great to see that you guys are keeping the game alive:rock:

I'm goin' down
04-05-11, 03:34 PM
FINALLY!!!

fitzcarraldo
04-05-11, 07:50 PM
FINALLY!!!

YES, Finally!

Many thanks! Waiting the mod...

Fitzcarraldo :salute:

ivank
04-05-11, 08:19 PM
With your permission, SWM would like to use.

Nbjackso
04-05-11, 08:40 PM
OK, it looks like there is some positive feedback, so I will work to get this released as soon as possible. Truth be told, I've been dreading this project thinking it would be too difficult without knowing any German. Then I stumbled onto etheberge's German map labels mod, and realized he has already completed over half of the work already.:yeah:

With your permission, SWM would like to use.

YES, permission granted. There will be documentation in the readme file that states no written permission is needed, so long as you credit myself and the other contributors of the mod.

etheberge
04-06-11, 10:58 PM
OK, it looks like there is some positive feedback, so I will work to get this released as soon as possible. Truth be told, I've been dreading this project thinking it would be too difficult without knowing any German. Then I stumbled onto etheberge's German map labels mod, and realized he has already completed over half of the work already.:yeah:
.

Thanks, it was fun to do the translation but a real pain to create all the dds files and get them to align properly in game, as you know. If you want to add even more labels it'd be nice too, I think I already forgot half the steps :-)

Wilcke
04-07-11, 09:45 AM
Nice work, were patient!

Wolfstriked
04-18-11, 12:20 PM
So looking forward to this.The nav map in OM seems bugged.When I zoom in an area reads AN15 and when I zoom out it reads AN153 or something like that with overlapping lines that make no sense.Also my mission is to patrol AN15 and the mission marker on the map is nowhere near AN15.So carry on and know that many people are looking forward to your work.:up:

Nbjackso
04-18-11, 08:58 PM
All,

Thanks for your patients. I have slowly been chipping away at it, and it's starting to look good, (at least to me). I can't promise any release dates at this time, but it shouldn't too much longer. I will try to post a couple update images in the near future.

I'm goin' down
04-18-11, 09:07 PM
All,

Thanks for your patients. I have slowly been chipping away at it, and it's starting to look good, (at least to me). I can't promise any release dates at this time, but it shouldn't too much longer. I will try to post a couple update images in the near future.

:yawn:

Wake me when it gets here.

jaxa
04-19-11, 12:42 PM
Good work mate :up:

Nbjackso
04-24-11, 06:09 PM
OK guys, This baby is about ready to go. Just putting on some finishing touches and working on the documentation, (ugg :x). I hope to have this released in the next few days. Here are a couple updated pics to wet your whistle.

http://i968.photobucket.com/albums/ae168/nbjackso/NAtlan1.jpg

http://i968.photobucket.com/albums/ae168/nbjackso/Euro1.jpg

TTFN

I'm goin' down
04-24-11, 06:30 PM
:yawn:Wake me when it gets here.

OK guys, This baby is about ready to go. Just putting on some finishing touches and working on the documentation, (ugg :x). I hope to have this released in the next few days. Here are a couple updated pics to wet your whistle.

TTFN

Ugh. :-? Did the alarm clock just go off?:hmmm:

Nbjackso
04-24-11, 08:56 PM
Ugh. :-? Did the alarm clock just go off?:hmmm:

Hit the snooze button one more time, and she'll be ready. :yep:

drakkhen20
04-24-11, 09:39 PM
does this map have the correct patrol gridlines? can we use this if we decide to in our TKM(The Kriegsmarine Mod) ?:up:

I'm goin' down
04-24-11, 10:01 PM
Hit the snooze button one more time, and she'll be ready. :yep:

My girlfreined walked in right after I tapped the snooze button. She smiirked and said, "My goodness, we are UP early this morning!" I was silent--prentending to be asleep.

(She didn't know I was dreaming about the Nbjackso new make over mod.)

Nbjackso
04-24-11, 11:46 PM
does this map have the correct patrol gridlines? can we use this if we decide to in our TKM(The Kriegsmarine Mod) ?:up:

I don't know. From the testing I have done so far, everything seems to be fairly accurate. However, I have not tested every mod and screen resolution combination. Once I get it released, try it out and give me some feedback on what needs to be fixed/improved. I will try to help any way I can.

My girlfreined walked in right after I tapped the snooze button. She smiirked and said, "My goodness, we are UP early this morning!" I was silent--prentending to be asleep.

(She didn't know I was dreaming about the Nbjackso new make over mod.)

:rotfl2:

I'm goin' down
04-25-11, 12:29 AM
I might have to go to the doctor. Its been more than 4 hours....:x

Nbjackso
04-26-11, 09:25 PM
I'll be releasing this puppy tonight. Just wrapping the package, and tying the bow. Thanks everyone for your patients.

Nbjackso
04-27-11, 12:49 AM
This mod has been released. Please post any comments you have regarding this mod in the Release Thread listed below.

Release Topic Thread: http://www.subsim.com/radioroom/showthread.php?t=183058

I'm goin' down
04-27-11, 01:09 AM
What? Santa Claus is coming down the chimney? Get out the Nav Map so we can rescue him.:woot:

I'm goin' down
04-27-11, 11:59 PM
added this mod last. It prevents me from setting course using the course tool. I deactivated it. There is a conflict somewhere, and it could be with a mod unrelated to OM. The map looks good otherwise.

Nbjackso
04-28-11, 12:22 AM
added this mod last. It prevents me from setting course using the course tool. I deactivated it. There is a conflict somewhere, and it could be with a mod unrelated to OM. The map looks good otherwise.

I. g. Down,

I made this mod using only the OM and OMEGU mods with the patch updates.

I took a look at what might be causing that problem. Try removing the Shaders folder before you enable the mod. However, that will cause the black outlines around the land to come back.

Let me know if this helps your problem

I'm goin' down
04-28-11, 01:55 PM
I deleted the shaders folder, enabled the mod, and had the same problem. Thus, I deleted the mod. If it cannot be fixed, don't worry about it. I have the mod loaded in PTO (TMO and GFO set ups), so I use it in those. Currently, I am playing OM/OMEGU/Kiub with a few other mods.

Admiral Halsey
07-25-13, 10:12 AM
Did you ever release this?

Nbjackso
07-25-13, 08:17 PM
Did you ever release this?

Yes, I released it over 2 years ago. Here is the link to the [REL] thread - http://www.subsim.com/radioroom/showthread.php?p=1651753#post1651753

I hope you enjoy it, I have not used it for quite some time now.

Nbjackso
08-01-13, 09:24 PM
I was wondering if anyone is interested in a small modification I made for NMMO for OM. It changes the typeface of the major land masses, (Africa, Asia, Australia, Europe, Greenland, North and South America) to something I feel is a little more authentic on German navigation maps.

Here are a couple of pics for you to decide.

Original version:

http://i968.photobucket.com/albums/ae168/nbjackso/IMG1.jpg

Modified version:

http://i968.photobucket.com/albums/ae168/nbjackso/IMG2.jpg

Let me know what you think. If there is enough interest, I will upload a small patch.

Admiral Halsey
08-01-13, 09:40 PM
Anything that makes it more realistic is a good thing in my opinion.(Oh and any reason why you decided to patch the mod after two years)