View Full Version : merchant fleet mod and sh3 commander....
drakkhen20
12-15-10, 01:33 PM
ok ive downloaded the mfm mod and I use sh3commander.ive also dloaded the skin packs. now ive placed the skin packs based on dates in my sh3commander dates folder by the dates apointed by mfm. now are the skins going to show up or do I have to enable them separatly by jsge? or is there a diffrent folder in sh3commander that I have to use?
Sailor Steve
12-15-10, 02:08 PM
If they are in Commander's Dates folder, and if each one is in the correct file path (Data/Sea/Ship) then they should show up at the proper time all by themselves.
drakkhen20
12-15-10, 04:37 PM
sweet. thanks steve. I just wanted to make sure I had it right.
Just be aware that SH3 Commander will take a little longer loading up when you start the sim due to the amount of files being loaded into SH3.
:salute:
drakkhen20
12-16-10, 02:13 PM
oh yeah. noticed that first thing when I started playing. but it works. well worth the download.
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