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fitzcarraldo
01-29-11, 08:31 AM
@ WB and kaleuns, some questions:

1 - Is it possible to add the VonDos Titanic on the WBīs GWX Campaign for Wilhelmshaven, St Nazaire V6? I downloaded the WB Campaign; this files donīt include the Titanic because provoke CTD. Is it possible to add the Titanic and script in the campaign, post-apliccation of the WB Campaign files?

2 - Is Merchant Fleet Mod 3.2 compatible with WBīs Campaign files? The MFM donīt add a MIS file. I think MFM replaces ships of GWX. Or MFM needs scripting? (not included in the MFM mod).

3 - The Mikhail Maiale WB Campaign files are compatible with WB Wilhelmshaven for W, STN and Sch V6?

I like to add all the ships (MFM, Xtra ships, Titanic, Maiale, Q Ship, VonDos, etc) in my GWX merged campaign files...Now using MFM 3.2 and TMT, and Wilhelmshaven mod V5.

My actual JSGME mods list:

GWX - Merged Campaign
GWX - No Medals on Crew
GWX - Late War Sensors Snorkel Antennas
GWX - VIIC41 Player Sub
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V5
LifeBoats&Debris_v4
Wooden_Lifeboats_Mod_1.1
New Uboat Guns 1.2
OLC's Modified Searchlight Beams for GWX3
Combat Radio Frequency
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
Ice Age
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
WAC4.1 SubPen_animated_18.02.2010
Spirit of machines
Aces' St. Nazaire Sub Pens v2 for Wilhelmshafen,St Naz. Schleuse and xtra ships v5
Waterstream+Exhaust Combi V2.3 for GWX3
Aces' Multimod compatability fix release v1.3 public beta
Rapt0r's Das Boot Interior
Rapt0r's Instruments V3.5
GWX_SH4StyleFlag_fullModel
Pascal_Port_People
BMW-R75 v.1 by TP
Evans Uniforms II
Torpedo damage Final ver2.0
Dönitz Picture With Fly
Sub Image mod
hsMachineTelegraphGer v0.1 alpha
Merchant_Fleet_Mod_3.2
TMT v2
Atmospheric Sound Package
DBSM Base
Rapt0r's DBSM Addon
Rapt0r's DBSM Addon [FIX 1.4]
Rapt0r's DBSM Addon Yes Sir Patch
Haunting Atlantic Wind
BritishAsdicMkIFinal
Dönitz Aces - Custom Emblems
Real Depth Charge
MaGui 3.4
Widescreen MaGui v3.4
TorpedoSolutionButton for WideScreen MaGui v3.4
optional-stopwatch with speed lines for Widescreen MaGui v3.4
optional-blue recmanual for Widescreen MaGui v3.4
German Images for Widescreen MaGui v3.4
FM NI Fix for WideScreen MaGui v3.4
Das_Boot_Besatzung_v2.1-Stations-ohne_Kaleun
Dasboot improve Officer icons by Dimitrius07

Many thanks and best regards.

Fitzcarraldo :salute:

Jimbuna
01-29-11, 08:41 AM
IIRC there were one or two ships conflicting with each other but it was so long ago I can't say which ones......why not PM WB?

fitzcarraldo
01-29-11, 08:51 AM
IIRC there were one or two ships conflicting with each other but it was so long ago I can't say which ones......why not PM WB?

Many thanks; Iīve sent a PM to WB about this thread.

What about MFM campaign files? The mod hasnīt a MIS file to replace. How those ships are added to GWX campaign? (In special, the Merged Campaign).

Best regards.

Fitzcarraldo :salute:

Wreford-Brown
01-29-11, 09:40 AM
1 - Is it possible to add the VonDos Titanic on the WBīs GWX Campaign for Wilhelmshaven, St Nazaire V6? I downloaded the WB Campaign; this files donīt include the Titanic because provoke CTD. Is it possible to add the Titanic and script in the campaign, post-apliccation of the WB Campaign files?

The issue lies with a compatibility problem of VonDos' RMS Titanic with my GWX campaign file mod on my system. I stress on my system because everyone's install is different and my computer suffers if I ask too much of it as it's quite old. I spent weeks chasing the compatibility issue and couldn't find out what was causing it. In hindsight, it may have just been my computer which couldn't cope with the additional ship and campaign file size. The only way to find out if it will work for you is to enable the mod. I recommend:
1. Enable RMS Titanic and check in the Museum. If you get a CTD there's a ship model problem or your install and you won't be able to use it.
2. If it works in the museum, don't add the .mis file but load up a game. If it CTDs then there's probably a compatibility issue between the Titanic (which can be randomly generated) and one of the other ships in your install.
3. If both of these work, try adding the campaign file.

2 - Is Merchant Fleet Mod 3.2 compatible with WBīs Campaign files? The MFM donīt add a MIS file. I think MFM replaces ships of GWX. Or MFM needs scripting? (not included in the MFM mod).
I don't use IABL's MFM because it is too system heavy for my computer to cope.

3 - The Mikhail Maiale WB Campaign files are compatible with WB Wilhelmshaven for W, STN and Sch V6?
It's working fine on my system.

I like to add all the ships (MFM, Xtra ships, Titanic, Maiale, Q Ship, VonDos, etc) in my GWX merged campaign files...Now using MFM 3.2 and TMT, and Wilhelmshaven mod V5.

If you have a decent enough computer and no compatibility issues you should be OK, but you may need to test, test and test to get them to work.

Bear in mind that no matter how original someone's ship model is they will have used something as a start point. Sometimes these are mentioned in the Readme (e.g. VonDos' SS Arandora Star is based upon SH4 Conte Verde) and sometimes not. Unfortunately this can lead to compatibility issues and the dreaded CTD.

What about MFM campaign files? The mod hasnīt a MIS file to replace. How those ships are added to GWX campaign? (In special, the Merged Campaign).

There's no need to script merchants - they'll turn up just fine in the _RND campaign layer.

fitzcarraldo
01-29-11, 10:30 AM
The issue lies with a compatibility problem of VonDos' RMS Titanic with my GWX campaign file mod on my system. I stress on my system because everyone's install is different and my computer suffers if I ask too much of it as it's quite old. I spent weeks chasing the compatibility issue and couldn't find out what was causing it. In hindsight, it may have just been my computer which couldn't cope with the additional ship and campaign file size. The only way to find out if it will work for you is to enable the mod. I recommend:
1. Enable RMS Titanic and check in the Museum. If you get a CTD there's a ship model problem or your install and you won't be able to use it.
2. If it works in the museum, don't add the .mis file but load up a game. If it CTDs then there's probably a compatibility issue between the Titanic (which can be randomly generated) and one of the other ships in your install.
3. If both of these work, try adding the campaign file.


I don't use IABL's MFM because it is too system heavy for my computer to cope.


It's working fine on my system.



If you have a decent enough computer and no compatibility issues you should be OK, but you may need to test, test and test to get them to work.

Bear in mind that no matter how original someone's ship model is they will have used something as a start point. Sometimes these are mentioned in the Readme (e.g. VonDos' SS Arandora Star is based upon SH4 Conte Verde) and sometimes not. Unfortunately this can lead to compatibility issues and the dreaded CTD.



There's no need to script merchants - they'll turn up just fine in the _RND campaign layer.

Many many thanks, Wreford. :yeah:

I installed the Titanic and no issues in Museum and loading the game. But...what campaign file add? The Wilhelmshaven WB mod donīt include the Titanic. Can I install the "only" WB St. Nazaire mod - the Campaign file only (itīs includes the Titanic)? Works it with the Wilhelmshaven V6 mod?

Same with Maiale. The Campaign with Maiale is in a dedicated WB mod for the Maiale. If I install this mod, is it compatible with the others WB campaign mods? I think the campaign file of Maiale overwrites the WB Wilhelmshaven Campaign and "good bye" the Maiale. What is the way of "merging" the diverse campaign files? We need a tutorial; I know you are very clear and concise in your "tutorials"; it will be great a tutorial for this mysterious questions of scripting campaigns and layers and all those stuff:know:

Really I didnīt know about the merchant RND layer. Your note about that is a discover for me. Ever Iīve believed the new merchants added needs scripting in campaign...:damn:

Best regards!!! :yeah:

Fitzcarraldo :salute: