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Captn Wilhelm
11-09-10, 10:27 PM
any idea what causes it? I searched and found this thread (post 10)

http://www.subsim.com/radioroom/showpost.php?p=1492685

but it was never answered.. For some reason the watch crew isn't shutting the hatch when a dive order is given and I'm able to walk around on deck while submerged. Needle antenna is raising when I go to Periscope depth, but not at surface and the radio is just staying up. sorry if this has been discussed before.

pics are big - 56k warning.

http://img821.imageshack.us/img821/3223/sh5img20101109205104.th.png (http://img821.imageshack.us/my.php?image=sh5img20101109205104.png) http://img822.imageshack.us/img822/6063/sh5img20101109210918.th.png (http://img822.imageshack.us/my.php?image=sh5img20101109210918.png)
http://img233.imageshack.us/img233/8229/sh5img20101109210941.th.png (http://img233.imageshack.us/my.php?image=sh5img20101109210941.png)

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

No Logo Intro Menu_Animation v. 01.00 by AvM
Environment 4.5 MOD
sobers base wave mechanics for SH5 v3
ImprovedWaves_Improved Pitch&Roll
KillerTubes Better Textures v. 00.00 repacked
Environment Sounds
Critical hits 1.1 Torpedos
Critical hits v 1.2
Chart Colour Scheme 3
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GermanFlags
SteelViking's Interior Mod V1.2
sobers multi color mod V2
Shadow Improvement Mod
AilClouds 3.0
Cerberus62 Additional Merchant Ships 1.0 (Part 1)
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Cerberus62_Ambush_of_RMS_Queen_Mary
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Dooms Decks for VIIABC41 1.4
A Fistful of Emblems v1.51
Conning Tower Compass Fix
Sub_Exhaust_1_0_5_byTheDarkWraith
SUB_hyd_fix_SH5
BRF 1.3 full
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MightyFine Crew Mod 1.2.1 Stock faces
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SteelViking's Sky Banding Mod
SubFlags_0_0_6_byTheDarkWraith

TheDarkWraith
11-09-10, 10:32 PM
they aren't sticking. The FX Update mod is what is causing these to act like they do (and that's how the mod wants them to act).

The radio antenna (the one you call the needle) will start to hide at ~ 25m depth. The DF loop will hide at ~ 11m depth.

The hatch problem I couldn't tell you what the problem is.

Captn Wilhelm
11-09-10, 10:45 PM
well then I got your fx mod working..

From your readme:
"Radio rod starts rising at 6.5m and is fully deployed at 13m. At 21m the radio rod will start to be undeployed and at ~26m it will be fully undeployed (hidden). As the sub submerges the radio rod will always be slightly visible out of the water until the sub's depth is ~ > 13m"

my radio rod is extending at depth only, when I surface it 'hides' again, which isn't how you describe it above.

edit for pic

http://img593.imageshack.us/img593/5337/sh5img20101109214854.th.png (http://img593.imageshack.us/my.php?image=sh5img20101109214854.png)

TheDarkWraith
11-09-10, 10:52 PM
well then I got your fx mod working..

From your readme:
"Radio rod starts rising at 6.5m and is fully deployed at 13m. At 21m the radio rod will start to be undeployed and at ~26m it will be fully undeployed (hidden). As the sub submerges the radio rod will always be slightly visible out of the water until the sub's depth is ~ > 13m"

my radio rod is extending at depth only, when I surface it 'hides' again, which isn't how you describe it above.

edit for pic

[img=http://img593.imageshack.us/img593/5337/sh5img20101109214854.th.png] (http://img593.imageshack.us/my.php?image=sh5img20101109214854.png)

yes it is. All values above are in reference to submerged depth (what your depth reads in the left side depth bar.

Captn Wilhelm
11-09-10, 11:05 PM
huh, guess I'm down to one problem then. thanks for the response and clarification.

TheDarkWraith
11-09-10, 11:08 PM
so at surface the radio antenna is hidden?

that is correct. The wires running fore and aft to the conning tower are really the radio antenna wires. I made the one one that looks like a periscope raise as you submerge (and just barely stick out of the water) to simulate a radio antenna.

Captn Wilhelm
11-09-10, 11:14 PM
it creates a wake at periscope depth. I'd assume that'd give my position away when I'm at periscope depth, more so than with just a periscope. Is that the case?

TheDarkWraith
11-09-10, 11:20 PM
it creates a wake at periscope depth. I'd assume that'd give my position away when I'm at periscope depth, more so than with just a periscope. Is that the case?

purely visual eye-candy for the wakes created by the scopes, radio antenna, and DF loop.

Captn Wilhelm
11-09-10, 11:25 PM
thanks for the response and clarification.

gonna see if I can find some flares now.. and just keep my hatch closed. :ping:

Captn Wilhelm
11-10-10, 12:57 AM
thanks for the response and clarification.

gonna see if I can find some flares now.. and just keep my hatch closed. :ping:

http://img257.imageshack.us/img257/7759/sh5img20101109234340.th.png (http://img257.imageshack.us/i/sh5img20101109234340.png/)

:rock::rock::rock: :rock:


thank you very much for taking the time.