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Rongel
01-10-11, 06:16 AM
Tired of hearing just clicks when the crew should be yelling alarm? Felt asleep during your last depth charge run? Well this is your mod then! The point of this modification is to make the fighting more exciting and dramatic, it shouldn't be just mathematics! Battlestations SM edits sounds, adds new ones and creates dramatically more intense soundscapes during the fights and repairs. The mod is suggested to be used with some bigger sound mod in the background. Now with Stormy's DBSM 1.2 support (see the bottom of the page). Note: Battlestations Sound Mod 1.1 is partially integrated to Stormflys DBSM 1.3.
__________________________________________________ ______________________________________
v.1.1 Battlestations Sound Mod by Rongel (german version)

version 1.1

-Created completely new random ambient/repair sounds that start when the sub is visually damaged (steam, water, sparks).
-Includes Rongel's and Stormfly's "Wasserbomben!" sound fix (version 1.1).
-Added more variations to depth charge sounds. Now there is three different DC sounds inside and two outside that shuffle randomly.
-Changed the sound of the airplane gun watersplash effect.
-Added background sound effects to several damage reports.
-Added ambient sounds to "Warning started" and "Warning expires" states.
-Tweaked the whole thing.

version 1.02

-Added background sound effects to several damage reports.
-Added sub damaged-sounds that were missing in the stock game.
-Added 3 different and more intense audio clips to "Man the deck gun!" -shortcut key.
-Added 3 different and more intense audio clips to "Man the flak gun!" -shortcut key.
-Added 3 different and more intense audio clips to "Fire at will!" -shortcut key.

version 1.01

-Added "Battlestations" text to log when enabling or disabling Battlestations.
-Fixed silent running sounds: now when enabling or disabling silent running by F8 you will hear the right stock enabled/disabled speeches.Removed custom sounds from silent running.

version 1.0

-Changed the HUD_ability_started.wav to alerted ambient sounds.
-Changed the HUD_ability_expired.wav to relaxed ambient sounds.
-Made new sounds to default shortcut keys F5-F8 (man the deck gun, man the flak gun, battlestations, silent running):
-3 different versions of F7 Battlestations-sound (depending crews state: normal, tension, whisper)
-2 different versions of F5 and F6 Man the guns-sounds (depending crews state: normal, tension)
-1 version of the F8 silent running sound
-Made 3 different and intense "Airplane spotted!" sounds.

Known bugs:

-There is no on/off sounds for Battlestations-command due to restraints of the game (and my modding ability).
The same audio will repeat even if the ability is disabled. Please ask Executive Officer to disable battle stations manually!
-Some sounds may not appear in game because the different key mappings that people use!

Install:

This mod needs to change Baza_FX_Sounds.dsd, Sounds_FX.dsd and Sh.sdl in order to work. It's compatible with FX_Update ByTheDarkWraith and the Magnum Opus which changes sh.sdl too. I suggest you take a backup of these files before installing. You can find the files in SH5/data/sounds/ and SH5/data/library/. All other sounds will install automatically with JSGME but the "Battle Stations!" audio needs to be added manually:

1. Go to your currently activated commands.cfg -file (default location SH5/data/cfg/commands.cfg) and take a backup copy of it.
2. Open commands.cfg with notepad and go to the bottom of the page.
3. Find [Cmd576]. Now add the following sound data under ability_3. This is what it should look like:

[Cmd576]
Name=Ability_3
Contexts=1
Key0=0x76,,"F7"
Sound_0=ELO_Helm,MC_CR_SO_01_A,6275

4. Done! Save the file and Install the mod with JSGME.

Credits and Thanks:

Sounds that are used in this mod are mostly from SH5 game files and Dasboot-movie but some parts of some sounds are from the winkelmander's Dasboot Sound Mod 1.5. Special thanks to Stormfly for fixing the "Wasserbomben" sound fix!

Download Battlestations 1.1 (.7z-file): http://www.mediafire.com/?4haf0dg77xt1q6k

Download compatibility patch to Stormy's DBSM 1.2: http://www.filefront.com/ (http://www.filefront.com/17891873/Battlestations_soundmod_1.1_Stormy%27s_DBSM_patch. 7z)17891873/Battlestations_ (http://www.filefront.com/17891873/Battlestations_soundmod_1.1_Stormy%27s_DBSM_patch. 7z)soundmod_1.1_Stormy's_DBSM_ (http://www.filefront.com/17891873/Battlestations_soundmod_1.1_Stormy%27s_DBSM_patch. 7z)patch.7z (http://www.filefront.com/17891873/Battlestations_soundmod_1.1_Stormy%27s_DBSM_patch. 7z)
JSGME ready. Install first Battlestations 1.1 and apply this patch over it. Compatability means here that it uses Stormy's Sh.sdl file as a base and doesn't change his sound settings. It will overwrite some sounds. This patch includes Stormy's version of the "Wasserbomben" sound fix.

Youtube preview video: http://www.youtube.com/watch?v=x-STePM0kW8

SashaKA001
01-10-11, 08:53 AM
thanks:yeah:

Rongel
01-18-11, 05:39 AM
Update 1.02!

It's getting bigger! Found more audio that were left out from the game and tweaked the whole thing. I made this first of all to myself but thought that why not offer this little mod to everyone. Many of the bigger soundmods have long audioclips and I think that sometimes they don't work so well (when there's lot of action going on some sounds are not played at all or played too late) so I've tried to keep it simple and close to the stock.

Watch the preview and tell me what you think!

Captain Can
01-18-11, 10:46 AM
Rongel this is a very cool small audio mod. its nice to hear those 'ALARMMMMMMM' shouts when you are in action. :yeah:

it seems like you have a good taste for ears. Please continue to expand this mod in time. :up:

Rongel
01-18-11, 01:40 PM
Thanks Captain!

Yes, I think that I will continue with this, more shouting, more tension, more things that go boom! Right now I'm trying to make the airplane guns sound better, but it seems really difficult. From the start that sound has annoyed me. Has anyone else succeeded in this? DBSM has better sounding guns than the stock, but it seems the system used here is very limited. There should be bullets bouncing from the deck and so on and not just this weird water splashing all around. In fact I can't even hear the enemy planes guns at all, only when I zoomed really close I could hear it.

PS. I uploaded the file again, because for some reason my zip-software decided to make the HUD_ability_expired.wav-file longer, and it wouldn't play at all! So it should work now when you disable battle stations or any other ability.

ingsoc84
01-18-11, 08:51 PM
Hello..can you tell me what mod is used to see the german battle flag on the uboat during cruising? thanks...p.s. I have nstalled the english version..will this mod work still with the english version installed..or must I uninstall and install the german version of the game?

Rongel
01-19-11, 02:59 AM
Hi ingsoc84!

The flag is from TDW's Sub Flag Mod, you can find it here: http://www.subsim.com/radioroom/showthread.php?t=167037

My mod will work with the english speech, but ofcourse it's going to be bit messy. I'd suggest you switch to german speech, I don't personally know german language but it really doesn't matter that much, and the immersion is waaay better than with the english speech. And you learn a bit. You don't need to re-install, there is a mod that switches the audio. I think it is here:http://www.silenthuntermods.com/forum/index.php?topic=519.0

And after that, you must also apply KarlKoch's speech fix mod, it adds many audio things that were missing in the game, it has even english version. Here: http://www.subsim.com/radioroom/showthread.php?t=174063 (http://www.subsim.com/radioroom/showthread.php?t=174063)


PS. ...more shouting, more tension, more things that go boom! I think I put that a bit wrong, this is no Hollywood action mod! I try to make it realistic and close to the world of Das Boot. Submarine shouldn't be like some ultra clean spaceship, but a metal tank full of sweat, anger and fear! :DL

mobucks
01-19-11, 03:54 PM
Does this mod play "ALAAARRRM!" automaticly when aircraft spotted>?

Or is that you manually pressing the aformentioned button required to play the sound?

If i saw aircraft, i would scream alarm. Looking for a mod that does this automaticly.

ingsoc84
01-20-11, 01:52 AM
Hi ingsoc84!

The flag is from TDW's Sub Flag Mod, you can find it here: http://www.subsim.com/radioroom/showthread.php?t=167037

My mod will work with the english speech, but ofcourse it's going to be bit messy. I'd suggest you switch to german speech, I don't personally know german language but it really doesn't matter that much, and the immersion is waaay better than with the english speech. And you learn a bit. You don't need to re-install, there is a mod that switches the audio. I think it is here:http://www.silenthuntermods.com/forum/index.php?topic=519.0

And after that, you must also apply KarlKoch's speech fix mod, it adds many audio things that were missing in the game, it has even english version. Here: http://www.subsim.com/radioroom/showthread.php?t=174063 (http://www.subsim.com/radioroom/showthread.php?t=174063)


PS. ...more shouting, more tension, more things that go boom! I think I put that a bit wrong, this is no Hollywood action mod! I try to make it realistic and close to the world of Das Boot. Submarine shouldn't be like some ultra clean spaceship, but a metal tank full of sweat, anger and fear! :DL


Great..thanks..I speak german.so that would work fine..didnt know I didnt have to uninstall and r einstall to switch to german dialogue..would be great..I clicked on the link you mentioned to instal the mod to switch to german audio..but i would not load..any ideas? thanks

Rongel
01-20-11, 03:11 AM
Does this mod play "ALAAARRRM!" automaticly when aircraft spotted>?

Or is that you manually pressing the aformentioned button required to play the sound?

If i saw aircraft, i would scream alarm. Looking for a mod that does this automaticly. Hi! Yes, this will play "Alarm!" automaticly when enemy airplane is spotted. There are three variations of the alarm sound based on the crews state (normal, tension, whisper) but they all are much more intense than the stock version. It will also play different kind of "Alarm!" when you are under attack (airplane is firing you for example).

Great..thanks..I speak german.so that would work fine..didnt know I didnt have to uninstall and r einstall to switch to german dialogue..would be great..I clicked on the link you mentioned to instal the mod to switch to german audio..but i would not load..any ideas? thanks

I saw that you got help already in other thread! Hope it works!

-PriLLi-
01-20-11, 03:34 AM
Hey Rongel....
Your Mod works fine, and soundīs pretty nice :yeah:
Great stuff Dude.....we need more more more....please....:salute:

mobucks
01-20-11, 04:51 AM
Wow, that is just so awesome then, I cant wait to try it out! Before i'd be like

"Okay time to dive"

but now ill be running and screaming

"DIVE DIVE DEEPER DAMNIT!"

mobucks
01-21-11, 10:41 PM
hello again,

what zip program opens this file?

WINZIP and 7zip say they cannot open the file.

EDIT:
Winrar worked

Rongel
01-22-11, 05:38 AM
hello again,

what zip program opens this file?

WINZIP and 7zip say they cannot open the file.

EDIT:
Winrar worked It's packed with Winrar, but didn't know that other programs couldn't open it! I'll try to make it more unpacker friendly in the next version.

Magic1111
01-22-11, 04:10 PM
hello again,

what zip program opens this file?

WINZIP and 7zip say they cannot open the file.

EDIT:
Winrar worked

It's packed with Winrar, but didn't know that other programs couldn't open it! I'll try to make it more unpacker friendly in the next version.

I canīt open the Archive with 7-zip too ! :wah:

Please Rongel, upload a Version that we can opn with 7-zip ! :yeah:

Best regards,
Magic

Rongel
01-23-11, 09:44 AM
Please Rongel, upload a Version that we can opn with 7-zip ! :yeah:Done! There is now 7z-file too, should work! Same version, nothing new yet!

Magic1111
01-23-11, 10:08 AM
Done! There is now 7z-file too, should work! Same version, nothing new yet!

Many thanks ! Downloading and unzipped without any problems now ! :up:

Best regards,
Magic:salute:

stoianm
01-28-11, 08:05 AM
Hi Rongel,

When we will have the new version of Battlestations_Soundmod (i understood you are working at it)?

Best regards!:salute:

Rongel
01-28-11, 09:26 AM
Hi Rongel,

When we will have the new version of Battlestations_Soundmod (i understood you are working at it)?

Best regards!:salute:Hi! I hope that soon! Real life has tried to intervene with my sound project and the "Wasserbomben" mod is slowing it too. There is a one thing that I still try to do before I upload the new version. But it could go to next week maybe...

stoianm
01-28-11, 09:43 AM
Hi! I hope that soon! Real life has tried to intervene with my sound project and the "Wasserbomben" mod is slowing it too. There is a one thing that I still try to do before I upload the new version. But it could go to next week maybe...

Glad to hear that (in fact i do not know which one i like more - the both mod are so cool:rock:)

Best regards!:salute:

Rongel
02-02-11, 04:40 AM
Update!

Battlestations sound mod is now 1.1. and it's not so small mod anymore! There are lots of changes but the most exciting thing is the new repair sounds! When the sub is damaged and the effects kick in (waterburst, sparks, steam) a variety of 3D soundclips are being suffled throughout the boat. Get a glimpse of this here: http://www.youtube.com/watch?v=x-STePM0kW8

See the change log for more details. This update changes so much things and goes much deeper than basic sound editing that there are few small errors bound to be. And furthermore, there might be some nasty suprises that I'm not aware of yet!

PS. This is not yet compatible with Stormflys DBSM! It will change his Sh.sdl settings!

stoianm
02-02-11, 05:00 AM
Update!

Battlestations sound mod is now 1.1. and it's not so small mod anymore! There are lots of changes but the most exciting thing is the new repair sounds! When the sub is damaged and the effects kick in (waterburst, sparks, steam) a variety of 3D soundclips are being suffled throughout the boat. Get a glimpse of this here: http://www.youtube.com/watch?v=x-STePM0kW8

See the change log for more details. This update changes so much things and goes much deeper than basic sound editing that there are few small errors bound to be. And furthermore, there might be some nasty suprises that I'm not aware of yet!

PS. This is not yet compatible with Stormflys DBSM! It will change his Sh.sdl settings!

Very nice work you are doing here mate - i like a lot yours sounds mods(i know that you have 2 mods - or i am wrong:06:).

I tested this one and i wanted to tell you - it is so so cool:rock::rock::rock:

I am using the Stormflys DBSM so i will stay with your first version of battlestation mod untill you are make this new version compatible with Stormflys DBSM.

I will waith with impatience your changes for compatibility.

Best regards!:salute:

pascal4541
02-02-11, 08:20 AM
Good and great job :yeah: :salute:

Rickster1
02-02-11, 11:49 AM
ThaNKS FOR YOUR WORK, I SHALL ALSO WAIT FOR COMP. WITH STORMYS DBSM

Magic1111
02-02-11, 01:07 PM
Update!

Battlestations sound mod is now 1.1. and it's not so small mod anymore! There are lots of changes but the most exciting thing is the new repair sounds! When the sub is damaged and the effects kick in (waterburst, sparks, steam) a variety of 3D soundclips are being suffled throughout the boat. Get a glimpse of this here: http://www.youtube.com/watch?v=x-STePM0kW8

See the change log for more details. This update changes so much things and goes much deeper than basic sound editing that there are few small errors bound to be. And furthermore, there might be some nasty suprises that I'm not aware of yet!

PS. This is not yet compatible with Stormflys DBSM! It will change his Sh.sdl settings!

Many thanks for update ! :up:

Stormfly
02-02-11, 02:50 PM
good stuff Rongel THANKS :up:

...iam on it, but have to change some things next to the sdl file for DBSM 1.2

Rongel
02-04-11, 02:51 AM
Compatability patch for Stormy's DBSM 1.2 now available! Patch is based on Stormflys Sh.sdl file, so it won't overwrite his sound settings. See the description for more details! :DL

stoianm
02-04-11, 03:09 AM
Wondeful!:up:

Just to make the things clear: if i use Stormys DBSM SH5 v1.2 MFCM Basemod, Wasserbomben_SoundFix_1.1_by_Rongel_+_Stormys_DBSM 1.2_+ RDA1.04_+_TDWFXUpdate011_compatible and Battlestations_soundmod_1.1_Stormy's_DBSM_patch i supouse the corect order is:

1) Stormys DBSM SH5 v1.2 MFCM Basemod
2) Wasserbomben_SoundFix_1.1_by_Rongel_+_Stormys_DBSM 1.2_+ RDA1.04_+_TDWFXUpdate011_compatible and Battlestations_soundmod_1.1_Stormy's_DBSM_patch
3) Battlestations_soundmod_1.1_Stormy's_DBSM_patch

or i am wrong?:06:

Thanks!:salute:

Rongel
02-04-11, 03:41 AM
Just to make the things clear: if i use Stormys DBSM SH5 v1.2 MFCM Basemod, Wasserbomben_SoundFix_1.1_by_Rongel_+_Stormys_DBSM 1.2_+ RDA1.04_+_TDWFXUpdate011_compatible and Battlestations_soundmod_1.1_Stormy's_DBSM_patch i supouse the corect order is:

1) Stormys DBSM SH5 v1.2 MFCM Basemod
2) Wasserbomben_SoundFix_1.1_by_Rongel_+_Stormys_DBSM 1.2_+ RDA1.04_+_TDWFXUpdate011_compatible and Battlestations_soundmod_1.1_Stormy's_DBSM_patch
3) Battlestations_soundmod_1.1_Stormy's_DBSM_patch Hi! What name monsters there, my eyes hurt... Ok, let's see. This patch uses Stormys 1.2 version of the Wasserbomben and I suggest you use it. This would be the right way to install for that:

1) Stormys DBSM SH5 v1.2 MFCM Basemod
2) Battlestations soundmod 1.1
3) Battlestations_soundmod 1.1 Stormy's DBSM_patch

Hmm. Okay, it seems that it's right now impossible to use that earlier version of Wasserbomben sound fix that you use. Please give Stormys new version a go, or wait that i can think this over :DL!

UPDATE: Stormfly has a big new plans that include my mod so you just might want to wait for that. I'll leave this compatibility patch like this for now, exciting updates ahead!

stoianm
02-04-11, 03:46 AM
Hi,

Long names - short names - not so important for me:D

Thanks for explanation - i will test your new mod but i sure will waith for stormys update!

Thank you again!

Magic1111
02-04-11, 04:52 AM
Compatability patch for Stormy's DBSM 1.2 now available! Patch is based on Stormflys Sh.sdl file, so it won't overwrite his sound settings. See the description for more details! :DL

Aaaah, wonderful ! Thanks ! :yeah:

pascal4541
02-05-11, 08:45 AM
A great Mod...in association with Stormys DBSM: The atmosphere is real...
Just a little problem: "Herr kaleun" constantly repeated...
Big thanks :salute:

NeonsStyle
02-05-11, 04:45 PM
Is there, or will there ever be an english version???? I just can't
bring myself to have german... it'd annoy the hell out of me. I
can just see myself saying ffs speak english man... n getting
very annoyed. Wouldn't mind if I spoke german... certainly
does add to the feel... but hey .. no good if i can't understand
it..

That said... it's a wicked mod n I want it so bad in english. :(

Stormfly
02-05-11, 04:58 PM
Is there, or will there ever be an english version???? I just can't
bring myself to have german... it'd annoy the hell out of me. I
can just see myself saying ffs speak english man... n getting
very annoyed. Wouldn't mind if I spoke german... certainly
does add to the feel... but hey .. no good if i can't understand
it..

That said... it's a wicked mod n I want it so bad in english. :(

its much more anoying having a english speaking crew on a german wwii sub, but hey... at least the Tipperary Song is allowed :O:

Rongel
02-07-11, 04:07 AM
A great Mod...in association with Stormys DBSM: The atmosphere is real...
Just a little problem: "Herr kaleun" constantly repeated...
Big thanks Hi! If the "Herr kaleun" -bit is too annoying just disable the mod and delete "HUD_Ability_started.wav" from the mod. Now enable it again and problem solved. I admit, it plays heavily when traveling through shallow waters.

Is there, or will there ever be an english version???? I just can't
bring myself to have german... it'd annoy the hell out of me....no good if i can't understand it..
Sorry, there is no english version and I don't intend to make one. I don't understand german either, but it doesn't matter because I still have the english text in the log.

casper123
06-27-11, 04:01 PM
Why do my program shut down (I use the battlestation mod) when I press the "crash dive" bottom?:wah:

TheDarkWraith
06-27-11, 04:12 PM
Why do my program shut down (I use the battlestation mod) when I press the "crash dive" bottom?:wah:

Could be many things. First we need to know what mods you are using and are you patched to v1.2 of the game?

Rongel
06-27-11, 04:32 PM
Nice to see that you are using my sound mod! I haven't updated it in ages and almost had forgotten it...

The crash dive crash is a weird one, but I think it shouldn't come from my sound mod. It only adds a quite small audio file to crash dive, that hasn't caused any problems before this. Are you using any other sound mods? Yes, please list your mods here and let's see what might be the reason. You could also remove all your other mods and see if it still crashes.

casper123
06-27-11, 04:45 PM
Yes, I'm using 1.2 patch

My sound mods:

DBSM_Music_1_0_4

MightyFine Crew Mod (Some sound from the crew..)

I Hope you can help me. It's a great mod! :salute:

robbythesub
06-28-11, 03:00 PM
Thanks for the mod, but a question- I am using stormys 1.3 sound mod and I see your patch is for his v1.2, so do I use the 1.2 patch over the 1.3 mod?

:timeout:

Rongel
06-29-11, 01:47 AM
Yes, I'm using 1.2 patch

My sound mods:

DBSM_Music_1_0_4

MightyFine Crew Mod (Some sound from the crew..)

I Hope you can help me. It's a great mod! :salute:Hmm... this list doesn't ring a bell. What other mods have you installed? Have you tried uninstalling my mod and tested if the crash dive works now? You could also search the threads here for crash dive bug. If I remember right there was some stock issue with crash dive from beginning.

Thanks for the mod, but a question- I am using stormys 1.3 sound mod and I see your patch is for his v1.2, so do I use the 1.2 patch over the 1.3 mod?

:timeout:Sadly these mods are incombatible for now. This mod is partially integrated in Stormfly's mod anyway so I wouldn't mix them.

robbythesub
06-29-11, 02:21 AM
OK thanks for that :)

casper123
06-29-11, 07:19 AM
I have tried to disabled the battlestations sound mod in JSGME. When the battlestations mod was disabled, the game worked fine? Strange...

Rickster1
06-29-11, 09:42 AM
I seem to remember there was a problem with mfcm mod and crash dive button and i have just looked at my mod list and there is a mod called mfcm 1.21 optional crashdive work around ( or something like that ) Hope it helps

Rongel
06-29-11, 10:19 AM
I have tried to disabled the battlestations sound mod in JSGME. When the battlestations mod was disabled, the game worked fine? Strange...

Ouch! Seems like a corrupt file... I have to look into this, never happened to me... It may take some time as I'm bit busy at the moment, but for now I suggest you disable the mod, and delete the crash dive audio file from my mod and enable it again.

The audio is located in Battlestations_soundmod1.1/data/sounds/speech/WatchOfficer folder. It's called MC_QRF_WATCH_29.ogg. You must delete it from the all three subfolders that are called Normal, Tension and Whisper.

casper123
06-30-11, 02:59 AM
All right...:salute: