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View Full Version : Linking sound to keyboard command?


Hans Witteman
04-20-10, 06:07 PM
Hi guy's,

The good news is all graphics and 3d modeling are done, the bad news is, i need to find a way to trigger a sound file from keyboard command?

And i also need to import an animation file but so far no one answer this one?

Regards Hans,

flakmonkey
04-21-10, 06:30 AM
Not sure about linking sounds to keys but the animations need to have each frame as a seperate obj file (ie anim1.obj anim2.obj,anim3.obj etc...), when you import anim1.obj with s3d it will ask if you want to import the rest of the sequence.

bigboywooly
04-21-10, 07:29 AM
S3D animation import video from skwasjer

http://sh4.skwas.net/media/S3D_Animation.wmv

Hans Witteman
04-21-10, 01:17 PM
Not sure about linking sounds to keys but the animations need to have each frame as a seperate obj file (ie anim1.obj anim2.obj,anim3.obj etc...), when you import anim1.obj with s3d it will ask if you want to import the rest of the sequence.

Thank Flakmonkey, what i mean is how to attach animated objects on the sub do we do this the same way as for static object?

Regards Hans,

Hans Witteman
04-21-10, 01:18 PM
S3D animation import video from skwasjer

http://sh4.skwas.net/media/S3D_Animation.wmv

Thank bigboy but i saw that video and it is not showing how to integrated animation in game.

Regards Hans,

Madox58
04-21-10, 03:14 PM
You attach animations to the Main object just as you would
a static object yes.

You may want to attach a Dummy.
and then attach the animation stuff to that.
Then by moveing the Dummy it's easier to
place the animations stuff.
The Dummy has no actually 3D model.