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tonyeh
04-02-10, 09:42 AM
Hi,

Can anyony help me? I am trying to change the colour of the sea using the mini tweaker program.

This maybe a stupid question, but which properties do I need to change to alter the underwater colours?

I've loaded the EnvColors_Atl_dat.txt into the mini tweaker. So, I guess that UnderWaterUpColor, UnderWaterUpMix, UnderWaterDownColor, UnderWaterDownMix all need to be changed. But what else?

Also, and this may also be a stupid question, but what do these terms actually mean?

Optimus Prime
04-02-10, 12:52 PM
Hi,

Can anyony help me? I am trying to change the colour of the sea using the mini tweaker program.

This maybe a stupid question, but which properties do I need to change to alter the underwater colours?

I've loaded the EnvColors_Atl_dat.txt into the mini tweaker. So, I guess that UnderWaterUpColor, UnderWaterUpMix, UnderWaterDownColor, UnderWaterDownMix all need to be changed. But what else?

Also, and this may also be a stupid question, but what do these terms actually mean?

In fact, is the scene.dat file. My taste is like yours, and I tweak myself this file.
You need the S3D (Silent Editor) program, freeware from skwas. He did it for tweaking SH3. You can find that here:
skwas@skwas.net
and you need to go to No 8 EnvData, click there, go to No 9 EnvData open the Underwater and tweak the Zmax to the 32.
After, you should go to No 13 EnvSim, clik there, go to No 14 and open the
FogDistances, 4 of them, and change the
UnderwaterObjectsRelativeZMax to 0,032 (4 times)
In the No 9 you can change (I do that) the Underwater fog color for something more bright.

adariusbelly
05-12-10, 05:14 AM
GE's underwater view has always been the current blue colored feature since it is not based on photography; it is modeled using sonar.