View Full Version : Is there a way of modifying the sensitivity of the slide-out compass?
schlechter pfennig
05-02-10, 11:56 PM
Is there a way of modifying the sensitivity of the slide-out compass in GWX? It seems every time I go to fire a torpedo or open a door I go too far and get the compass sliding out.
Weiss Pinguin
05-03-10, 01:10 AM
Personally, I'd rather just learn how to remove it. As you said, every time I end up overshooting with the mouse (which happens a lot more during exciting/laggy moments) I end up with a giant white compass covering all the important dials on the interface.
You could simply link it to the button that switches rudder/compass, instead of having it as slideout. That's what I did in my GUI and it works reasonably well.
That would be nice, but I'm a noob in modding...
Thanks
schlechter pfennig
05-03-10, 11:24 AM
Personally, I'd rather just learn how to remove it. As you said, every time I end up overshooting with the mouse (which happens a lot more during exciting/laggy moments) I end up with a giant white compass covering all the important dials on the interface.
You could simply link it to the button that switches rudder/compass, instead of having it as slideout. That's what I did in my GUI and it works reasonably well.
That's what happens to me, too: just when things are getting sticky and tense, I overshoot and get this huge white compass :D
I was wondering if there's some sort of 'menu delay' that could be changed? For instance, a delay of two seconds before the compass slides out? I'm not sure if that exists, or could be added or, for that matter, how the heck I'd find it to change it even if it did exist. :oops:
frau kaleun
05-03-10, 11:51 AM
You could simply link it to the button that switches rudder/compass, instead of having it as slideout. That's what I did in my GUI and it works reasonably well.
I for one would be interested in learning how to do this.
I was wondering if there's some sort of 'menu delay' that could be changed? For instance, a delay of two seconds before the compass slides out?
Or especially this, because I really like being able to access the compass just by mousing over to the appropriate area, but would prefer to have to stop in that area and hold the cursor in place for a moment or two to make it slide out. Seems like that would alleviate the problem of having it slide out every time the cursor just happens to pass over the "sweet spot" on the way to where I'm actually going with it.
If you are using stock GWX3 GUI, then try this (Make a back up first!!!):
Search for this block:
[G3F I301]
Name=Group feedback
Type=1026;Menu group
ItemID=0x3F010020; 0x3F010000
ParentID=0x3F000000
Pos=678,476,344,344
Color=0xFFFFFFFF
HorizSlide=344
and replace it with this one:
[G3F I301]
Name=Group feedback
Type=1026;Menu group
ItemID=0x3F010020; 0x3F010000
ParentID=0x3F1C0000
Pos=-120,344,344,344
Color=0xFFFFFFFF
Should do the trick and make your compass appear/disspear when pressing the button that switches compass/rudder.
05/04 FIXED ERROR IN CODE, SHOULD WORK OK NOW
Thank you Hitman, but doesn't the button slide with the dial. In my version the button doesn't stay on the screen while the dial disappear ??
As indicated, would need to install again GWX and try :hmmm:
Thank you Hitman, I take it that takes that into account. Will try,... only 24 hours in a day.... well you know !:O:
Doh :doh: I made a stupid error due to not remembering that the compass had a redundant entry.
Try the new code in my previous post, I edited it with the new one.
Good hunting
Gracias pos su ayuda modificandolo. JMV
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