View Full Version : Adding more merchants
pickinthebanjo
05-11-10, 09:25 PM
I was wondering if there are any mods that add more ships for NYGM. I have been playing it for a while and the only problem I have is that there are not as many ships as in GWX. I would appreciate any input from anyone who has a suggestion on this issue. Thanks
Jankowski
05-11-10, 11:53 PM
port the ships from gwx or WAC to nygm. i forgot how, but someone will come along to show you soon.
Are you using IABL's ship pack for NYGM? There are a good bunch of aditional ships there :hmmm: and the multiple skins make them look as if there were even more :up:
pickinthebanjo
05-12-10, 09:29 AM
yes I am using IABL's ship pack for NYGM and it's good but I would like to add some more
pickinthebanjo
05-12-10, 09:30 AM
port the ships from gwx or WAC to nygm. i forgot how, but someone will come along to show you soon.
If anyone knows how to do this, I would appreciate it
bigboywooly
05-12-10, 10:40 AM
You can throw any ship into NYGM from anywhere
Wont sink right though as NYGM has a specific zones cfg for its units
All you need is the units Sea folder and the Cfg from Roster/*country*/Sea
pickinthebanjo
05-13-10, 01:03 AM
Interesting, I would like to hear more about that. And when you say they won't sink right what are we talking here, something strange or stock sinking?
As an example of what I would like to add would be a Whale factory ship and tankers and various others. So I would have to find the units Sea folder and the Cfg from Roster/*country*/Sea for whatever ship and add it to my installations .cfg right? I Imagine I would have to also enter a line into some .cfg file for the ship as well right?
Thanks
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