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Madox58
04-02-10, 12:44 PM
It's named for the Guy that wanted it so bad!
:yeah:

This is the first release.
There are a few issues that I want to fix but feed back will help
to find some I may be missing.
It's set up for JSGME of course.
You get a slightly faster dive time with this Mod.
I did not edit the Basic config to disable external torps yet.
There are extra wakes I'll add in the next release.
All the Caustics I wanted to enable are not done.
Look at the front tubes.
One side has caustics the other does not.
The difference is stand out.
To many Caustics may cause a stutter when used.
If you get that?
I'll create 2 versions.
1 with,
1 without.

Let me know what you think so I can improve this as needed.

http://www.mediafire.com/?inqmjmkloef

Also in the Downloads section here.
http://www.subsim.com/radioroom/downloads.php?do=file&id=1701
Where else?
:up:
A shameless promo?
http://i108.photobucket.com/albums/n12/privateer_2006/Schnelltauchback.jpg

grimes
04-02-10, 01:39 PM
Just tested it and it is fantastic. Cannot wait for later versions. Keep up the good work. :salute::rock::up:

SH3 is becoming the best sub sim ever. The Silent Hunter 3 team, GWX team, you and many others are giving us a variety of different types of subs and mods that are making it even more awesome. Thank you all :woot:

Hitman
04-02-10, 01:52 PM
Excellent job as always :yeah:

BTW I had a good laugh with the mod description :har:

Get that Funky Feeling with 'Kurfürst's Schnelltauchback'!
Cool 3d Model that makes you stand out in a Crowd!
Plus loose a few extra seconds in Dive Time!

Madox58
04-02-10, 01:57 PM
I forgot the part about
It uses all natural herbs and such.
:haha:

Hitman
04-02-10, 01:59 PM
LOL if I don't get now those nurses at the dock to streap-tease as I leave for patrol with my new Schnelltauchback I want my money back :haha:

Madox58
04-02-10, 02:40 PM
That's a different mod!

[WIP]Strippers for SH3!
:har:

A6Intruder
04-02-10, 03:14 PM
Thanks for the great mod. The only thing i miss is waterspray.:up:
Best regards:salute:

BUKER
04-03-10, 02:48 AM
It is fantastic!
Das ist fantastisch!!!:rock::rock:
Наконец-то,это "бревно" стало походить на мебель!:up:

java`s revenge
04-03-10, 03:35 AM
This is fantastic, thanks for this great mod :yeah:

Aces
04-03-10, 06:54 AM
Fantastic work Privateer mate, looks superb thank you. :woot::salute:

Thanks for the great mod. The only thing i miss is waterspray.:up:
Best regards:salute:

Like this you mean :D, I'll upload subject to permission from Privateer of course.

http://img411.imageshack.us/img411/3720/schnelltaufwaterstreams.jpg

Best Regards

Aces

Madox58
04-03-10, 10:07 AM
Remember now,
this is the First Release and it's not quit finished as to a few
issues in the 3D Model work.

They may be small issues many might miss,
but they are going to be addressed.

Plus the Caustics need finished.

Permission to do whatever you want is granted to all
provided it retains the name
Kurfürst's Schnelltauchback
in the title.


Enjoy all!

Aces
04-03-10, 10:42 AM
Thank you Privateer, all understood.

Best Regards

Aces

flakmonkey
04-03-10, 11:43 AM
Rather than start a new thread for this i think perhaps its better to leave it within Privateer`s original thread, that way all the variations of this superb mod are in the same place,

From the readme:
Kurfürst's Schnelltauchback by Privateer, lightmaps & 2d gfx pack
-Adds lightmap textures to the sub model, also tweaks the 2d menu images of the sub to represent the alterations to the model.

Enable via jsgme

Schnelltauchback model used with kind permission of the original author Privateer.

http://www.filefront.com/16014727/Kurf%FCrst%27s%20Schnelltauchback%20by%20Privateer %20lightmaps%20%26%202d%20gfx%20pack.7z

A6Intruder
04-03-10, 01:58 PM
Does the lightmaps work with every tower? Actually i use the second tower of an IXc. During enabling only "Turm9c-1hd.dat (from Anvarts flag&Pens Mod) will be overwritten.
Is there a possibility to alter the image of the sub into the Personal/repair Station also?
Great work, thanks a lot.
Best regards:salute:

Madox58
04-03-10, 03:14 PM
flakmonkey has already done that.
Look close at the deck in the repair screen.
You can see the hatchs
:up:

Hitman
04-03-10, 03:38 PM
Just d/l the last update by Flakmonkey and I'm getting some weird things in the torpedo tubes :hmmm: Apparently, they are flat black and the animation of the external door, while working, does not show correctly the doors. Any ideas what is missing? :doh:

P.D. Not a big deal, as you must cheat and use external camera, but the revised model is so gorgeous that it would a shame not to :D

Oh, and yes the quicker dive times really are noticeable! A very good mod to increase survavibility of the IX in late war campaigns :up:

Madox58
04-03-10, 05:02 PM
I noticed the same blackness in different areas.
Maybe those parts are not mapped properly?
:hmmm:

But seeing as we're all just getting going on this Mod
There's bound to be a few fixes to take care of.

I'm still waiting for Kurfürst to see this release.
He's had a pre-release for awhile but the model was missing some faces and had holes in the Hull.
:o

And the sim I up loaded with this mod is not correct.
the Ballast setting is way to high as I was doing some testing and forgot to reset it.
:nope:

But that's what the first release is for!
To find the 'OOPS! OH S***!' stuff.
:haha:

kurfürst
04-04-10, 12:46 AM
Hello Privateer,

first, let me thank You for your great Schnellltauchback Mod!

It´s really excellent, and I feel deeply honoured with calling it Kurfürsts Schnelltauchback :oops:!
It looks great and was worth all the waiting.

I noticed the same problems as mentioned above with the pre-release version.
The bow tube doors seem to be missing, the same is with the stern tube doors. There is also a kind of "hole" in the hull, just in front of the stern tubes.
I couldn´t spot any black areas on the hull.

I´m sure these are only little things!

Happy Easter to all,

Kurfürst

BUKER
04-04-10, 12:48 AM
Once again, thanks! "Everything is very beautiful!:yeah:

But I would like sprosit.You can fix this?
Thank you.
http://img402.imageshack.us/img402/6841/94984598.jpghttp://img512.imageshack.us/img512/7223/72229396.jpg

flakmonkey
04-04-10, 06:05 AM
Hmm, the black areas sound like they were probably introduced by me, that old ID issue when playing around with the meshes.
It shouldnt have affected the torpedo doors though as i didnt attempt to lightmap them. Nevertheless, i`ll take a look and see what i screwed up.

+A6Intruder- Nope its just turm 1 at the moment.

BUKER
04-04-10, 11:27 PM
Hello!
Sorry for bad English.
It is difficult to convey his thoughts.
I withdraw the question.

Magic1111
04-06-10, 04:33 AM
Hello privateer !

I´m very glad to see that you have release a version of the "Schnelltauchback"-MOD ! :rock::rock::yeah: Wonderful ! :up:

But I´ve one question: Which sub is replaced by this MOD, a Type IXC or IXC/40 ? Or with other words: Which sub must I choose that I can play with this MOD (IXC or IXC/40) ? :hmmm:

Best regards,
Magic:salute:

kurfürst
04-06-10, 04:48 AM
Hi Magic,

it´s the 9c as SilentHunter III doesn´t have an "extra" IX C/40.

Beste Grüße, Kurfürst

Magic1111
04-06-10, 04:58 AM
Hi Magic,

it´s the 9c as SilentHunter III doesn´t have an "extra" IX C/40.

Beste Grüße, Kurfürst

Aaaah, okay :oops: ! Many thanks for your Reply ! :up:

Best regards,
Magic

Assprella
04-06-10, 05:53 AM
Wonderfull, Sir.
Thanks a lot.
:salute:

Madox58
04-09-10, 03:58 PM
I'll be releaseing the next version this weekend.

It includes Graphical fixes along with 3D model upgrades.
Based on a much better Blue print I found.
:rock:
The sim, zon, and val files will be adjusted and the Caustics stuff finished.
Along with moveing the damned bubbles near the modded area.

Now I need to talk to Anvart and Tomi for something special that I hope they will help me with.
:03:

brett25
04-09-10, 05:21 PM
whats a Schnelltauchback anyway? is that a schnorkel?:oops:

Madox58
04-09-10, 08:29 PM
This thread will explain.

http://www.subsim.com/radioroom/showthread.php?t=159022

brett25
04-09-10, 09:36 PM
ooh, thanks...I want my Schnelltauchback!

kurfürst
04-10-10, 12:16 AM
You´re unstopable Privateer! :up::up::up:

Looking forward to version 2.

Madox58
04-11-10, 06:34 PM
Sorry for the delay.
But I won't have it done this weekend.
Something very bad happened to a close friend.
:nope:

Magic1111
04-21-10, 06:21 AM
Sorry for the delay.
But I won't have it done this weekend.
Something very bad happened to a close friend.
:nope:

I understand your Post, but after a few days: Are there any news on the MOD ? :hmmm: :D

Best regards,
Magic:salute:

Madox58
04-21-10, 05:23 PM
Still doing some final tweaks.

Magic1111
04-22-10, 12:23 AM
Still doing some final tweaks.

That sounds very good, thank you very much in forward ! :yeah:

Best regards,
Magic:salute:

kurfürst
04-22-10, 10:44 AM
Horrido Privateer,

looking forward to version 2.0 of the "Schnelltauchback".
The current version is excellent, looking forward to see what you´ve changed.

If you need any pictures, drawings, etc. just let me know, do my best to help!


Kurfürst :salute:

JMV
04-26-10, 06:50 AM
Nice job guys, but it's always nice to have a Readme, just to remember what the mod does acurately. ( Even if it might look obvious )
Thanks. :woot:

kurfürst
05-03-10, 03:03 PM
Hi Privateer,

hope everything is fine with you!
Just curious to know if there are any news about "Schnelltauchback V.2.0"?

Beste Grüsse,

Kurfürst :salute:

Magic1111
05-04-10, 02:46 PM
Hi Privateer,

hope everything is fine with you!
Just curious to know if there are any news about "Schnelltauchback V.2.0"?

Beste Grüsse,

Kurfürst :salute:

Yes, that interested me too!

Best regards,
Magic

Magic1111
05-17-10, 03:52 AM
Sorry Guys, but not any News here ???:wah::hmmm::wah:

Best regards,
Magic:salute:

Madox58
05-21-10, 08:33 PM
It's not done.
Just delayed.
Started a new forum for SH5, got a job out of State for awhile,
a few things just did not look right so started over.....

And just who invented the 24 hour day?
It's not enuff!
:haha:

Magic1111
05-23-10, 10:26 AM
It's not done.
Just delayed.
Started a new forum for SH5, got a job out of State for awhile,
a few things just did not look right so started over.....

And just who invented the 24 hour day?
It's not enuff!
:haha:

Okay, I understand you ! Please bring your work to the end, when you have time in reallife, no problem mate !

Best regards,
Magic

Wreford-Brown
05-23-10, 03:02 PM
BdU insist that you start working a 28 hour day.

Enough with the excuses, finish your mod. :up::har:

Madox58
05-29-10, 02:09 PM
BdU insist that you start working a 28 hour day.




28 hours!
:timeout:
That means I get 2 extra hours a day to sleep!
:DL

Seriously?
I was doing some deck work with better prints today and noticed a few
more things to add.

Madox58
05-31-10, 03:09 PM
Added all Caustics stuff today along with the Mods to the Deck area.
Also added the cable things to the forward planes area.
Added new wakes to the cut section for a better wave effect.
Adjusted the standard wakes for better looks.
And optimized a few things on the 3D model.
Also did some work on the Skin.
Sim is now adjusted correctly for dive times.

Also did a bit of looking at the water drain effects stuff.
I'll need to contact a few people for final permissions yet.

Flakmonkey for his outstanding Damage screen stuff.
And Rubini for the water drain stuff.

kurfürst
06-01-10, 11:02 AM
:woot:Looking forward to the release! :woot:

Privateer, You´re perfect! :yeah:

Kurfürst

Wreford-Brown
06-01-10, 02:09 PM
I'm really looking forward to this mod.

Any chance of some sneak-peak screenies?

Madox58
06-01-10, 07:20 PM
I'm still finishing a few import things.
I'm also added a special thing that I'll leave as an Easter Egg in a way.
:DL
You'll have to look to find it.
Or maybe wait to see it.
Or maybe I'm pulling your leg.
But actually?
I'm not pulling your leg.

It's so cool that I can hardly wait to finish it!
:haha:

Reece
06-01-10, 07:56 PM
It's so cool that I can hardly wait to finish it!
:haha:Modesty prevails!:har:
Can't wait!:yeah:

Madox58
06-01-10, 08:23 PM
Modesty prevails!:har:


I was working on animations and started a test.
It started looking so good I just knew I needed to use it someplace!
It may as well be on this.
:up:

Heck!
I'll probably use this or a modified version in many places now.
:03:

Reece
06-01-10, 08:34 PM
^ Now I'm getting impatient!!:D

kurfürst
06-12-10, 03:03 PM
Horrido Privateer,

hope everything is fine with You!
I´m just curious to know what is going on with you "new" Schnelltauchback; the upcoming changes sounded very promising!

Is there a chance to post some screenies?

Beste Grüsse, Kurfürst

P.S.: Have to rush back to my TV, looks like the U.S. soccer teem is going to spoil the evening for the Brits! :rock:

Madox58
06-12-10, 03:30 PM
Everything is fine Mate.
I just spend much time trying to drive SH5 Modders,
And issues with SH5.
It is our future and there is a Version of this mod for SH5 in the pipeline!
:rock:
How could I resist?
:03:

Magic1111
06-15-10, 01:24 AM
Everything is fine Mate.
I just spend much time trying to drive SH5 Modders,
And issues with SH5.
It is our future and there is a Version of this mod for SH5 in the pipeline!
:rock:
How could I resist?
:03:


Mmmmh, that means, the Project for SH3 is dead, or ? :wah:

Best regards,
Magic

BUKER
06-20-10, 12:36 AM
Too bad idea died ...:dead:

A6Intruder
06-20-10, 02:01 AM
Too bad idea died ...:dead:

I could`t read this out of privateers words. He will do a version for SH5 (why ever) but he did not say that the started mod for SH3 is dead.
Best regards :salute:

PS: I hope my interpretation hits the truth.:oops:

Wreford-Brown
06-20-10, 02:32 AM
Too bad idea died ...:dead:

The idea isn't dead, it's been released - see the first post.

Privateer was working on improvements to the model but it works great as it is. I'm sure when RL let's him he'll come back to this mod. Given his modding history he's probably got half a dozen mods in progress at the moment and the guy's only got one set of hands!

I could`t read this out of privateers words. He will do a version for SH5...

And that'll mean that someone out there is working on an IX mod for SH5 - great news for the SH5 crew.

kurfürst
06-20-10, 07:46 AM
Privateer was working on improvements to the model but it works great as it is. I'm sure when RL let's him he'll come back to this mod. Given his modding history he's probably got half a dozen mods in progress at the moment and the guy's only got one set of hands!



And that'll mean that someone out there is working on an IX mod for SH5 - great news for the SH5 crew.[/QUOTE]

Absolutely agree with you! His recent Schnelltauchback is excellent; and I´m 100% sure that his updated version will be even better. The idea for SH III isn´t dead, it´s just not finished. And to have it for SH V is even better although I personally don´t play it!

Beste Grüsse, Kurfürst

Madox58
06-23-10, 06:32 PM
Well, Seeing as the System I could test SH5 stuff on is gone now?
May as well do some finish up work here.
:03:

kurfürst
06-25-10, 03:00 PM
Well, Seeing as the System I could test SH5 stuff on is gone now?
May as well do some finish up work here.
:03:

Would appreciate it very much!

Beste Grüsse, Kurfürst

BUKER
06-27-10, 02:18 PM
I am glad that the idea alive!:)

And really looking forward to news....:rock:

Magic1111
07-06-10, 07:08 AM
I am glad that the idea alive!:)

And really looking forward to news....:rock:

Oooh yeeees !!!! :yeah::rock::rock::yeah:

Best regards,
Magic:salute:

BUKER
07-07-10, 10:43 AM
:rock::rock::rock:

http://img707.imageshack.us/img707/6771/59462901.jpg
http://img15.imageshack.us/img15/9656/78500498.jpg
http://img641.imageshack.us/img641/2889/66577641.jpg

Wreford-Brown
03-07-11, 03:41 PM
Like this you mean :D, I'll upload subject to permission from Privateer of course.
http://img411.imageshack.us/img411/3720/schnelltaufwaterstreams.jpg


Does anyone still have a copy of Aces waterstreams for Kurfürst's Schnelltauchback?

From the readme:
Kurfürst's Schnelltauchback by Privateer, lightmaps & 2d gfx pack
-Adds lightmap textures to the sub model, also tweaks the 2d menu images of the sub to represent the alterations to the model.

Or flakmonkey's 2d GFX pack?

Added all Caustics stuff today along with the Mods to the Deck area.
Also added the cable things to the forward planes area.
Added new wakes to the cut section for a better wave effect.
Adjusted the standard wakes for better looks.
And optimized a few things on the 3D model.
Also did some work on the Skin.
Sim is now adjusted correctly for dive times.

Also did a bit of looking at the water drain effects stuff.
I'll need to contact a few people for final permissions yet.

Flakmonkey for his outstanding Damage screen stuff.
And Rubini for the water drain stuff.

Was v2.0 ever released?

Plissken_04
03-07-11, 05:00 PM
Take a look at here

ftp://hartmuthaas.no-ip.org/Volume_1/Sharing/SH3COMMUNITYMODS/ACES/

or here

ftp://hartmuthaas.no-ip.org/Volume_1/Sharing/SH3COMMUNITYMODS/FLAKMONKEY/


Username & Password in my Signature!!!


So Long

Maik

drakkhen20
03-07-11, 08:32 PM
ok i'm totaly lost here and never relized the bow on magics signature, could some one give me a brief history lesson on this uboat and why is it designed like that? :oops:

Madox58
03-07-11, 09:43 PM
It helped the dive time.

Wreford-Brown
03-08-11, 09:21 AM
Take a look at here

ftp://hartmuthaas.no-ip.org/Volume_1/Sharing/SH3COMMUNITYMODS/ACES/

or here

ftp://hartmuthaas.no-ip.org/Volume_1/Sharing/SH3COMMUNITYMODS/FLAKMONKEY/


Username & Password in my Signature!!!


So Long

Maik

Thanks Maik. I'm working on a little something to enhance this mod...

kurfürst
03-08-11, 01:50 PM
ok i'm totaly lost here and never relized the bow on magics signature, could some one give me a brief history lesson on this uboat and why is it designed like that? :oops:

Hi drakkhen,

this explains the "schnelltauchback" and what it was designed for.
Only the late-war versions (mid-44 an onwards) of the type IX C/ IX C40 and a few IX D2 boats had been equipped with that modification:

http://www.subsim.com/radioroom/showpost.php?p=1262846&postcount=57

let me know if you want more infos about these boats, always glad to help!

Beste Grüsse,Kurfürst :salute:

Magic1111
03-08-11, 01:59 PM
Thanks Maik. I'm working on a little something to enhance this mod...

That sounds very good WB, I´m gladly to read this....:yeah:

kurfürst
03-08-11, 02:39 PM
Thanks Maik. I'm working on a little something to enhance this mod...

Hi Wreford-Brown,

looking forward to see what you´re working on!
Funny to meet somebody here who-like me- lives in "Ostwestfalen"!

Beste Grüsse,Kurfürst :salute:

Wreford-Brown
03-16-11, 05:58 PM
I've been working on a little enhancement to this excellent mod.

This is an SH3 Commander mod which automatically makes the IXC Schnelltauchback available from 1 Jan 1944:
External reloads are removed.
If you are already in an IXC you will automatically receive an IXC Stb.
The IXC Stb becomes available to 'buy' for renown in the equip tab.

JSGME ready, but you have to enable it through your SH3 Commander MODS folder.

http://www.mediafire.com/?xhgku3ban3c8ezy

If anyone has waterstreams for the Stb can you let me know - it's about the only thing that's missing from the mod.

Leitender
04-01-13, 01:39 PM
Good evening, gentlemen,

some days before, i discovered this wonderful modification for my game. As i have a heavily modded version of sh3, including changes of menu.ini and basic.cfg, i tried to figure out what changes were made for helping me to integrate the values into my existing configuration.

SH3 Commander gives us a mighty tool which was used by wreford brown in an intelligent way to activate privateer´s very fine mod time dependant.

To make the schnelltauchback work for all installations independant of any big mod, i integrated the changes into the "static settings" configuration of the commander (and did some further minor tweaks). I´d like to publish a test version, but before, i´d like to ask the original authors for their permission.

I hope these changes help to give the mod a wider distribution. It would be worth to it.

Sincerely

Sepp von Ch.
04-02-13, 11:57 AM
And how to change the very unrealistic dive time value in this mod please?

Leitender
04-02-13, 01:02 PM
Hi. This can easily be fixed.

Some small (p)reviews of privateers fine work:

http://www.mediafire.com/convkey/4c4b/be1sgav05zsqbb56g.jpg

http://www.mediafire.com/convkey/6e52/7dv12nm4x93q8la6g.jpg

IXC with privateers´ original Turm 1

http://www.mediafire.com/convkey/fea5/yjc4s1ma7zmomfw6g.jpg

http://www.mediafire.com/convkey/0717/sj8854s1c5n7bhg6g.jpg

IXC Schnelltauchback with historically more accurate Turm3 (standard Installation).

Btw: Just reread this thread: privateer gave general permission for further works. So thank you very much. What about WB and flakmonkey?

Leitender
04-03-13, 05:02 AM
In the meanwhile, i created a matching skin for turm3:

http://www.mediafire.com/convkey/9e33/1x9ypp9t73hk91k6g.jpg

http://www.mediafire.com/convkey/2650/ztjruua9kmzgu6v6g.jpg

Madox58
04-03-13, 05:07 AM
Very Nice Mate.
:up:

Leitender
04-03-13, 05:13 AM
Hello privateer,

i´m glad to get your attention. i will do few tests, but normally it should work, Then i´m going to publish this trial version. I hope, the other involved modders agree.

Yours sincerly

Leitender

http://www.mediafire.com/convkey/f97d/na872anigu455ia6g.jpg

Btw.: the compass disk is from hitman, telegraph from sale. Many thanks to you both too!

edit: Picture exchanged.

kurfürst
04-03-13, 05:57 AM
Horrido Leitender,

great work!
I did a few things on the conning tower, too. I´ll try to post some pics later when I get home from work. Maybe we can share our results!

Beste Grüsse, Kurfürst

kurfürst
04-03-13, 02:28 PM
So here are some pictures of what I´ve done. It´s sipmly adding some small bits and pieces to the existing conning tower to make it look more like a real IX C/40 with a "Schnelltauchback". I took pictures of U 190 as an example and added little things like a schnorchel air intake tube, a modified schnorchel mast with head, Flakschutzbügel, and so on. I also reworked parts of the textures to make it look more realistic. All things are just modifications of existing things or Mods done by others, so nothing "really new" from me.

I just wanted to have that "real" feel of such a type of U-Boat, thats why I started working on it. I once again have to thank Privateer for creating the Schnelltauchback, "Danke", mate!

Here are some pics:

http://i291.photobucket.com/albums/ll310/arnd278/neu-4-1.jpg

http://i291.photobucket.com/albums/ll310/arnd278/neu-3-1.jpg

http://i291.photobucket.com/albums/ll310/arnd278/neu-2-5.jpg

http://i291.photobucket.com/albums/ll310/arnd278/neu-1-5.jpg

Beste Grüsse, Kurfürst

Sepp von Ch.
04-03-13, 03:36 PM
Great news. I missed this schnorchel air intake tube and your new mod/addition looks fantastic!

Madox58
04-03-13, 08:19 PM
@ Kurfürst,

That is so COOL Mate!
:o

:up:

Leitender
04-04-13, 01:34 AM
Hello kurfürst,

impressing! I assume you used photographs as template for the skin? And have you created a new 3d-model for the snorkel? We should shuffle our works together! I did some rework of the technical data like diving time and things like that. Some adjustments remain, but soon i can provide the results of my amateur work. Nice pictures, btw!

Beste Grüße zurück!

Magic1111
04-04-13, 06:56 AM
Some adjustments remain, but soon i can provide the results of my amateur work.

Very nice work, looking forward to a test version! :up:

Leitender
04-04-13, 11:12 AM
I was the sexiest man
on the right, right track
before i ripped my balls
at the schnell tauch back :up:

Download:

http://www.mediafire.com/?u6mik0o85d6d7xc

Leitender
04-04-13, 11:43 AM
A few more impressions:

http://www.mediafire.com/convkey/6b44/v4w5fva19wp0nve6g.jpg

http://www.mediafire.com/convkey/7976/0nwkxluhy0h7up56g.jpg

http://www.mediafire.com/convkey/925f/z17fb3br8js7hdk6g.jpg

:yeah:

Myxale
04-04-13, 11:58 AM
The second screenie shows a tear in the geometry. :06:

Leitender
04-04-13, 12:06 PM
Yes, you´re right. In point of fact the picture was taken at an extremly short distance for getting a wide zoom effect. Normally you won´t notice that.

Magic1111
04-04-13, 04:00 PM
Many thx Leitender, very nice shots! :up:

One question:

In the CCoM Basic.cfg is this the entry:

Z01_40=12; IX/3 C

All entries with "40" instead "50" as in your MOD. Must I change the entries in the File Static settings to make it compatible with CCoM?

:salute:

Madox58
04-04-13, 06:17 PM
The second screenie shows a tear in the geometry. :06:

Slight welding mistake.
:haha:

Those damned Slave workers did some sabatoge!
:stare:

I've had them shot!
:03:

Leitender
04-05-13, 01:58 AM
Slight welding mistake.I regret, Sir! A german u-boat had no quality lacks! In fact the boat was commissioned in 1944, almost 70 years ago, but my picture was taken yesterday! What you can see is a fatigue tear due to its long action. :yep:

magic

the affix "40" is a counter for all terms in the basic.cfg file. For the IXC boats, it starts in 1940 with "00", 1941 with "10" and so on. "40" means 1944 in this case.

I changed the conning type ("Turm") for 1944 to include privateer´s turm1 construction. It should work although i haven´t tested it with your big mod.

Greetings.

Magic1111
04-05-13, 04:36 AM
magic

the affix "40" is a counter for all terms in the basic.cfg file. For the IXC boats, it starts in 1940 with "00", 1941 with "10" and so on. "40" means 1944 in this case.

I changed the conning type ("Turm") for 1944 to include privateer´s turm1 construction. It should work although i haven´t tested it with your big mod.


Okay, I´ll test it...! :yep:

Thx for the explanation! :up:

Best regards,
Magic :salute:

Madox58
04-05-13, 03:53 PM
I regret, Sir! A german u-boat had no quality lacks! In fact the boat was commissioned in 1944, almost 70 years ago, but my picture was taken yesterday! What you can see is a fatigue tear due to its long action. :yep:



:haha:
:o
Guess I shouldn't have shot the workers then. Sorry about that!
:yep:

Might get around to fixing it someday.
Or maybe finishing the 'better' version.
:hmm2:

Sepp von Ch.
04-21-13, 12:56 PM
Can´t wait for the new version Kurfürst:rock: When will you release it?

Thanks.

Sepp von Ch.
05-04-13, 06:19 AM
BUMP:o

KSCyrus
07-28-18, 07:55 AM
still not released Lol

Anvar1061
07-28-18, 09:01 AM
still not released Lol
http://www.subsim.com/radioroom/images/smilies/Kaleun_Wink.gif
http://www.subsim.com/radioroom/showthread.php?t=206553
Addition№4.

http://www.mediafire.com/file/3tudgk16vc6pd2x/Narrow-IXC-40.rar