View Full Version : [REL] sobers see thru wake fix .
THE_MASK
03-18-11, 11:00 PM
Fixes the see thru waves , you cannot see ship wakes thru waves .
Some people say it doesnt work or the sub wake looks ugly . It works for me so all i can say is try it and see if it works for you . http://img405.imageshack.us/img405/7237/wake.jpg (http://img405.imageshack.us/i/wake.jpg/)
http://www.subsim.com/radioroom/downloads.php?do=file&id=3105
stoianm
03-18-11, 11:03 PM
Nice:up:... and this was made in your work week... congratulation
it is like christmas in last time here:woot:
THE_MASK
03-19-11, 12:46 AM
I just have to fix the wakes fading out when panning away from them .
charognard
03-19-11, 04:02 AM
Great !! Your fix make No Ship Reflexion and No Ship Wake useless, and fix the probleme without desable any graphic details ! Great JOB !
Sepp von Ch.
03-19-11, 04:40 AM
Little but important mod. Thank you sober!
Great Mod Sober !
Many Thanks for your work :salute:
Take care,
Jean
mobucks
03-19-11, 11:17 AM
HUGE!
Webster
03-19-11, 12:33 PM
:yeah: thanks
Magic1111
03-19-11, 01:27 PM
Many thanks sober ! Great new MOD ! :yeah:
charognard
03-19-11, 01:30 PM
The no ship reflexion is allways needed, cause your mod only mask ship wake but not the reflexion.
Hi sober,
It seems that your mod not work with Wclear environment Mod.
I know that you are on the way to fix it.
Best regard,
Jean
THE_MASK
03-20-11, 06:12 AM
Hi sober,
It seems that your mod not work with Wclear environment Mod.
I know that you are on the way to fix it.
Best regard,
JeanWhat doesnt work ?
http://www.performance-pme.com/SH5.JPG
A picture is better than words !!! I can see the wake true the wave :06:
My Mod list
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
aa_01a_Magnum_Opus_v0_0_1
aa_02_Magnum_Opus_v0_0_1patch2
aa_03_IO_StrategicMap_3_0_for_TDW_6_3_6
Real Environment MOD
Sub splashsound_1.0
sobers base wave mechanics for SH5 V12
sobers 3D deck spray mod V2
aa_05_ NewUIs_TDC_6_4_0_ByTheDarkWraith_v10
aa_07_FX_Update_0_0_15_ByTheDarkWraith
aa_08_FX_Update_0_0_15_UHS_Fix
aa_09_FX_Update_0_0_15_BARF_1_3_Full_Fix
aa_10_IRAI_0_0_30_ByTheDarkWraith
aa_11_Depth_Keeping_Problem_TheDarkWraith
aa_03_Stormys DBSM SH5 v1.3 Basemod
aa_04_Stormys DBSM SH5 v1.3 HOTFIX 3
a_14b_DBSM_Music_1_0_4
SM_CONVOY HG70
SM_CONVOY QP10
SM_CONVOY_HG76
SM_CONVOY_HX229
SM_CONVOY_ON115
a_21_WIP_JM_AI_Detection_02
TheDarkWraith_DC_Water_Disturbances_v1_0_SH5
sobers see thru wake fix
Best regards,
Jean
THE_MASK
03-20-11, 07:43 AM
The mod is inside the MODS folder .
Is it installed properly .
Folder 1 sobers see thru wake fix
Folder 2 Documents + MODS (look in this folder)
Hi,
Thank you for your quick reply. Yes It's installed property (I copy from Mods and past inside SH5/MODS before enabling.
I dont understand why it doesn't work. :06:
I am searching and tell you if I find the reason.
Kind regards,
Jean
Great !! Your fix make No Ship Reflexion and No Ship Wake useless, and fix the probleme without desable any graphic details ! Great JOB !
lol thanks :o, good job sober......
THE_MASK
03-20-11, 05:17 PM
Does this mod work for anyone , feedback is nice .
charognard
03-20-11, 05:34 PM
i just test now, but, i still see ship wake in waves....
TheBeast
03-20-11, 06:24 PM
Does this mod work for anyone , feedback is nice .
I tried this MOD but my Submarine Shipwake looked very bad. Almost like I was dragging gray tarp in the water.
Jester_UK
03-20-11, 08:04 PM
I had the same results as the Beast already reported.
Hi,
I have the same result without MODS, my Submarine Shipwake looked very bad as TheBeast and Jester_UK reported. :cry:
Best regards
Jean
Meldric
03-21-11, 07:25 AM
Have the same issue with the subs wake...
stoianm
03-21-11, 07:27 AM
Look:
http://www.subsim.com/radioroom/images/icons/icon1.gif [REL] sobers see thru wake fix .
It has too many problems so i pulled it .
__________________
Sobers installed mods list
http://www.subsim.com/radioroom/album.php?u=223410 (http://www.subsim.com/radioroom/album.php?u=223410)
Click on the sobers
http://img135.imageshack.us/img135/3552/redwhitepearldownloadar.jpg (http://img135.imageshack.us/i/redwhitepearldownloadar.jpg/)
Type
s (http://www.subsim.com/radioroom/downloads.php?do=search)o (http://www.subsim.com/radioroom/downloads.php?do=search)b (http://www.subsim.com/radioroom/downloads.php?do=search)er (http://www.subsim.com/radioroom/downloads.php?do=search)s (http://www.subsim.com/radioroom/downloads.php?do=search) in the download section for my mods .
Meldric
03-21-11, 11:22 AM
Ah, ok. Thanks!
Is this dead in the water or will we see a working version?
Magic1111
03-25-11, 03:28 PM
Hi Folks !
I tested yesterday the MOD and for me works, no "ugly" shipwake, see the screenshots:
http://img847.imageshack.us/img847/4063/sh5img20110324231458.jpg (http://img847.imageshack.us/i/sh5img20110324231458.jpg/)
http://img23.imageshack.us/img23/5010/sh5img20110324231445.jpg (http://img23.imageshack.us/i/sh5img20110324231445.jpg/)
I like the MOD and in my configuration is the MOD enabled ! :up:
Best regards,
Magic:salute:
THE_MASK
03-25-11, 03:40 PM
Can you see wakes thru waves when looking thru periscope in high waves ?
Magic1111
03-25-11, 03:56 PM
Can you see wakes thru waves when looking thru periscope in high waves ?
My tests continue in the next minutes and I tell you the results tommorrow Saturday (in germany is late Friday evening)....;)
Magic1111
03-26-11, 11:00 AM
Hi Folks !
After a lot of tests here comes my results, please look at pictures:
At day the shipwake is okay: :D
http://img130.imageshack.us/img130/2700/sh5img20110325225130.jpg (http://img130.imageshack.us/i/sh5img20110325225130.jpg/)
Then at sunset the shipwake became the "ugly" Color, it is in my opinion the same color as the sky, not white anymore::wah:
http://img812.imageshack.us/img812/604/sh5img20110325235510.jpg (http://img812.imageshack.us/i/sh5img20110325235510.jpg/)
http://img543.imageshack.us/img543/7029/sh5img20110325235532.jpg (http://img543.imageshack.us/i/sh5img20110325235532.jpg/)
http://img98.imageshack.us/img98/9693/sh5img20110325235618.jpg (http://img98.imageshack.us/i/sh5img20110325235618.jpg/)
After the sun is completely going down, the shipwake looks a little bit "normal" (white), but with a touch of black (from the forthcoming night):
http://img34.imageshack.us/img34/2039/sh5img20110326000058.jpg (http://img34.imageshack.us/i/sh5img20110326000058.jpg/)
http://img832.imageshack.us/img832/9602/sh5img20110326000117.jpg (http://img832.imageshack.us/i/sh5img20110326000117.jpg/)
In the night the shipwake looks with black:
http://img508.imageshack.us/img508/6408/sh5img20110326001815.jpg (http://img508.imageshack.us/i/sh5img20110326001815.jpg/)
Thatīs my test results and in my opinion not playble !
Best regards,
Magic:salute:
THE_MASK
03-26-11, 04:44 PM
It must be mods in combination with this mod because my wake looks the correct color all the time . Thanks for the feedback .
stoianm
03-26-11, 04:47 PM
sure it is because mods combination... i do not see for example in your mod list some sim files that i use... i will try to eliminate the ones that are diferent from your mod soup (one by one) and maybe i will find wich mod is in conflict with yours... your mod soup signature it is up to date?
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