Log in

View Full Version : My mods problems


Rhodes
11-08-10, 12:15 PM
Last month I began this thread,
http://www.subsim.com/radioroom/showthread.php?t=176593
to has some help about a ctd situation and throught it, the problem was narrowed to Aces' Multimod compatability fix release v1.3 public beta and/or the lack of ram memory for patch my sh3 to 3gigas.

Since I wanted to play and with some many years of only 3 u-boat places avaliable, not playing with Fm_NewInteriors v1.0 was not a big deal until I bought more ram. After the mod remove, some of the problems remain: the lack of obs peris animation and a crazy camera bug/malfuntion when going to the conning tower or even hanging around in free camera.
I began to test the mods order and find the culprit: Urfischs_ModStrike_Beta1

My mods are now:
skin_VII_Hellgrau_50_COBAT
GWX - Enhanced Damage Effects
Lutzow's Officers - SET6
GWX - Captain America's Officer Icons
GWX - 20km Atmosphere (Unofficial Mod)
Conus' Historically Accurate U-boat Emblems 1.2
WB's Decks Awash
LifeBoats&Debris_v4
BritishAsdicMkIFinal
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
Waterstream+Exhaust Combi V2.3 for GWX3
Torpedo damage Final ver2.0
b25_ConningTower_Mid
Wooden_Lifeboats_Mod_1.1
DasBootSehrohr
Real Depth Charge
GWX - No Medals on Crew
EngToGerNamesForOLCUbermodGWX2.1
Foam
OLC's Modified Searchlight Beams for GWX3
Q Ship mod GWX3.0
DD_OH_V3.09_20091209162038
DD_OH_V3.09_Fix_for_Anvart_FM30_UpDown
New Uboat Guns 1.2
Conning Tower open Hatch09
DD_OH_V3.09_ConningDeckCam_Fix_20091210230737
Urfischs_ModStrike_Beta1

Now I will try to use the Fm_NewInteriors v1.0 and etc with out Urfischs_ModStrike_Beta1 and see what will happend.

irish1958
11-09-10, 09:39 AM
AS Cole Porter said: "Experiment, Experiment ...":sunny:

Rhodes
11-09-10, 02:28 PM
Yes, quite right! By the way, who is Cole Porter? I got the game running, the following mods got me CTD when activated with the rest:

Aces' Multimod compatability fix release v1.3 public beta
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6

My mod list is now:
skin_VII_Hellgrau_50_COBAT
GWX - Enhanced Damage Effects
Lutzow's Officers - SET6
GWX - Captain America's Officer Icons
GWX - 20km Atmosphere (Unofficial Mod)
Conus' Historically Accurate U-boat Emblems 1.2
WB's Decks Awash
LifeBoats&Debris_v4
BritishAsdicMkIFinal
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
Waterstream+Exhaust Combi V2.3 for GWX3
Torpedo damage Final ver2.0
b25_ConningTower_Mid
Wooden_Lifeboats_Mod_1.1
DasBootSehrohr
Real Depth Charge
GWX - No Medals on Crew
EngToGerNamesForOLCUbermodGWX2.1
Foam
FM_NewInterior_V1.0
FM_NI_Fix_for_Anvart_FM30_UpDown
Conning Tower open Hatch TestFMfood
WAC4.1 SubPen_animated_18.02.2010
Q Ship mod GWX3.0
OLC's Modified Searchlight Beams for GWX3
New Uboat Guns 1.2
GWX 3 St Naz and SchlueseV2
Aces' Combined SH3.SDL Files

Well, it may be a pitty for the ace's harbour mods but it's a small price to pay for playing!

frau kaleun
11-09-10, 04:10 PM
Yes, quite right! By the way, who is Cole Porter?

I get asked this question night and day, and it really gets under my skin. Oh, well. I suppose it's just one of those things.

I'll answer it this time...

http://en.wikipedia.org/wiki/Cole_Porter

...all I ask is that you don't fence me in. Other than that - anything goes!

:O:

Rhodes
11-09-10, 04:51 PM
I see, but I did not know him! Or possibly know some music/song but do not connect to it.
About the mods, spoke to soon. GWX 3 St Naz and SchlueseV2 also conflict with the game, gived me a nice CTD. Funny thing is that jgsme doesn't warn of any files changed when enabling the mod.
There's go the st.nazaire real harbour to...

irish1958
11-09-10, 05:53 PM
"Before you leave these portals to meet less fortunate souls,
There's just one final message I would give to you.
You all have learned reliance on the sacred teachings of science
So I hope through life you never will decline in spite of philistine defiance
To do what all good scientists do.

Experiment.
Make it your motto day and night.
Experiment and it will lead you to the light.
The apple on the top of the tree is never to high to achieve,
So take an example from Eve, experiment.
Be curious, though interfering friends may frown,
Get furious at each attempt to hold you down.
If this advice you always employ, the future can offer you infinite joy
And merriment.
Experiment and you'll see."

Sailor Steve
11-09-10, 06:56 PM
I get asked this question night and day, and it really gets under my skin. Oh, well. I suppose it's just one of those things.

I'll answer it this time...

http://en.wikipedia.org/wiki/Cole_Porter

...all I ask is that you don't fence me in. Other than that - anything goes!

:O:
Let's face it, my home town girl, I get a kick out of you. But why should I trust you? You make up five hundred million sailors of the sky, for no rhyme or reason - a fairy tale of military maids. You never give anything away, Rosebud. You irritate me so, you've got to be hard-boiled.

But I'm not myself at all, and I'm back in circulation, so I'm yours for a song. Or a zombie dance.

frau kaleun
11-09-10, 07:00 PM
http://freddyo.com/wp-content/uploads/2010/03/jackson-lays-down-some-moves-in-the-zombie-dance-scene-from-his-1982-thriller-music-video-ct.jpg

:hmmm:

I'm not sure that's what Mr. Porter had in mind, but what the heck. :O:

Rhodes
11-09-10, 07:50 PM
Baahhhhhh, from mod problems that caused CTD to American composer and songwriter thread and now to a game will not load thread:damn::damn::damn::damn::damn: Arrrrrrghhhhhhhhhhhh!

Defently there is some higher power that won't want me playing SH3!
I launch a career and the game stuck when loading the patrol at the moment before the message, when the red bar is almost full. I know that the game takes time to load, normally 5 to 10 minutes, but 20m and when a brought the windows taskmanager, SH3.exe not responding! Aaarrrrggghhhh!
I thought that may have something with the harbour, so launch another one begining at sea, the same, 30m and noting! :x:x:x:x:x
:dead:

Off to bed, it's almost 1 a.m! :zzz:

Victor Schutze
11-09-10, 10:21 PM
Baahhhhhh, from mod problems that caused CTD to American composer and songwriter thread and now to a game will not load thread:damn::damn::damn::damn::damn: Arrrrrrghhhhhhhhhhhh!

Defently there is some higher power that won't want me playing SH3!
I launch a career and the game stuck when loading the patrol at the moment before the message, when the red bar is almost full. I know that the game takes time to load, normally 5 to 10 minutes, but 20m and when a brought the windows taskmanager, SH3.exe not responding! Aaarrrrggghhhh!
I thought that may have something with the harbour, so launch another one begining at sea, the same, 30m and noting! :x:x:x:x:x
:dead:

Off to bed, it's almost 1 a.m! :zzz:

I have been trying to make a lot of the latest mods with GWX work lately. And I keep testing and testing until I have a combination of mods that works somehow to my taste. And I keep trying and trying to make the FM interior mod work without success as an example:damn::-?:oops:

I would be so cool if the SH3 modders could have the resources to implement packaging the latest mods in a unique mod so that one can spend less time on unsuccessful tries and more time on having fun :cry::wah:

Anyhow, I must be tired and frustrated, time to stop experimenting mods and go to bed:yawn: tomorrow is another day...a more successful one...eventually...:zzz:

irish1958
11-09-10, 11:34 PM
Frau Kaleum and Sailor Steve: very "cleaver" comments.:D I love Cole Porter and Noel Coward.:rock:
Rhodes, I apologize for high-jacking your thread.:oops:
Victor, I also apologize; you are right about the complexity of the combined mods, but some are really incomputable as they alter the same files in different ways that cannot be reconciled. :damn:
Off to bed for me also.:zzz::zzz::zzz:

Rhodes
11-10-10, 07:03 AM
Rhodes, I apologize for high-jacking your thread.:oops:
Victor, I also apologize; you are right about the complexity of the combined mods, but some are really incomputable as they alter the same files in different ways that cannot be reconciled. :damn:
Off to bed for me also.:zzz::zzz::zzz:

Not at all, that's no problem, it is so normal here. The trouble is whe the game load fine at single mission and not in career. "This makes me maddd, maaaadddddd!" to quote john cleese!

irish1958
11-10-10, 09:58 AM
Not at all, that's no problem, it is so normal here. The trouble is whe the game load fine at single mission and not in career. "This makes me maddd, maaaadddddd!" to quote john cleese!
I suspect the problem is with the campaign files. They are probably calling for something that is missing, perhaps in the config files.
You need to deactivate all your mods and try them one by one to see where the conflict occurs.
Try deactivating "GWX 3 St Naz and SchlueseV2" first. This is a very complex mod and the one I have found causes the most conflicts in my setup.

Rhodes
11-10-10, 10:05 AM
I suspect the problem is with the campaign files. They are probably calling for something that is missing, perhaps in the config files.
You need to deactivate all your mods and try them one by one to see where the conflict occurs.
Try deactivating "GWX 3 St Naz and SchlueseV2" first. This is a very complex mod and the one I have found causes the most conflicts in my setup.

When the problem happend, I was not using that mod, because it gived me a CTD! Possibly is the WAC subpens animated, because all the rest I had used with sucess, only this one is "new".