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View Full Version : [WIP] D3D hooking


skwasjer
09-02-10, 10:08 PM
Ok, since I read the KM-grid question earlier I thought, well let's just whip up an example of how to initiate D3D hooking via script.

Time to start doing it hardcore, ppl :O:

:har:

http://s3d.skwas.com/downloads/d3d-sh5.jpg


Now the reality is I did this very quickly (2 hours) and it does crash after a couple of minutes so it's leaking like crazy, but that was not the point. So it will take me some time to build a proper library, before even start thinking of any usefull implementations.

:salute:

Capt Jack Harkness
09-02-10, 11:10 PM
Wow, this seems like it'll bypass a lot of SH5 engine limitations. Nice work, sir! :salute:

urfisch
09-04-10, 04:26 AM
:yeah:

Abd_von_Mumit
09-04-10, 05:44 AM
Whatever this is, this may only lead to better future. Keep up the good work!

skwasjer
09-04-10, 06:43 AM
I was just trying to prove a case here, for now I returned to work on speech engine. But I will surely try to put the ability to hook the engine to good use too later.