View Full Version : XXVIII missing it's conning tower and crew
strykerpsg
12-28-10, 09:04 PM
I know I have submitted a few bone head postings the last few days, but really trying to get into all of the mods available for SHIV. I have figured out most of them, but this one puzzles me. I installed the Type XXVIII in the JGME Mods folder within SHIV, run the mod, but when I try to access the boat, I have no crew in it and it's missing its conning tower, which looks sorta cool. Can anyone please help me walk the dog on this and help me stop posting of ridiculous postings? Much appreciated!
Matt
Jan Kyster
12-29-10, 09:09 AM
I know I have submitted a few bone head postings the last few days, but really trying to get into all of the mods available for SHIV. I have figured out most of them, but this one puzzles me. I installed the Type XXVIII in the JGME Mods folder within SHIV, run the mod, but when I try to access the boat, I have no crew in it and it's missing its conning tower, which looks sorta cool. Can anyone please help me walk the dog on this and help me stop posting of ridiculous postings? Much appreciated!
MattYou mean Type XVIII? :hmmm:
What mod is that? A link please... :D
Are you trying to run it on top of OM (= a no go without major work)?
Some links/info for the Type XVIII:
http://www.subsim.com/radioroom/showthread.php?t=132224
http://www.subsim.com/radioroom/showthread.php?t=136327
A mod that's referred to reg. crew in XVIII: http://www.subsim.com/radioroom/showthread.php?t=136244
and it's download: http://www.mediafire.com/?xjuuqqzoz2n
Don't worry too much about "bone-head" questions. :up:
strykerpsg
12-29-10, 05:48 PM
Yeah, meant the one modded with the conning tower of the Type 21. I uninstalled OM and Fall of the Rising Sun and the mod seems to work just fine. It's a shame it doesn't work within all the mods, though completely understand the author of some mods wanting to keep their work untainted. Anyway, having a blast with the mods and will make my trip more enjoyable.
Matt
Jan Kyster
12-29-10, 08:20 PM
One of the link above gives you directions of how to incorporate it into OM. If you give it a go, do yourself a favour and start making it as a JSGME ready mod.
Best of luck! :up:
strykerpsg
12-29-10, 10:13 PM
Thanks all for the help. With all of the mods, this game just gets even better. Best of all, no DRM!
Matt
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