LGN1
04-03-10, 06:08 AM
Hi,
I have added zigzag patterns to the GWX Med Campaign with the help of the zigzag.pl script. For more details about the script see here:
http://www.subsim.com/radioroom/showthread.php?t=165794
The zigzag pattern should make the game more realistic and challenging. You can download the campaign together with the script package here:
http://www.subsim.com/radioroom/downloads.php?do=file&id=1681
Feedback would be great for improving the mod! Especially feedback about:
- whether the zigzag patterns are too predictable?
- whether the distance between course changes is too large/small?
- convoy behavior with zigzagging?
Cheers, LGN1
Readme:
The folder 'GWX_MedCampaign ZigZag' contains the GWX Mediterranean Campaign (extracted by Hitman from the standard Campaign files, see http://www.subsim.com/radioroom/showthread.php?t=160862) with zigzagging units.
I have used the zigzag.pl script to add the zigzag pattern.
The mod is JSGME-ready. Enable the mod while in Base! Use only in the Mediterranean in combination with GWX.
Thanks to Bigboywooly and Hitman for giving me the permission to use the files.
Credits: Bigboywooly/GWX for creating the campaign!
Hitman for removing the traffic outside of the Med.
IMPORTANT:
GWX campaign files remain the property of GWX and permission will be needed to use in any mod.
I have added zigzag patterns to the GWX Med Campaign with the help of the zigzag.pl script. For more details about the script see here:
http://www.subsim.com/radioroom/showthread.php?t=165794
The zigzag pattern should make the game more realistic and challenging. You can download the campaign together with the script package here:
http://www.subsim.com/radioroom/downloads.php?do=file&id=1681
Feedback would be great for improving the mod! Especially feedback about:
- whether the zigzag patterns are too predictable?
- whether the distance between course changes is too large/small?
- convoy behavior with zigzagging?
Cheers, LGN1
Readme:
The folder 'GWX_MedCampaign ZigZag' contains the GWX Mediterranean Campaign (extracted by Hitman from the standard Campaign files, see http://www.subsim.com/radioroom/showthread.php?t=160862) with zigzagging units.
I have used the zigzag.pl script to add the zigzag pattern.
The mod is JSGME-ready. Enable the mod while in Base! Use only in the Mediterranean in combination with GWX.
Thanks to Bigboywooly and Hitman for giving me the permission to use the files.
Credits: Bigboywooly/GWX for creating the campaign!
Hitman for removing the traffic outside of the Med.
IMPORTANT:
GWX campaign files remain the property of GWX and permission will be needed to use in any mod.