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View Full Version : [REL] sobers see thru wake fix .


THE_MASK
03-18-11, 11:00 PM
Fixes the see thru waves , you cannot see ship wakes thru waves .
Some people say it doesnt work or the sub wake looks ugly . It works for me so all i can say is try it and see if it works for you . http://img405.imageshack.us/img405/7237/wake.jpg (http://img405.imageshack.us/i/wake.jpg/)


http://www.subsim.com/radioroom/downloads.php?do=file&id=3105

stoianm
03-18-11, 11:03 PM
Nice:up:... and this was made in your work week... congratulation
it is like christmas in last time here:woot:

Reece
03-19-11, 12:12 AM
Thanks Sober!:up:

THE_MASK
03-19-11, 12:46 AM
I just have to fix the wakes fading out when panning away from them .

charognard
03-19-11, 04:02 AM
Great !! Your fix make No Ship Reflexion and No Ship Wake useless, and fix the probleme without desable any graphic details ! Great JOB !

Sepp von Ch.
03-19-11, 04:40 AM
Little but important mod. Thank you sober!

jean74
03-19-11, 05:00 AM
Great Mod Sober !

Many Thanks for your work :salute:

Take care,

Jean

mobucks
03-19-11, 11:17 AM
HUGE!

Webster
03-19-11, 12:33 PM
:yeah: thanks

Magic1111
03-19-11, 01:27 PM
Many thanks sober ! Great new MOD ! :yeah:

charognard
03-19-11, 01:30 PM
The no ship reflexion is allways needed, cause your mod only mask ship wake but not the reflexion.

jean74
03-20-11, 05:51 AM
Hi sober,

It seems that your mod not work with Wclear environment Mod.

I know that you are on the way to fix it.

Best regard,

Jean

THE_MASK
03-20-11, 06:12 AM
Hi sober,

It seems that your mod not work with Wclear environment Mod.

I know that you are on the way to fix it.

Best regard,

JeanWhat doesnt work ?

jean74
03-20-11, 07:08 AM
http://www.performance-pme.com/SH5.JPG

A picture is better than words !!! I can see the wake true the wave :06:


My Mod list
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
aa_01a_Magnum_Opus_v0_0_1
aa_02_Magnum_Opus_v0_0_1patch2
aa_03_IO_StrategicMap_3_0_for_TDW_6_3_6
Real Environment MOD
Sub splashsound_1.0
sobers base wave mechanics for SH5 V12
sobers 3D deck spray mod V2
aa_05_ NewUIs_TDC_6_4_0_ByTheDarkWraith_v10
aa_07_FX_Update_0_0_15_ByTheDarkWraith
aa_08_FX_Update_0_0_15_UHS_Fix
aa_09_FX_Update_0_0_15_BARF_1_3_Full_Fix
aa_10_IRAI_0_0_30_ByTheDarkWraith
aa_11_Depth_Keeping_Problem_TheDarkWraith
aa_03_Stormys DBSM SH5 v1.3 Basemod
aa_04_Stormys DBSM SH5 v1.3 HOTFIX 3
a_14b_DBSM_Music_1_0_4
SM_CONVOY HG70
SM_CONVOY QP10
SM_CONVOY_HG76
SM_CONVOY_HX229
SM_CONVOY_ON115
a_21_WIP_JM_AI_Detection_02
TheDarkWraith_DC_Water_Disturbances_v1_0_SH5
sobers see thru wake fix

Best regards,

Jean

THE_MASK
03-20-11, 07:43 AM
The mod is inside the MODS folder .
Is it installed properly .
Folder 1 sobers see thru wake fix
Folder 2 Documents + MODS (look in this folder)

jean74
03-20-11, 09:31 AM
Hi,

Thank you for your quick reply. Yes It's installed property (I copy from Mods and past inside SH5/MODS before enabling.

I dont understand why it doesn't work. :06:

I am searching and tell you if I find the reason.

Kind regards,


Jean

ddrgn
03-20-11, 04:57 PM
Great !! Your fix make No Ship Reflexion and No Ship Wake useless, and fix the probleme without desable any graphic details ! Great JOB !

lol thanks :o, good job sober......

THE_MASK
03-20-11, 05:17 PM
Does this mod work for anyone , feedback is nice .

charognard
03-20-11, 05:34 PM
i just test now, but, i still see ship wake in waves....

TheBeast
03-20-11, 06:24 PM
Does this mod work for anyone , feedback is nice .

I tried this MOD but my Submarine Shipwake looked very bad. Almost like I was dragging gray tarp in the water.

Jester_UK
03-20-11, 08:04 PM
I had the same results as the Beast already reported.

jean74
03-21-11, 06:41 AM
Hi,

I have the same result without MODS, my Submarine Shipwake looked very bad as TheBeast and Jester_UK reported. :cry:

Best regards

Jean

Meldric
03-21-11, 07:25 AM
Have the same issue with the subs wake...

stoianm
03-21-11, 07:27 AM
Look:

http://www.subsim.com/radioroom/images/icons/icon1.gif [REL] sobers see thru wake fix .
It has too many problems so i pulled it .
__________________
Sobers installed mods list
http://www.subsim.com/radioroom/album.php?u=223410 (http://www.subsim.com/radioroom/album.php?u=223410)


Click on the sobers
http://img135.imageshack.us/img135/3552/redwhitepearldownloadar.jpg (http://img135.imageshack.us/i/redwhitepearldownloadar.jpg/)

Type
s (http://www.subsim.com/radioroom/downloads.php?do=search)o (http://www.subsim.com/radioroom/downloads.php?do=search)b (http://www.subsim.com/radioroom/downloads.php?do=search)er (http://www.subsim.com/radioroom/downloads.php?do=search)s (http://www.subsim.com/radioroom/downloads.php?do=search) in the download section for my mods .

Meldric
03-21-11, 11:22 AM
Ah, ok. Thanks!

ddrgn
03-24-11, 01:01 PM
Is this dead in the water or will we see a working version?

Magic1111
03-25-11, 03:28 PM
Hi Folks !

I tested yesterday the MOD and for me works, no "ugly" shipwake, see the screenshots:

http://img847.imageshack.us/img847/4063/sh5img20110324231458.jpg (http://img847.imageshack.us/i/sh5img20110324231458.jpg/)

http://img23.imageshack.us/img23/5010/sh5img20110324231445.jpg (http://img23.imageshack.us/i/sh5img20110324231445.jpg/)

I like the MOD and in my configuration is the MOD enabled ! :up:

Best regards,
Magic:salute:

THE_MASK
03-25-11, 03:40 PM
Can you see wakes thru waves when looking thru periscope in high waves ?

Magic1111
03-25-11, 03:56 PM
Can you see wakes thru waves when looking thru periscope in high waves ?

My tests continue in the next minutes and I tell you the results tommorrow Saturday (in germany is late Friday evening)....;)

Magic1111
03-26-11, 11:00 AM
Hi Folks !

After a lot of tests here comes my results, please look at pictures:

At day the shipwake is okay: :D

http://img130.imageshack.us/img130/2700/sh5img20110325225130.jpg (http://img130.imageshack.us/i/sh5img20110325225130.jpg/)

Then at sunset the shipwake became the "ugly" Color, it is in my opinion the same color as the sky, not white anymore::wah:

http://img812.imageshack.us/img812/604/sh5img20110325235510.jpg (http://img812.imageshack.us/i/sh5img20110325235510.jpg/)

http://img543.imageshack.us/img543/7029/sh5img20110325235532.jpg (http://img543.imageshack.us/i/sh5img20110325235532.jpg/)

http://img98.imageshack.us/img98/9693/sh5img20110325235618.jpg (http://img98.imageshack.us/i/sh5img20110325235618.jpg/)


After the sun is completely going down, the shipwake looks a little bit "normal" (white), but with a touch of black (from the forthcoming night):

http://img34.imageshack.us/img34/2039/sh5img20110326000058.jpg (http://img34.imageshack.us/i/sh5img20110326000058.jpg/)

http://img832.imageshack.us/img832/9602/sh5img20110326000117.jpg (http://img832.imageshack.us/i/sh5img20110326000117.jpg/)

In the night the shipwake looks with black:

http://img508.imageshack.us/img508/6408/sh5img20110326001815.jpg (http://img508.imageshack.us/i/sh5img20110326001815.jpg/)


Thatīs my test results and in my opinion not playble !

Best regards,
Magic:salute:

THE_MASK
03-26-11, 04:44 PM
It must be mods in combination with this mod because my wake looks the correct color all the time . Thanks for the feedback .

stoianm
03-26-11, 04:47 PM
sure it is because mods combination... i do not see for example in your mod list some sim files that i use... i will try to eliminate the ones that are diferent from your mod soup (one by one) and maybe i will find wich mod is in conflict with yours... your mod soup signature it is up to date?