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View Full Version : And Speaking of maps....


Gryffon300
01-13-11, 09:31 AM
I often get Radio Messages quoting Lat & Long. Now, I am assuming that these messages relate to something that is actually happening in-game (as opposed to just aural wallpapaer), and, if so, I would like to be able to make good 'go - no-go' decisions from info contained in-game.

I'm hoping I'm not just a dummy that has missed a method for determining position. I know that I played a game years ago that had the ability to switch between Kreigsmarine & English maps. Would be very useful, and preferable to having to run a LapTop on the side with Google Earth on just to follow the conversation.:06:

don1reed
01-13-11, 10:49 AM
Just "ear candy", Gryf.

But if you like, you can follow along, by counting the hacture marks along the sides of the chart (F5 screen) to get rough Lat/Long positions.

SH4 in the UBoat addon, you can switch back 'n forth between KM grids and Lat/Long. Sadly, it hasn't been done for SH3.

Sailor Steve
01-13-11, 12:35 PM
But if you like, you can follow along, by counting the hacture marks along the sides of the chart (F5 screen) to get rough Lat/Long positions.
Or you can use this handy little tool made by JScones.
http://www.subsim.com/radioroom/downloads.php?do=file&id=2975

don1reed
01-13-11, 12:49 PM
Nice. Didn't know that JScones had fixed the original that I remember using in AOD...way back when. As I recall, the original only converted KM grid to L/Lg.

Very nice indeed, tnx SS & JScones. :salute:

don1reed
01-13-11, 01:19 PM
Problem. Getting it to convert L/Lg to KMgrid?

Sitrep:A
Input: AN9678 (MQK Code)
Press: Convert button
Output: 53°45.00 N, 8°14.00 E (located in Lat/Long fields)

Cleared input box

Sitrep:B
Input: 53°45.00 N, 8°14.00 E (Lat/Long fields)
Press: Convert button
Output: <blank> (MQK Code)
Messages -> Grid not in database.

I think it's as it's always been.

Sailor Steve
01-13-11, 01:34 PM
Here is an online one:
http://www.ubootwaffe.net/quadrant.cgi

don1reed
01-13-11, 01:50 PM
Tnx agn, Steve. Thats handier than a pocket in a shirt.

Laufen zum Ziel
01-13-11, 03:04 PM
You can also click below my sig.

Sailor Steve
01-13-11, 10:22 PM
:o

Hey, Ken! Long time.

Oops, a quick look at your profile shows you've been around, just in the only threads I never frequent. :oops:

Well, it's good to hear from you anyway. :salute:

Pisces
01-14-11, 12:15 PM
I often get Radio Messages quoting Lat & Long. Now, I am assuming that these messages relate to something that is actually happening in-game (as opposed to just aural wallpapaer), and, if so, I would like to be able to make good 'go - no-go' decisions from info contained in-game.

I'm hoping I'm not just a dummy that has missed a method for determining position. I know that I played a game years ago that had the ability to switch between Kreigsmarine & English maps. Would be very useful, and preferable to having to run a LapTop on the side with Google Earth on just to follow the conversation.:06:Every degree of lattitude and longitude is 120km in the SH3 world. So grab your calculator and measure from the equator and prime meridian and you are there. The question is, what should be there aswel? Chasing these radiomessages is a lesson in futility.

Fubar2Niner
01-14-11, 12:53 PM
@Pisces

Got to agree there shipmate, I've tried chasing such before in the hope that maybe I could meet such and such an action, alas I've never found anything. We all know the radio chatter is just a environmental game filler tho, don't we ? ;)

Best regards.

Fubar2Niner

Gryffon300
01-15-11, 02:41 PM
:yeah:
Thanks all, for the valuable input - I'm not a great fan of sailing around for no apparent reason, so now I can just appreciate the radio traffic ror the atmospheric realism it brings (even if it interupts high TC transits on an annoyingly frequent basis. I know I could turn it off, but I think I'll live with it.)

Will follow up on the map converters - thanks!)