View Full Version : [REL] Nauticalwolf's Interior - Combo Mod
Nauticalwolf
03-31-10, 03:39 PM
G'day all,
The list of great mods just keeps getting longer every day :yeah:.
I've done a quick combo to get a reasonable interior together quickly and easily. Many many thanks to the great modders who's work and/or ideas I've combined.
Release :D
Happy snaps:
http://i947.photobucket.com/albums/ad318/Nauticalwolf/SH5/ControlRoom1.jpg
http://i947.photobucket.com/albums/ad318/Nauticalwolf/SH5/ControlRoom2.jpg
http://i947.photobucket.com/albums/ad318/Nauticalwolf/SH5/TorpedoRoom1.jpg
http://i947.photobucket.com/albums/ad318/Nauticalwolf/SH5/TorpedoRoom2a.jpg
http://i947.photobucket.com/albums/ad318/Nauticalwolf/SH5/SoundStation.jpg
http://i947.photobucket.com/albums/ad318/Nauticalwolf/SH5/Floor.jpg
http://i947.photobucket.com/albums/ad318/Nauticalwolf/Books1-1.jpg
http://i947.photobucket.com/albums/ad318/Nauticalwolf/SH5/TorpedoRoom2-1.jpg
http://i947.photobucket.com/albums/ad318/Nauticalwolf/SH5/CaptsBunk.jpg
Texture and Sound combo mod that makes the sub interior a little better
Credit/thanks:
Ailantd - AilWhiteInterior, his idea for white interior but I re-worked the vanilla textures a little differently and adjusted internal lighting
Heretic - MightyFine Less Annoying Footstep Sounds for SH5 - his idea, same FootstepWood files.
etheberge - No Damn Bubbles, No Damn Halo Mod - his idea, made my own adjustments
Reboot - Reboot's Hot Soup for Silent Hunter 5, Reboot's Water Drips 1.0 , (Not using drips in control room)
LucaGaeta - Interior working dials (for SH5), does not use decks awash
Capthelms - Capthelms SH5 Audio Mod, some of his interior sounds, other sounds come from other sub sims, SH3, SH4 etc
naights - Simple Texture mod (books, photos..), reworked his book textures no longer reads German Army - now reads Kreigsmarine
Issues: If you want to use all of Capthelms SH5 Audio Mod just load Capthelms Mod after this, in JSGME
This is a combo mod many thanks to the great modders out there :salute::yeah:.
download link: http://www.filefront.com/15987937/Nauticalwolf%27s%20Interior%20Mod%20V1.0.7z
Enjoy :D
ShadowWolf Kell
04-01-10, 05:34 AM
This is a nice idea and one I've been waiting for. Less mod soup is better! :D
Will this interfere with any crew alteration mods?
Nauticalwolf
04-01-10, 07:56 AM
G'ady ShadowWolf Kell,
It certainly won't :)
I stayed away from the crew with this combo.
Cheers
java`s revenge
04-01-10, 08:13 AM
Thanks for the combo, i will use it :yeah::woot:
Cap.Palla
04-01-10, 08:23 AM
G'day all,
The list of great mods just keeps getting longer every day :yeah:.
I've done a quick combo to get a reasonable interior together quickly and easily. Many many thanks to the great modders who's work and/or ideas I've combined.
Release :D
Happy snaps:
http://i947.photobucket.com/albums/ad318/Nauticalwolf/SH5/TorpedoRoom2a.jpg
I was wondering why i can't see the two upper torpedoes...even if i have full load of torp,i always see the only 2 on the floor :down:
It is possible to have a mod for that??
anyway, great mod! Thx!
ShadowWolf Kell
04-01-10, 02:12 PM
G'ady ShadowWolf Kell,
It certainly won't :)
I stayed away from the crew with this combo.
Cheers
Ah okay cool! I'll add this to my list of mods.
I'm really looking forward to being able to prune them down at some point.
Nauticalwolf
04-02-10, 02:23 AM
Cap.Palla,
The spare torpedos are under the floor :DL, See top righthand corner:
http://i947.photobucket.com/albums/ad318/Nauticalwolf/SH5/sparetorps.jpg
ShadowWolf Kell,
I've actually got a bit of a combo mod for crew textures, uses a little of pascal's, Conus's and my own work. I think everybody has there own idea for what they want their crew to look like.
http://i947.photobucket.com/albums/ad318/Nauticalwolf/crew.jpg
SH5 is evolving :D. slowly :cry:
(I wish I could get into some serious 3d work :wah: why did they change to granny)
lucagaeta
04-02-10, 06:56 AM
thanks good job :up:
Regards,
Luca
SteelViking
04-03-10, 05:19 PM
I really appreciate this mod....it definitely made my mod soup a bit more manageable. Though you may want to look into the drip in the conning tower, it seems as though it is coming from thin air. Anyway, thanks.
Cap.Palla
04-03-10, 08:02 PM
Cap.Palla,
The spare torpedos are under the floor :DL, See top righthand corner:
http://i947.photobucket.com/albums/ad318/Nauticalwolf/SH5/sparetorps.jpg
granny)
I mean...i've never seen the upper torpedo (the one in the right of this pic) i only see the 2 torps on the floor. Maybe a conflict between mods? :-?
I mean...i've never seen the upper torpedo (the one in the right of this pic) i only see the 2 torps on the floor. Maybe a conflict between mods? :-?
I believe you will only see it while they are loading that particular tube.
kylania
04-03-10, 08:30 PM
I mean...i've never seen the upper torpedo (the one in the right of this pic) i only see the 2 torps on the floor. Maybe a conflict between mods? :-?
Shoot a torpedo, then run to the forward torpedo room. You'll watch as they do the whole reloading process from hooking the fish up to the hoist, raising it to that level, rubbing it down with grease, then sliding it into the tube. It's pretty cool to see.
Cap.Palla
04-04-10, 07:31 AM
Shoot a torpedo, then run to the forward torpedo room. You'll watch as they do the whole reloading process from hooking the fish up to the hoist, raising it to that level, rubbing it down with grease, then sliding it into the tube. It's pretty cool to see.
Woooaaa! That's really cool! usually when fire torpedo i'm in the control room but i will have a look :rock: Thanks for answer!
rsvette12
04-04-10, 09:35 PM
Nice mod, thank you. :up::up:
Rich
I have this mod in use, but i didn't hear engine sounds (motor_Diesel_LOOP.wav) inside the sub.
I checked that .wav file and it seems to be quite long sample. Maybe thats why it doesnt play or am i the only one who doesn't hear it?
Would be nice to hear it in game though. It's a great engine sound.
daftspore
04-05-10, 01:22 PM
does this work with might fine crew mod? Bit confused by the comments above.
Thanks in advance.
I am running both and they appear to work together.
Nauticalwolf
04-09-10, 02:52 PM
G'day daftspore,
This mod doesn't touch anything to do with the crew and will work fine with the mighty fine crew mod
Cheers,
McHub532
04-09-10, 05:34 PM
Spectacular!
I use most of these mods already. Your improvements of the sub are great as well.
I'm downloading this right now. I can cut out 4-5 individual mods this way AND get your cool improvements also!
Thanks.
McHub532
04-09-10, 06:47 PM
Wow !
I don't know what did it but... all of a sudden the game is running smooth and fluid and doesn't get all lagged down in play.
I removed all the mods that this mod also includes and then installed this mod. I have several other mods going right now but removed those that this mod encompassed.
Suddenly the game is super fast/smooth.
Not to mention all the amazing improvements in graphics and details. This was the best mod I've installed yet. It made the game playable (removed that horrid snail crawling mouse movement lag).
My guess is that one of those mods was tweaking my system something fierce and this one has the same fixes/adjustments but without whatever problem the individual(s) mod was causing with me.
Edit: Or....
I don't have the Captham's Sound Mod active now. Maybe it's just too much for my processor to keep up with. Regardless; I worry about ever changing anything now.. it's running so fast/smooth. :)
TheBeast
04-28-10, 03:47 PM
Love this Combo MOD:salute:
In the movies, the Cook is alway the special trained badass X-Black Ops type. Steven Seagul, The Rock(The Runaway), Hunt for Red October, blah blah blah.:har:
The Cook should be wearing a Helmet, H-Harness with several knifes stapped to it, hinting he can do more then cut carrot's with knifes. Black Leather pants, Combat boots, slightly soiled white apron and towel over his shoulder.:03:
Any chane of this happening?:06:
Maybe someone can even make Campaign Black-Op missions(not required for Campaign) to gather spcial cooking herbs and food stuffs.:rotfl2::har:
Gather Lobster off coast of Florida, Crab off coast of Maine etc. Things to complete when told to Patrol Area of your Choice.
-TheBeast
TheDarkWraith
04-28-10, 04:05 PM
excellent work :yeah:
TheBeast
04-28-10, 06:52 PM
I have this mod in use, but i didn't hear engine sounds (motor_Diesel_LOOP.wav) inside the sub.
I checked that .wav file and it seems to be quite long sample. Maybe thats why it doesnt play or am i the only one who doesn't hear it?
Would be nice to hear it in game though. It's a great engine sound.
Isn't the time limit for sound samples like 15 seconds or less?:06: If you pass the 15 sec mark sounds get stuck in loop or don't play at all...
I know that several sounds had stopped working. I removed some of the questionable sound samples added by a few MODs and now all my sounds are working again.
ingsoc84
05-12-10, 02:15 AM
Can I get a little help please how to intall this mod with the jgsme? I know how to use it, quesiton, do I copy the entire folder "NauticalWolfs Interior mod v." to my mod folder in sh5, OR do I just copy the "data" file, thanks,
P.S. I think I figured it out ;) But just want to confirm.
Nauticalwolf
05-14-10, 06:48 PM
G'day ingsoc84,
You need to copy the entire folder - Nauticalwolf's interior etc
Cheers
silesian
09-26-11, 02:05 PM
Link is dead. Can I ask for reupload ?
vitovt13
09-26-11, 04:32 PM
Link is dead. Can I ask for reupload ?
http://www.gamefront.com/files/20834562/Nauticalwolf%27s+Interior+Mod+V1.0.7z
Best regards:Kaleun_Cheers:
sidslotm
09-27-11, 11:06 AM
http://img846.imageshack.us/img846/2107/formerit.jpg
silesian
09-27-11, 02:38 PM
Thanks for your help Vitovt13.
TopcatWA
09-29-11, 05:10 PM
Great mod. Thanks for the effort.:yeah:
DragonMoney
02-03-12, 01:25 AM
I must say this is probably the best and most realistic interior mod. You have done a magnificent job Nauticalwolf! Keep up the good work! Love those nice posters you added too!:rock:
ADMIRALTIA
04-10-12, 11:23 PM
Pls fix the link it says that file is not found
i think this is the best interior mod ever made, so much realistic
not sure about this one being the 'best interior mod ever', but indeed, though lesser atmospheric, it is probably more realistic than the various 'dark interior' mods :up:
Were there any conflicts with Steel Vikings Interior mod?
And could someone please re-upload it again.
Torpedo
03-05-14, 04:22 AM
Pls fix the link it says that file is not found
Torpedo
vitovt13
03-10-14, 12:44 AM
https://www.mediafire.com/?bzxd5fm0py6y2vr
Kremmen
03-10-14, 06:29 PM
Cheers for the link Vito,got it now.I too was getting the 'file not found' error :salute:
Thanks Vito, I got it too. :salute:
Torpedo
03-11-14, 03:55 AM
Thanks vitov13!!!
Torpedo
No conflicts with Steel Vikings mod.
I like it. The black and white effect is good, but I do miss the red lighting effects SV had. Now if SV and Nauticalwolf were to collaborate a bit it would be one great mod for the effects the two combined would have.
scissors
03-24-14, 04:32 PM
The white floors are the best .. seems to work with SV and with Silent michaels interiors .. . If you swap the orders up you get different posters on the walls ..
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