View Full Version : [REL] sobers base wave mechanics for SH5 V4
THE_MASK
09-14-10, 09:47 PM
Deleted , check for the latest version in the download section .
Another good one! Thanks!:up:
tonschk
09-15-10, 01:50 AM
Thank you Sober :woot:, I am using your previous V3 version of this Mod, can you tell please which improvements have been added to the new V4 version ?, thank you :up:
THE_MASK
09-15-10, 01:53 AM
Increased the bumo scale .
Decreased the size of 0 wave .
Increased the wave speed .
Just little stuff .
tonschk
09-15-10, 01:58 AM
OK :DL
THE_MASK
09-15-10, 02:15 AM
Make that bump scale :oops:
THE_MASK
09-16-10, 02:59 PM
Do you find this better than version 3 ? Are the wave speeds better ? Is the 0 wave better ?
Abd_von_Mumit
09-16-10, 03:56 PM
New waves looks amazingly better than before, but v. 4 is the first I installed, so I can't compare to previous versions of your mod. They look good though. :)
BigBANGtheory
09-17-10, 10:29 AM
I like the look, shape and particularly the opacity of the V5 waves I think there is an overuse of the 'foam effect' though.
I assume this effect comes from the [SeaFoamParameters] as such I'll experiment a little and report back.
(update) I reset the [SeaFoamParameters] back to the vanilla settings in your modded version of the cfg but this didnt really reduce the effect.
I have narrowed down the fact that it is a SeaType 2 wave I am looking at (using from a save game) regarding the comment of foam overuse.
Sokolov
12-02-10, 06:40 AM
link dont work
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