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View Full Version : Shark mod:Joc-SH4-Haifish 1.0 Final


willielapus
04-11-10, 12:55 PM
Installed the "Shark Mod" :Joc-SH4-Haifish 1.0 Final. Iam playing stock 1.5 + GFO. Have not yet seen the "sharks". Where / when would you encounter them? Under what circumstances do they appear?

Thanks,
Stingray:06:

U - 747
04-26-10, 12:25 PM
Hi, did you use JSMGE? In my case it did not work that way. So i put all the files in the folders manually. The shark will show up in the museum as an american ship. In the mission editor you will find the shark under Roster/American/MS Haifisch. The sharks will appear in the missions you create. Donīt set the wave to high. There is a dolphin mod which works in the same way. The dolphins show up in the mission editor under enviromental/LR Dolphins. Same here with the waves, if to high they will act unreallistic. Nice to watch. I use them with the U boat mission patch. Works fine.:salute:

willielapus
04-26-10, 03:46 PM
Yes, I installed the sharks and dolphine mods using jsmge.

Thanks for the input. I shall manually install them.

I take it then that unless both mods are incorporated in the mission, they will not be visible?

thanks again,
Stingray

Hitman
04-26-10, 03:57 PM
The shark will show up in the museum as an american ship

Would be nice to give them destroyer AI and see them ram sink and eat the survivor's rafts after your sinkings :har:

TH0R
04-26-10, 04:13 PM
Would be nice to give them destroyer AI and see them ram sink and eat the survivor's rafts after your sinkings :har:

LMAO :D

U - 747
04-30-10, 02:14 PM
Hi there, if placed correctly both will show up in your mission.
U - 747