Log in

View Full Version : Annoying XO


DavyJonesFootlocker
08-31-10, 08:50 PM
Is there any way to remove the XO icon or maybe place somewhere else? It's annoying when his dialog box takes up a lot of the space on the scopes.:-?

TheDarkWraith
08-31-10, 08:51 PM
Is there any way to remove the XO icon or maybe place somewhere else? It's annoying when his dialog box takes up a lot of the space on the scopes.:-?

if you're using my UIs mod you can make him and his dialog box disappear and stay hidden.

DavyJonesFootlocker
08-31-10, 09:04 PM
Yeah I got your mod...how do you make him disappear? I used that little box on the UI to turn it off but everytime I lock on he comes back.

TheDarkWraith
08-31-10, 09:06 PM
Yeah I got your mod...how do you make him disappear? I used that little box on the UI to turn it off but everytime I lock on he comes back.

Set the following options to the below:

# is the XO and his dialog box visible on the UZO, attack, and obs scopes views?
# change below to either True or False
XOTDCDialogEnabled = False

# if the XO and his dialog box are disabled, are they allowed to pop up when you lock onto a target?
# change below to either True or False
XOTDCDialogAllowedToPop = False


First one makes him not visible at game start. Second one prevents him from re-appearing when you lock onto a target :cool:

Venatore
08-31-10, 11:25 PM
Set the following options to the below:

# is the XO and his dialog box visible on the UZO, attack, and obs scopes views?
# change below to either True or False
XOTDCDialogEnabled = False

# if the XO and his dialog box are disabled, are they allowed to pop up when you lock onto a target?
# change below to either True or False
XOTDCDialogAllowedToPop = False


First one makes him not visible at game start. Second one prevents him from re-appearing when you lock onto a target :cool:

TheDarkWraith,

If I wanted to do this manually, can you please advise of the file location for the following entries;


XOTDCDialogEnabled =
XOTDCDialogAllowedToPop =

Kind Regards

Ven

TheDarkWraith
08-31-10, 11:29 PM
TheDarkWraith,

If I wanted to do this manually, can you please advise of the file location for the following entries;


XOTDCDialogEnabled =
XOTDCDialogAllowedToPop =
Kind Regards

Ven

\data\Scripts\Menu\TheDarkWraithUserOptions.py

Venatore
08-31-10, 11:44 PM
Cheers matey :up:

Zedi
09-01-10, 03:23 AM
Or.. simply do this: http://www.subsim.com/radioroom/showpost.php?p=1290503&postcount=67 (http://www.subsim.com/radioroom/../showpost.php?p=1290503&postcount=67)

Venatore
09-01-10, 03:50 AM
Your link sent me to the front of SubSim :06:

DavyJonesFootlocker
09-01-10, 07:34 AM
Thanks DarkWraith...now I can throw the XO overboard.:D

Axis17
09-19-11, 06:20 PM
Set the following options to the below:

# is the XO and his dialog box visible on the UZO, attack, and obs scopes views?
# change below to either True or False
XOTDCDialogEnabled = False

# if the XO and his dialog box are disabled, are they allowed to pop up when you lock onto a target?
# change below to either True or False
XOTDCDialogAllowedToPop = False


First one makes him not visible at game start. Second one prevents him from re-appearing when you lock onto a target :cool:

:salute::salute::salute:
I edited the selected lines. but there still no effects.. I cant get rid of the XO.. so sorry I'm so new to subsim and SH series.. :damn::damn: