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View Full Version : [REQ]A fun Mod


ERPP8
05-26-10, 05:39 PM
Any ideas for a mod that's purely fun?


I don't have any ideas but SHV is in need of one

Tenebrae
05-27-10, 03:33 PM
Flying Type IXC and Photon Torpedos? Warp Drives and Lightsaber Duels?
Just my two cents on fun...
:arrgh!:

lorka42
05-27-10, 07:39 PM
http://www.subsim.com/radioroom/showthread.php?t=167050&highlight=silent+fire

fun embodied in a mod :)

ERPP8
05-27-10, 08:14 PM
http://www.subsim.com/radioroom/showthread.php?t=167050&highlight=silent+fire

fun embodied in a mod :)
exactly what i want!

lorka42
05-28-10, 03:55 PM
let me know how it work with 1.2, havent had time to update it yet, want to know if anything is fubared.

ERPP8
05-28-10, 03:55 PM
let me know how it work with 1.2, havent had time to update it yet, want to know if anything is fubared.
You can still die

ERPP8
05-28-10, 08:52 PM
Any way to make the guns be more powerful?

lorka42
05-29-10, 06:42 AM
what do you mean you can still die? did you hit the bottom, or dive past crush depth? and the guns are allready more powerful than stock torpedoes....

ERPP8
05-29-10, 07:30 AM
what do you mean you can still die? did you hit the bottom, or dive past crush depth? and the guns are allready more powerful than stock torpedoes....
I engaged a few warships on the surface and they sunk me within a few sevral seconds

lorka42
06-05-10, 06:30 PM
as stated in the readme, as it completely changes most of the sub files, you may have to start a new career.

ERPP8
06-05-10, 07:14 PM
as stated in the readme, as it completely changes most of the sub files, you may have to start a new career.

So it doesn't work on single missions?

lorka42
06-13-10, 12:50 PM
not sure, but when I get home if I have time, i'll check.