View Full Version : [REL] Deeper Launch Depth _ Realistic Crush Depth
pickinthebanjo
06-13-10, 12:40 PM
http://img815.imageshack.us/img815/2965/80036948.png
Here is a mod I put together a while ago but never got around to testing until now. It increases the max depth at which you are able to launch torpedoes and it also changes the crush depths to more realistic values (Stock had 500m for VII)
http://www.filefront.com/16736987/Deeper-Launch-depth_Realistic-Crush-Depth-V1.0.7z/
pickinthebanjo
06-13-10, 01:51 PM
Here's the all weather guns version:
http://www.filefront.com/16736997/Deeper-Launch-depth_Realistic-Crush-Depth_All-Weather-Guns-V1.0.7z/
Jimbuna
06-13-10, 02:53 PM
I like your spread of crush depths between the different types.
80 metres launch depth for a Type XXI....you've just invented the first Polaris :DL
It'll be interesting to see this in external view :hmmm:
arnahud2
06-14-10, 12:18 AM
I like your spread of crush depths between the different types.
80 metres launch depth for a Type XXI....you've just invented the first Polaris :DL
It'll be interesting to see this in external view :hmmm:
Aaaaaaaaaaahhh...That's it !!! For the first time in SH3, TypXXI U-boat could launch her torpedoes at a max depth of 60m...really good !!!
pickinthebanjo
06-14-10, 08:27 AM
Aaaaaaaaaaahhh...That's it !!! For the first time in SH3, TypXXI U-boat could launch her torpedoes at a max depth of 60m...really good !!!
I'm glad you like it, I was surprised there has not been a mod for this yet
pickinthebanjo
06-14-10, 08:28 AM
I like your spread of crush depths between the different types.
:
For mine I had my friend enter a random value between 160-300m so I have no idea when mine will crush
pickinthebanjo
06-14-10, 12:16 PM
tonight I will release just the topedo depth mod for those that do not want there crush depths altered
Posponed--Lazy
arnahud2
06-14-10, 07:13 PM
I'm glad you like it, I was surprised there has not been a mod for this yet
Me too !!
:yeah:
clouclou
06-15-10, 01:51 AM
A question about your image of Peri., The red filter is it fixed or it changes depending on the time (night / day).
If so what is this Mod.
Thank you.
translated fr / en
SquareSteelBar
06-15-10, 02:33 AM
That's no mod. It's a stock feature.
It changes depending on daylight/time.
clouclou
06-15-10, 03:53 AM
Voila, I found I have a mod that OLC does not differentiate between night and day for the Peri, nor for Obsscope. It will be difficult to change that.
Thank you.
Ktl_KUrtz
06-15-10, 05:08 AM
I like the speed variation's, they seem more realistic!
KUrtz
pickinthebanjo
06-15-10, 07:44 AM
I like the speed variation's, they seem more realistic!
KUrtz
Yeah I adjusted some of the speed values, Mainly for the VIIb. Ahead slow now is silent running as I got sick of setting my speed to 1.8 knots manually
pickinthebanjo
06-15-10, 12:23 PM
When I post a link to just the torpedo mod I will adjust all the speeds (at the moment I think the only one that I did was the VIIB)
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