View Full Version : SH5 Sea Mod?
I've read somewhere there is a sea mod for SH3 ehich makes the water more realistic.
Has anyone tried it?
Have screenies?
timmy41
04-26-10, 01:02 PM
there are plenty of screenies in the sh5 water thread itself.
http://www.subsim.com/radioroom/showthread.php?t=158921
comet61
04-26-10, 01:03 PM
Yup. That would be Rik007's SH5 water mod. Nicely done. I use it exclusively. He is up to version .9 now. There's Atlantic (default) Arctic and the Med in the package. I use the 20km version. The Sky reflection influences the water color very realistically and the waves speed has been changed, not to mention wave types. Also...no flat sun.
Right now my U108 Type IXB is just south of Iceland in 15km/s weather. Just being up in the conning surfaced watching 30ft swells around me "almost" makes me want to be seasick...I love this mod.:up:
timmy41
04-26-10, 01:06 PM
hey comet, ive been wanting to get it but i dont want to reset my career after getting to 1943. would i have to wipe it all clean for the watermod?
frau kaleun
04-26-10, 01:09 PM
I'm using RIK007 SH5 Water for SH3 - here's the thread on it. (Edit: d'oh forgot the link but somebody else posted it so... never mind!)
There are actually three mods in the file I originally downloaded, one each for the Atlantic, Arctic, and Mediterranean IIRC. There was an update done with versions that included a "flat sun fix" for ATI cards, I'm now using the Atlantic mod that includes that and I really like it.
Sorry but since I was switching back and forth from that and another env mod plus different experimental combos of both for a while, I can't remember if I have screenies that I know for sure are using SH5 Water and I didn't take any on two patrols since I finally settled on it.
There are some screenies in that thread though.
frau kaleun
04-26-10, 01:14 PM
hey comet, ive been wanting to get it but i dont want to reset my career after getting to 1943. would i have to wipe it all clean for the watermod?
I had major problems with CTDs within several successive careers when I was switching back and forth from this mod to others in between patrols just to see what I liked best. Not the only mod changes I made every time, but certainly the only major ones. Can't say for sure if it would be a problem to enable/disable this mid-career and YMMV but personally I wouldn't risk it again.
timmy41
04-26-10, 01:15 PM
I had major problems with CTDs within several successive careers when I was switching back and forth from this mod to others in between patrols just to see what I liked best. Not the only mod changes I made every time, but certainly the only major ones. Can't say for sure if it would be a problem to enable/disable this mid-career and YMMV but personally I wouldn't risk it again.
hmmm guess ill wait until i retire then
comet61
04-26-10, 11:25 PM
You shouldn't have a problem with crashes if you implement the mod in-base. During my career, I will switch over to Arctic (between patrols) if I am up further north. I only switch between default Atlantic and Arctic between patrol anyway. However, I have switched then on saved games with no problems. This is NOT a GUI mod like Magiu3.2, OLC and/or GWX. This is an environment mod. For me, I've never had a problem switching in patrol saves. But to be safe...make the changes between patrols (in base).
timmy41
04-26-10, 11:32 PM
ok, its 43 and im in bergen. I plan to be patrolling north to murmansk until the XXI is out and i can mess around in the caribbean with it! (maybe ill see the suffolk, haha)
Ill try adding the water mod tomorrow or when i get around to it, darn job and life getting in the way all the time :DL
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.