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View Full Version : TMO vs FOTRS?


Pappy55
01-31-11, 03:24 PM
I have both mods downloaded but I currently run TMO for my first patrol with this campaign.

Which do you prefer and why?

Looking for a good balance of realism and game play..

WernherVonTrapp
01-31-11, 04:37 PM
I prefer TMO because it's better.http://www.smileys4me.com/getsmiley.php?show=451:D

Ducimus
01-31-11, 04:52 PM
I prefer TMO because it's better.http://www.smileys4me.com/getsmiley.php?show=451:D

I wouldn't say that. I'd say its just different. How i don't know, but i do know FOTRS was originally based on an earlier version of TMO. The AOTD guys built upon that, and (I think) went in their own direction, adding new ships and what not, that don't exist in TMO. I didn't add to much in the way of new units. I tended to focus on the "big picture" stuff or systemic issues, so units with new 3d models escaped me entirely.

Sailor Steve
01-31-11, 05:34 PM
The best answer is to get Multi-SH4 and install both. Either you will like one better or you'll end up switching back and forth a lot.

Ducimus
01-31-11, 05:43 PM
For me, the answer of "which mod" has always been very simple. :O:

Sailor Steve
01-31-11, 06:12 PM
Well gee, I wonder why?
:rotfl2:

I'm goin' down
01-31-11, 08:53 PM
Personally, I wouldn't listen to Ducimus. It is clear that he has no idea what he is talking about.:nope:

Ducimus
01-31-11, 09:29 PM
Personally, I wouldn't listen to Ducimus.
That is the best advice you could give anybody on subsim. :har:

WernherVonTrapp
01-31-11, 09:39 PM
I wouldn't say that. I'd say its just different. Yeah, you're right. I've never actually played FOTRS so, couldn't make a comparison. I was just in a wisenheimer mood. I get that way once in a while.:D I am thoroughly enjoying TMO though. Thanks for all the work you've put into it.:up: I've wanted to try FOTRS but have been a bit reluctant based on a number of posts I've read (over time) that complain about it being buggy.:hmmm:

I'm goin' down
01-31-11, 11:07 PM
Buggy? That may be an unwarranted critisism. But, I haven't played it for a LONG time. It had terrific grahpics.

TMO's graphics are very good too.

Big difference: capabilities of TMO's dds to locate and sink a sub are SCARY GOOD, and I am talking Halloween Scary.

Hylander_1314
02-01-11, 07:10 PM
TMO has been my mod of choice for quite some time, but finally for the first time, I am trying out FOTRS just to see how it is. I like the addition of a greater list of ships to shoot at. Merchants and warships both. As for it being buggy, I haven't had one issue as of yet. The issues they probably had at first was the addition of the ships that they have incorporated.

Other than the ships added, I find it to be very similar to TMO in gameplay, and all around enjoyment. And yes it is inspired and based on an earlier version of TMO.

I think they also activated Midway, and Guam as sub bases. Midway is nice for early war ops, and Guam is nice in the late war period for quicker times into the combat areas.

WernherVonTrapp
02-03-11, 07:35 AM
As for it being buggy, I haven't had one issue as of yet. The issues they probably had at first was the addition of the ships that they have incorporated.
Thanks. I think (therefore) that I will give it a go, if I live to see the light of day after TMO. If the DDs don't get me, a coronary will.:D I probably shouldn't have paid much as much attention to the contrary critics of FOTRS. I'd be better off loading it up and judging for myself.:salute:

Hylander_1314
02-03-11, 07:33 PM
Thanks. I think (therefore) that I will give it a go, if I live to see the light of day after TMO. If the DDs don't get me, a coronary will.:D I probably shouldn't have paid much as much attention to the contrary critics of FOTRS. I'd be better off loading it up and judging for myself.:salute:

Yes, that is always the best policy. Same thing goes for TMO too. What I did find, is that if it did get buggy per say, it was because of mod conflicts. So the only thing I add to TMO, or FOTRS is the music mods for the radio, and I use the Radio Manager by Digital Trucker, some skins for the fleetboats, by FUBAR (I think) with conning tower art for different boats, and that's about it. Oh, and the pre Pearl Harbor start mod. So far that has worked the best.

After TMO 1.9 and Ducimus' warning about using enviornmental mods and other stuff, that can cause issues with the crew and visibility issues, I have heeded his warnings, and have had very enjoyable gameplay.

Also, FOTRS is going to be getting some new ships, and reworked models for some ships, and a reworked KI-84 from what it looks like so far. So like Ducimus did with TMO, they ae refining FOTRS likewise.

Sailor Steve
02-03-11, 08:44 PM
per say
:damn:

Alky
02-03-11, 09:02 PM
I found one bug while playing FOTRS, it may not be the mods bug but it's the only place I've seen it. While sitting quietly in a harbor and waiting to get a torp off on a mechant, there was a DD cruising back & forth, problem was he was going backwards. His wake off the bow and stern was correct for going forward, howver the ship was actually moving in reverse :( :hmmm:

Ducimus
02-03-11, 10:55 PM
In hindsight, i probably should have "joined forces" with the AOTD guys. They did extend the offer once if i recall correctly. The main reason i didn't was because i wanted to remain noncommittal, while at the same time, retaining full creative control over what i was working on. Had i done that, i suspect the end result would have been better then what both TMO and FOTRS currently are.

I'm goin' down
02-04-11, 12:48 AM
And if I had just worked a little more in that computer I was trying to make 30 years ago, I would be a gazillionare. Hindsight, our brilliant Ducimus, doesn't count for much. They probably would have screwed it up anyway!

We love you Ducimus
Oh yes we do,
We love you Ducimus
To TMO we are true!:woot:

Sung to Bye Bye Birdie