conus00
05-07-10, 08:05 AM
After Seadler and Rubini released their widescreen mod and.dll I am falling in love (again :D) with SH3+GWX. I've already started working on new widescreen interface.
One of the things which always bothered me was how poorly textured is the Minensucher 1935. Compared to other ships textures that one is just ugly and without detail.
Because you always see at least one at the start of the mission (early in the war), and I couldn't sleep last night, I decided to fix this eyesore.
Here is what I came up with after few hours in Photoshop:
http://i281.photobucket.com/albums/kk234/conus00/M35_1.jpg?t=1273236927
http://i281.photobucket.com/albums/kk234/conus00/M35_2.jpg?t=1273237033
I didn't make this JSGME ready because it's only one file.
Just go to your data\Sea\NMS_1935 and replace the old file with this one:
http://www.mediafire.com/?zzf2zyz3omk (6.2 MB)
Enjoy!
One of the things which always bothered me was how poorly textured is the Minensucher 1935. Compared to other ships textures that one is just ugly and without detail.
Because you always see at least one at the start of the mission (early in the war), and I couldn't sleep last night, I decided to fix this eyesore.
Here is what I came up with after few hours in Photoshop:
http://i281.photobucket.com/albums/kk234/conus00/M35_1.jpg?t=1273236927
http://i281.photobucket.com/albums/kk234/conus00/M35_2.jpg?t=1273237033
I didn't make this JSGME ready because it's only one file.
Just go to your data\Sea\NMS_1935 and replace the old file with this one:
http://www.mediafire.com/?zzf2zyz3omk (6.2 MB)
Enjoy!