View Full Version : Real Periscopes Height
:salute: Hi !
I have redonne with real value the periscopes height ;)
https://dl.dropbox.com/u/8655607/Test%20Texture.zip/hauteur%20periscope.jpg
Link to download : http://dl.dropbox.com/u/8655607/Test%20Texture.zip/Height%20periscope-1.zip
Capt Jack Harkness
06-24-10, 02:38 PM
Could you also make a version for the disruptor wire scopes?
Just asking.. this UBoot_Sensors.sim should not be into: data/objects/sensors ?
I have all periscopes values redonne ;) , but i have no test the wire in game ,tell me ,if error or bugs !
Just asking.. this UBoot_Sensors.sim should not be into: data/objects/sensors ? Yes :06: i have not the good location write :oops: Oups !
Sorry , Corrected :salute:
:know: without translator :D
Sepp von Ch.
06-24-10, 02:54 PM
You can give us different free download link please? (subsim, rapidshrae, fileshare etc.)
reaper7
06-24-10, 03:07 PM
I have all periscopes values redonne ;) , but i have no test the wire in game ,tell me ,if error or bugs !
Just asking.. this UBoot_Sensors.sim should not be into: data/objects/sensors ? Yes :06: i have not the good location write :oops: Oups !
Sorry , Corrected :salute:
:know: without translator :D
Hi BigReg does this include the Obs scope height as well as the attack scope.
Can I include in my HighRes UI Mod, I'm striving for total realism and this would sure add to that :D.
Yes , Reaper7 you can use all my mods for make a good one http://www.mille-sabords.com/forum/style_emoticons/default/Smiley-IPB-288.gif
You can give us different free download link please? (subsim, rapidshrae, fileshare etc.) - Why the links do not work :06:
reaper7
06-24-10, 04:02 PM
Thanks Bigreg :yeah: It will make a great addition. :sunny:
Hmm. getting a Permission Denied on the download link.
http://cid-81d34cc8bfe35df4.office.live.com/self.aspx/.Public/Height%20periscope-1.zip and this one ? ,i have no other " online HD " if you want you can reupload my mods with good links
i must found a good links to upload :nope:
a question : how i can upload direct in subsim :06:
Sepp von Ch.
06-24-10, 04:11 PM
Great, thank you BIGREG!:salute:
reaper7
06-24-10, 04:16 PM
http://cid-81d34cc8bfe35df4.office.live.com/self.aspx/.Public/Height%20periscope-1.zip and this one ? ,i have no other " online HD " if you want you can reupload my mods with good links
i must found a good links to upload :nope:
Thanks BigReg, downloaded ok.
Have also uploaded it to subsim under your name :up:.
Link: http://www.subsim.com/radioroom/downloads.php?do=file&id=1919
:salute: Thank Reaper7 :yeah:
Capt Jack Harkness
06-24-10, 04:29 PM
I have all periscopes values redonne ;) , but i have no test the wire in game ,tell me ,if error or bugs !
Just asking.. this UBoot_Sensors.sim should not be into: data/objects/sensors ? Yes :06: i have not the good location write :oops: Oups !
Sorry , Corrected :salute:
:know: without translator :D
Once it was in the right folder it all looks good with either scope version, thanks!
SteelViking
06-24-10, 05:13 PM
http://cid-81d34cc8bfe35df4.office.live.com/self.aspx/.Public/Height%20periscope-1.zip and this one ? ,i have no other " online HD " if you want you can reupload my mods with good links
i must found a good links to upload :nope:
a question : how i can upload direct in subsim :06:
If you go to the download section, look along the left side of the page. There is a link that says something about becoming a modman. Follow the link, and it will take you to a private message screen. Ask to be allowed to upload your mods, and send the message. It goes to Neal. After a day or so, you will be able to upload mods.
Cool :03: thank SteelViking , and do not worry, I'm still working on the WoGaDi mod
SteelViking
06-24-10, 08:51 PM
Cool :03: thank SteelViking , and do not worry, I'm still working on the WoGaDi mod
You are welcome:up:
scratch81
06-24-10, 09:11 PM
ahh i over looked this one. thanks
Sailor Steve
06-24-10, 10:49 PM
Have also uploaded it to subsim under your name :up:.
Link: http://www.subsim.com/radioroom/downloads.php?do=file&id=1919
Thanks for doing that, Reaper. I was about to do it myself when I saw your post. :sunny:
tonschk
06-25-10, 03:08 AM
, and do not worry, I'm still working on the WoGaDi mod
Thank you :DL , a properly working dials are increasingly neccessary :yeah:
.
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.