Empier
11-16-10, 10:28 AM
Ahoy,
I always get a CTD when i want to get a new mission from the officer in the U-Bunker after returning from a patrol.
After restarting the game and loading the docking savegame it works correct again until i return to the bunker next time.
Anybody an idea what causes the CTD's?
That behavior of the game started a few days ago when i installed some new mods/mod-Updates (NewUIs_TDC_4_9_3, Environment 4.5 MOD, IRAI_0_0_29, Shadow Improvement ModLR, IO_StrategicMap, Cerberus62 Additional Merchant Ships 1.0 (Part 1&2), Critical hits 1.1 Torpedos). So i think a conflict with one of these mods causes the CTD's.
Edit: After some testing i'm sure that "IO_StrategicMap" is NOT causing the CDT's.
Thank for your help and attention,
Empier
PS: Here is my Modlist:
Conus' Graphic Mod 1.1
Environment 4.5 MOD
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
AilBubbles 1.0 Micro
Enhanced FunelSmoke_by HanSolo78
BRF 1.3 full
U-boat Historical Specifications 1.4
FX_Update_0_0_5_ByTheDarkWraith
FX_Update_0_0_5_BARF_1_3_Full_Fix
FX_Update_0_0_5_UHS_Fix
NewUIs_TDC_4_9_3_ByTheDarkWraith
NewUIs_TDC_4_9_3_emtguf_rework_scopes
NewUIs_TDC_4_9_3_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_4_9_3_U-Jagd_Chrono
IRAI_0_0_29_ByTheDarkWraith
IRAI_0_0_29_No_hydrophone_on_surface_No_Aircraft_s potting
MightyFine Crew Mod 1.2.1 Stock faces
MCCD_1.04_MFCM_1.2.1_compatible
MCCD_1.04_GER
Lite_Campaign_LC_1.21_-_GER
NDB,NDH OM#1 - No Dialog Indicator
No Damn Bubbles, No Damn Halo Mod
SD_MapLocationNameFix_v1_2
Shadow Improvement ModLR
Sub_Exhaust_1_0_1_byTheDarkWraith
SteelViking's Interior Mod V1.1
SteelViking's Interior Mod V1.1 patch V1.1.1
sobers multi color mod
RemoveLogoIntroTheDarkWraith
Patrol Routine Scripts v. 01.02 by AvM
EngineSoundsImproved_v1.0
Critical hits 1.1 Torpedos
Cerberus62 Additional Merchant Ships 1.0 (Part 1)
Cerberus62 Additional Merchant Ships 1.0 (Part 2)
Krauters Automated Scripts
Trevally Automated Scripts v0.2
Trevally Harbour & Kiel Canal Pilot v2.4
no torp bubbles - fx mod compatable- wamphyri
IO_StrategicMap_MOD_for_TDW_4.9.3
IO_StrategicMap_NO_Dripped
IO_ShapeTextures_NO_mod
IO_MapCourseLine_normal pencil_mod
sobers ultimate base wave mechanics for SH5
I always get a CTD when i want to get a new mission from the officer in the U-Bunker after returning from a patrol.
After restarting the game and loading the docking savegame it works correct again until i return to the bunker next time.
Anybody an idea what causes the CTD's?
That behavior of the game started a few days ago when i installed some new mods/mod-Updates (NewUIs_TDC_4_9_3, Environment 4.5 MOD, IRAI_0_0_29, Shadow Improvement ModLR, IO_StrategicMap, Cerberus62 Additional Merchant Ships 1.0 (Part 1&2), Critical hits 1.1 Torpedos). So i think a conflict with one of these mods causes the CTD's.
Edit: After some testing i'm sure that "IO_StrategicMap" is NOT causing the CDT's.
Thank for your help and attention,
Empier
PS: Here is my Modlist:
Conus' Graphic Mod 1.1
Environment 4.5 MOD
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
AilBubbles 1.0 Micro
Enhanced FunelSmoke_by HanSolo78
BRF 1.3 full
U-boat Historical Specifications 1.4
FX_Update_0_0_5_ByTheDarkWraith
FX_Update_0_0_5_BARF_1_3_Full_Fix
FX_Update_0_0_5_UHS_Fix
NewUIs_TDC_4_9_3_ByTheDarkWraith
NewUIs_TDC_4_9_3_emtguf_rework_scopes
NewUIs_TDC_4_9_3_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_4_9_3_U-Jagd_Chrono
IRAI_0_0_29_ByTheDarkWraith
IRAI_0_0_29_No_hydrophone_on_surface_No_Aircraft_s potting
MightyFine Crew Mod 1.2.1 Stock faces
MCCD_1.04_MFCM_1.2.1_compatible
MCCD_1.04_GER
Lite_Campaign_LC_1.21_-_GER
NDB,NDH OM#1 - No Dialog Indicator
No Damn Bubbles, No Damn Halo Mod
SD_MapLocationNameFix_v1_2
Shadow Improvement ModLR
Sub_Exhaust_1_0_1_byTheDarkWraith
SteelViking's Interior Mod V1.1
SteelViking's Interior Mod V1.1 patch V1.1.1
sobers multi color mod
RemoveLogoIntroTheDarkWraith
Patrol Routine Scripts v. 01.02 by AvM
EngineSoundsImproved_v1.0
Critical hits 1.1 Torpedos
Cerberus62 Additional Merchant Ships 1.0 (Part 1)
Cerberus62 Additional Merchant Ships 1.0 (Part 2)
Krauters Automated Scripts
Trevally Automated Scripts v0.2
Trevally Harbour & Kiel Canal Pilot v2.4
no torp bubbles - fx mod compatable- wamphyri
IO_StrategicMap_MOD_for_TDW_4.9.3
IO_StrategicMap_NO_Dripped
IO_ShapeTextures_NO_mod
IO_MapCourseLine_normal pencil_mod
sobers ultimate base wave mechanics for SH5