View Full Version : [WIP] type 45 destroyer
iowa101
08-15-10, 06:59 PM
http://a.imageshack.us/img3/4654/daring1.jpg
this is the type 45 destroyer, hms daring.
as you can see i have laid the basic hull out and made a slight change to the bow of the ship, it was slanted so i wanted to change a little to my liking if you will.
what i need to know now is how to add the obviously missing peice, the area that would be under the waterline.
if someone could help me get that right that would be great
peabody
08-15-10, 09:12 PM
this is the type 45 destroyer, hms daring.
as you can see i have laid the basic hull out and made a slight change to the bow of the ship, it was slanted so i wanted to change a little to my liking if you will.
what i need to know now is how to add the obviously missing peice, the area that would be under the waterline.
if someone could help me get that right that would be great
Here is a link to some drydock pics during construction. You should be able to get what you need from them, at least 'close enough'.
http://www.royalnavy.mod.uk/operations-and-support/surface-fleet/future-ships/air-defence-destroyer-type-45/t45-photo-gallery/
Peabody
iowa101
08-15-10, 09:45 PM
they're great mate thank you, now how do i shape the hull, i know that not all people use google sketch-up but it's the only thing i'm vaguely familiar with at the moment and so i'm using that.
got an update for you guys.
http://a.imageshack.us/img64/6627/britishtype45daring.png
this is with the area under the water, now i need to know how to 3d this thing.
any pointers for me guys
iowa101
08-16-10, 05:40 AM
im going to bed guys, i've been up for a while and gettin pretty tired. if you could give me as much info as possible that would be great.
also i wanted to ask if anyone knew an easier way to model ships, instead of modelling from the side view and making a complete mes half the time.
if you could post links that would help, or point me in the general direction to a decent software that isn't on this list.
3dsmax - won't run, keeps crashing.
lightwave - no idea how to use, but willing to check out tutorials for ships only.
blender - won't install python at all, not even the 32 version.
thank you for any help you can give me.
peabody
08-16-10, 01:18 PM
im going to bed guys, i've been up for a while and gettin pretty tired. if you could give me as much info as possible that would be great.
also i wanted to ask if anyone knew an easier way to model ships, instead of modelling from the side view and making a complete mes half the time.
if you could post links that would help, or point me in the general direction to a decent software that isn't on this list.
3dsmax - won't run, keeps crashing.
lightwave - no idea how to use, but willing to check out tutorials for ships only.
blender - won't install python at all, not even the 32 version.
thank you for any help you can give me.
I don't use Sketchup mush. I did do a couple of thing with it, but not ships. It may be difficult.
3DSmax would be best but if it won't work then it is useless.
As far as Blender, it does not NEED Python to work. Python is for writing scripts that will add things to Blender. And I think it will export Wavefront Objects without a Python script. I had one version that could not find Python, even though Python was installed it could not find the version of Python I was using and I had to change it. But it still worked without it.
So don't write off Blender as a possibility, there are tons of tutorials and manuals for it. I know you have problems with tutorials but some are written and some are youtube (which you can pause and even download.)
There are two things I do not like about Blender. It is open source, so it changes a lot, so sometimes the interface does not agree with the tutorial. The other is the texturing buttons are a bit confusing. But for modeling it works great. A lot of features for a free program. And if you like the 4 views like some programs you can set it up that way.
I do know of another program that I have never download. The whole program is expensive, but they have a 'free' program to make ship hulls. But you may need detailed information to use it, I don't know. But worth a look. It is called Delftship.
http://www.delftship.net/delftship/index.php?option=com_content&view=article&id=31&Itemid=4
Peabody
Cool, I'm gonna try that delftship free and see if I can bang out some Standard Type hulls...
iowa101
08-16-10, 01:29 PM
thanks for the info mate, i'll see if i can use blender with the help of a few tutorials, i will look at what you posted and get bk to you, thank you for this
iowa101
08-16-10, 01:34 PM
mate this look brillant thank you, i'll get back to you on how it pans out. again thank you.
keltos01
08-16-10, 01:42 PM
will try it too ! sub hulls from wwII are very much ship hulls :)
iowa101
08-16-10, 02:07 PM
:haha:
lets get our groove on :rock:
iowa101
08-16-10, 03:32 PM
this software you posted a link to is farely easy to understand, the have several great tutorials, all i need to know now is how to set the two top bars when creating a new file.
http://a.imageshack.us/img801/2949/pointst.jpg
the top two bars i think has something to do with how many point markers you have to work with, i need to know if you have any ideas as to how many i set these two beens it's a destroyer not a small boat. also is there any line plans for the type 45 yet.
thank you for any help
peabody
08-16-10, 05:37 PM
this software you posted a link to is farely easy to understand, the have several great tutorials, all i need to know now is how to set the two top bars when creating a new file.
http://a.imageshack.us/img801/2949/pointst.jpg
the top two bars i think has something to do with how many point markers you have to work with, i need to know if you have any ideas as to how many i set these two beens it's a destroyer not a small boat. also is there any line plans for the type 45 yet.
thank you for any help
Try 15 and 10 to practice and learn. If you don't have dimensions for the ship you may be able to get them with a search at wiki encyclopedia.
Peabody
iowa101
08-16-10, 05:47 PM
i have the dimensions it's just the points, i read a minute ago that it doesnt matter you can add them lol but dont know how so i'll go over the tuts and have a look see.
also theres a problem it only does the dull and deck, the structure is in the pro that cost quiet abit.
what makes it harder is the fact that theres no plans, like starboard side, bow etc, so it's hard to get the exact layout right. i'vr scoured the internet for over 2hrs and still nothing i can find helps at all.
peabody
08-16-10, 07:15 PM
i have the dimensions it's just the points, i read a minute ago that it doesnt matter you can add them lol but dont know how so i'll go over the tuts and have a look see.
also theres a problem it only does the dull and deck, the structure is in the pro that cost quiet abit.
Yes, I said the free one does hulls, but the hulls are the "hard" part for some people because of the shape. Once you get that the rest can be done in another program. It is just that this program is specific to 'ship building'.
Here is some help for you or anyone that doesn't understand what Delftship is telling you (just the basics)
They only show half of the hull so the Bodyplan view will be easier to use. You can go to the menu and enable both sides, but I recommend you keep in on one side to work on it. The Bodyplan view is showing you what the ship would look like if you cut it with a knife at a certain point. Here are some pictures from a canoe building book showing how it works.
Notice in this first one the hull is cut and numbered and it show the 'Bodyplan" view numbered to match. So it will show you what the shape of the hull is at that point. Notice also there is only one side to the 'bodyplan' view, that is because the bow and stern of the canoe are the same.
http://a.imageshack.us/img830/8172/delftship1.jpg
The next picture they cut the hull horizontally and that shows in Delftship Plan view.
http://a.imageshack.us/img20/6109/delftship2.jpg
I don't have an image for the profile view, but that would be cutting it lengthwise, top to bottom.
Now the next picture is again a 'Bodyplan' view only this time the bow and stern of the canoe are NOT the same. So the right side is the bow and the left side is the stern. The picture is too small to read the numbers, so I put colored arrows to show where the stations are. You can see this in Delftship by selecting a point on the right side and the same point will highlight in the other views toward the bow. Then pick a point from the left side and you will see them highlight on the aft of the hull.
Just keep in mind for example, the green arrow shows the shape of the hull if you cut the canoe where the other green arrow is. To make it easier, just ignore the other lines and imagine cutting the canoe top to bottom at the green arrow and stand back and look at the front of the canoe. It would look like the "bodyplan' view at the green arrow location.
http://a.imageshack.us/img508/2291/delftship3.jpg
NOTE: Just remember when you look at the 'Bodyplan' view it is NOT the left and right of the ship, it is the Stern and the Bow. It only shows half of the shape since the other side looks exactly the same.
The next images are from Delftship and show the same thing I just showed above. So they get the shape of the hull by determining what it would look like at different positions along the hull if you cut it and looked at it from the front.
http://a.imageshack.us/img227/5617/delftship4.jpg
Next image shows what it looks like if you select the display/show both sides from the menu. Notice how the Bodyplan view becomes more complicated since you have enabled both sides. So it is ok to show both sides to see what it looks like, but I suggest you keep it at one sided to work on it.
http://a.imageshack.us/img227/5617/delftship4.jpg
Maybe that information will help, maybe not.
Peabody
iowa101
08-16-10, 08:01 PM
atleast that explains the views in detail, thank you, i can now understand the views and how to interpret them so to speak.
but now i need need to know how to shape the outer hull :yeah:
it might be because that the ships new and the plans haven't been let out yet or not, im not sure but it's going to be difficult modelling the hull without something to go buy.
i'll have a look on the site and see if theres a tut for modeling a ship any other way, or post on the forums asking for any plans they have on the ship.
i hate newer ships :wah:
peabody
08-16-10, 08:17 PM
atleast that explains the views in detail, thank you, i can now understand the views and how to interpret them so to speak.
but now i need need to know how to shape the outer hull :yeah:
it might be because that the ships new and the plans haven't been let out yet or not, im not sure but it's going to be difficult modelling the hull without something to go buy.
i'll have a look on the site and see if theres a tut for modeling a ship any other way, or post on the forums asking for any plans they have on the ship.
i hate newer ships :wah:
I think you will have a hard time finding any plans for that. You know the length, you know the width, you have several pictures, a lot of them from the drydocks where they built it. Use your eyes and try to make it look as accurate as you can. You don't need a set of plans, some good pictures would help.
Peabody
iowa101
08-16-10, 08:17 PM
i found a tutorial i missed that gives a stepby step guide as doing your plan of a ship, so im gonna give it a shot and we'll see.
and thanks for the info peabody, it came in handy :up:
iowa101
08-16-10, 10:44 PM
dratz wasn't what i thought it was, damn it.
guess i'll have to rely on any info you guys give me, while trying to find my own, also would someone do me a small favour and post any links you know of that give modern ship plans.
it would help alot.
tonibamestre
08-17-10, 02:54 AM
Would be really interesting having a fleet of detailed modern vessels guys,including Carriers and LPHs . Also,Im thinking about developing somehow accurate bridges for that ships,even though it takes some time to build.Imagine to be able to walk through the lateral corridors of the island on a Nimitz class or a Gerald Ford.
:yep::yep:
iowa101
08-17-10, 03:11 AM
would be cool, only problem i would imagine is that the newer vessels dont have that many detailed plans, also if you want i can get a list of modern types of ships.
i was also thinking because we have modern ships like the destroyers, frigates and stuff being made why not update our merchant shipping.
i know it would'nt seem right firing a torpedoe at a cargo vessel but that doesn't mean it would be cool.
the type 45 destroyer im trying to model is proving difficult to do because of the lack of plans for her design.
but a great piece of software im currently trying to get the hang of is called delftship
it's a wonderful peace of software the link was provided by peabody so the credit goes to him for finding and sharing it with us.
keltos01
08-17-10, 09:49 AM
but a great piece of software im currently trying to get the hang of is called delftship
it's a wonderful peace of software the link was provided by peabody so the credit goes to him for finding and sharing it with us.
I concur
keltos
iowa101
08-17-10, 01:51 PM
you've had a go with it then kelt, i like how easy it is to use, i mean it would take me ages to get used to model a ship with other software but this is really good.
i need to find a decent linesplan for the daring then i should be able to make the hull without futher problems, should be easy enough once i have a plan that shows what i need.
iowa101
08-19-10, 01:14 AM
omg how are you meant to do a 3d ship with out the proper plans this is so annoying.
i've looked everywhere i can think of and nothing comes to mind, this is stupid.
im frustrated any ideas on how to continue
:06::06::06::06::06:
keltos01
08-19-10, 01:35 AM
made the USS Narwhal that way. if you have a top view and a side view and detailed pictures (humans for scale) it's feasible.
Do you really think they'd release the blueprints for the latest Navy Ships on the web ? :woot:
keltos
iowa101
08-19-10, 08:15 AM
no but i at least expected some kind of linesplan for her, you seem to forget im not exprienced and have no idea how to 3d model based on side and top views.
and i've yet to recieve useful info on how to do that, not saying your unhelpful.
it's just you guys know what your doing i dont so it's not easy for me to make a 3d model based on side and top views alone.
I made the hull posted in the merchant thread with just a side and top view. I had to make up the rest. Was kinda cool, I started with the standard "sailboat" hull shape, then made her slab-sided and the displacement almost exactly matched the data I have for the Type 2D! I knew if my displacement was coming out close, I must have guessed right. You could do the same.
It's tricky to get the hang of, and that was my first attempt, so it has some serious issues.
Still, way better than what I am capable of in wings 3d.
In fact, I'm going to redo it instead of fixing the one I have. My new plan I think is to build the deckline at the actual deck, then cover the top in wings 3d. I wil make sure I have points that define where the bulwarks rise above the deck at the different levels, then "extrude" them in the Y direction in Wings 3d.
iowa101
08-19-10, 09:22 AM
yeah, thats good but the type 45 destroyer has a more complex under the water line design, you're saying i should ignore that for now and focus on above deck design then do the water line and below after.
peabody
08-19-10, 02:29 PM
yeah, thats good but the type 45 destroyer has a more complex under the water line design, you're saying i should ignore that for now and focus on above deck design then do the water line and below after.
Go back to the drydock/construction photos and you should have enough info to get the hull very close. A lot of it is submerged so nobody will see it. Here are just a few.
Nice Bow shot:
http://a.imageshack.us/img245/4699/120927102005daring2.jpg
From the bow back to the basic shape of the hull:
http://a.imageshack.us/img814/2781/bow2.jpg
Stern Shot:
http://a.imageshack.us/img3/4915/ne0709e69.jpg
Another stern shot:
http://a.imageshack.us/img529/8531/120227102005merlin1.jpg
Side shot underway:
http://a.imageshack.us/img821/7888/daring4screen.jpg
From those pic alone you should be able to get a descent hull. And there are more phots at that link. And I am sure if you did a google search you may be able to find pics of this ship. You are probably not going to find any "blueprints" of this thing and they would probably be harder to use if you did.
These pics were taken during construction and they show the actual shape of the hull at different points. Unless you are familiar with reading blueprints you would have a harder time with blueprints than you will with pictures.
Edit: I didn't post it here, but there is a overhead view too, so you can see the width change along the length of the hull. It is not directly overhead but close enough.
Peabody
iowa101
08-19-10, 10:51 PM
thanks for the photo's mate expecially the bow of the ship, and the stern.
so basically i can do the top as it needs to be, then do just a normal like hull for under the water line??
if so then i'll get right on that thankyou guys.
peabody
08-20-10, 03:20 AM
thanks for the photo's mate expecially the bow of the ship, and the stern.
so basically i can do the top as it needs to be, then do just a normal like hull for under the water line??
if so then i'll get right on that thankyou guys.
The link to those photos is the second post in this thread. There are a lot of them, just click on them to enlarge.
Peabody
iowa101
08-21-10, 04:26 AM
im no going at all great, im trying to do peice by peice but it's just not working, the pictures give me the basic shape of the hull, but i have no idea how to get it to match, i'm also having trouble with the bow of the ship as it comes inwards to a point.
any ideas guys
iowa101
08-21-10, 07:57 AM
got an update for you guys,
here's what i got so far just need help with under the water lines part of the hull.
so if any can help it would be great
http://img837.imageshack.us/img837/8662/daringupdate.jpg
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