View Full Version : The scoop on scopes: emtguf & Arclight
Michal788
03-29-10, 06:24 AM
http://www.subsim.com/radioroom/showthread.php?t=166329
From emtguf
http://www.subsim.com/radioroom/showthread.php?t=165408
From Arclight
Michal788
03-29-10, 07:20 AM
i like them both :)
But which one is installing on your computer?:03:
Arclight
03-29-10, 07:31 AM
No no, no "competitions" please. That's not exactly in the spirit of things. :-?
Use what you want, whatever you prefer.
Besides, mine's not finished yet. :O:
Heretic
03-29-10, 07:45 AM
Both. I've always preferred two scoops.
Michal788
03-29-10, 07:53 AM
No no, no "competitions" please. That's not exactly in the spirit of things. :-?
Use what you want, whatever you prefer.
Besides, mine's not finished yet. :O:
There can only one the best!
:rock:Go Arclight!
U-Bones
03-29-10, 07:58 AM
Not voting, I have used, and appreciate, both.
Choice is good and polls are mostly useless.
wamphyri
03-29-10, 08:01 AM
scope and scoop are not the same word..
*an internal struggle in sues*
Silence grammar nazi .. you won't infect this forum with your madness..
[cackling madly] You can't stop me .. the grammar must be preserved ..
Dear god what Have I created ... NNNOOOOOOOOOO!!!
Michal788
03-29-10, 08:05 AM
scope and scoop are not the same word..
*an internal struggle in sues*
Silence grammar nazi .. you won't infect this forum with your madness..
[cackling madly] You can't stop me .. the grammar must be preserved ..
Dear god what Have I created ... NNNOOOOOOOOOO!!!
I fix it . Thanks
Arclight
03-29-10, 08:06 AM
There can only one the best!
:rock:Go Arclight!
No good can come of it, will only serve to create a division, at best. :nope:
charognard
03-29-10, 08:33 AM
i have play several hours with Arclight optique, know i m playing with the emtguf one, well we have 2 excellent mod and moders, just play with the one you prefer !!!
The General
03-29-10, 08:46 AM
Didn't The Beach Boys do a song about a Little Deuce Coupe, meaning their Ford Hotrod? Tom Cruise sings it to Dakota Fanning in Spielberg's remake of War of the Worlds. Impressive that I know this when I'm only 34 and live in the UK isn't it? :D
Onkel Neal
03-29-10, 08:52 AM
Hi Michal788, I closed your poll at the request of the modders. No hard feelings, I think you have a legit question but it can be better served by discussion than voting. :salute:
Michal788
03-29-10, 09:20 AM
Hi Michal788, I closed your poll at the request of the modders. No hard feelings, I think you have a legit question but it can be better served by discussion than voting. :salute:
Ok i understand it.
We both are making our mods for one reason, the love of the game.
I would still work on mine even if there were 200 people making the same mod.
Like Arc said this isnt a competition, use whichever one you like or use both.
In the end it really doesnt matter.
I made mine originally because I wanted to do it for personal reasons. Then after playing with it for awhile decided to release it out, and have been building off of it ever since.
Multiple choices are never a bad thing.... :)
Michal788
03-29-10, 09:51 AM
Emtguf maybe you can work together or learn from each other.
The colour filter is a nice thing that you add.
The scope of Arclight has it too.
TheDarkWraith
03-29-10, 10:08 AM
Multiple choices are never a bad thing.... :)
I love options :D
Emtguf maybe you can work together or learn from each other.
The colour filter is a nice thing that you add.
The scope of Arclight has it too.
We are both using the same source material (Hitmans PDF)
so you will see more similarities than not.
The only real difference you will see will be the different takes at the artwork that shows our individual ideas on how it would look in the real world.
Unfortunatly neither of us ever looked through one of these scopes in a real world environment so there is quite a bit of artistic license taken, being based on best guesses.
Bilge_Rat
03-29-10, 11:48 AM
they are both good.
I personally use and prefer Arclight's because it keeps the stock SH5 periscope station.
I would actually like to know which one works better with Dark Wraiths UI changes on a 2560x1600 (16:10) monitor.
Both scope mods look great!
TheDarkWraith
03-29-10, 01:06 PM
I would actually like to know which one works better with Dark Wraiths UI changes on a 2560x1600 (16:10) monitor.
Both scope mods look great!
the only one who asked me to support theirs is emtguf.
I would like to see mods to add things, not change it. So far, almost all mods rush to change the visual part and UI. Not sure why as the only thing is really broken and badly need to be fixed, is the AI and script :( I would love to have a new attack periscope with bigger magnification rate, but no change at all on visuals and how it looks overall. Hope you guys will make such a mod someday.
I would like to see mods to add things, not change it. So far, almost all mods rush to change the visual part and UI. Not sure why as the only thing is really broken and badly need to be fixed, is the AI and script :( I would love to have a new attack periscope with bigger magnification rate, but no change at all on visuals and how it looks overall. Hope you guys will make such a mod someday.
The stock magnification rate has been altered in both mods to reflect historically accurate zoom rates. Both are higher than stock.
The stock recticules in the scopes are not accurate when attempting to determine distance, both mods have calibrated the optics to work correctly, and quite historically.
The Stadimeter right now is the most broken aspect of the game, and so far no one has figured out a way to make it work, so adding the new scopes allow you to accurately determine range without the need of a stadimeter.
I would actually like to know which one works better with Dark Wraiths UI changes on a 2560x1600 (16:10) monitor.
Both scope mods look great!
I have patches for different aspect ratios (4:3 5:4). However if memory serves me correctly (at work can't actually check right now) my base mod I believe works with 8:5 and 16:10 out of the box. will have to check later to be sure.
I have patches for different aspect ratios (4:3 5:4). However if memory serves me correctly (at work can't actually check right now) my base mod I believe works with 8:5 and 16:10 out of the box. will have to check later to be sure.
Great! Please post back here when you confirm if it isn't too much trouble.
I appreciate it!
Great! Please post back here when you confirm if it isn't too much trouble.
I appreciate it!
No trouble at all. Will test to see in a couple of hours. Man is it Friday yet this work week is already going too slowly...
mobucks
03-29-10, 04:00 PM
i like both but had probs on one of them with OldStyleUI so i had to uninstall.
TheDarkWraith
03-29-10, 04:09 PM
i like both but had probs on one of them with OldStyleUI so i had to uninstall.
Have you tried the 'buggy' one with the new version of the UIs? I added support for emtguf's so there should be no issue.
Great! Please post back here when you confirm if it isn't too much trouble.
I appreciate it!
Ok it didnt support 16:9 but I made a patch for it and can be found here
16:9 aspect ratio Patch for my optic rework. (http://www.subsim.com/radioroom/downloads.php?do=file&id=1692)
Arclight
03-29-10, 10:23 PM
the only one who asked me to support theirs is emtguf.
Got a compatible version as well. I kinda send you a PM about it, remember? :roll:
All aspect ratios supported (that I could test for) with the patch pack.
16:9
25:16
5:3
5:4
85:48
8:5
4:3 by default
TheDarkWraith
03-29-10, 11:25 PM
Got a compatible version as well. I kinda send you a PM about it, remember? :roll:
All aspect ratios supported (that I could test for) with the patch pack.
16:9
25:16
5:3
5:4
85:48
8:5
4:3 by default
sorry, I guess I forgot. Could you resend what you sent me so I can incorporate?
Arclight
03-29-10, 11:31 PM
I think your overworked, time for a break. :lol: ;)
From what I send you:
"But nevermind; didn't realize your mod already splits att. from obs. scope. I'll rename my file for the obs. scope to what Emtguf is using and it should be fixed."
In short, I removed the "page obs periscope.ini" from the package and renamed my obs.scope file to "Periscope_Mask_1024_SH5_OBS.dds", same as what Emtguf is using. Should be compatible.
TheDarkWraith
03-29-10, 11:53 PM
I think your overworked, time for a break. :lol: ;)
From what I send you:
In short, I removed the "page obs periscope.ini" from the package and renamed my obs.scope file to "Periscope_Mask_1024_SH5_OBS.dds", same as what Emtguf is using. Should be compatible.
yeppers, should be no problem then.
Overworked? nah, I'm chasing down a nasty bug that someone reported....it's a good one :o It's definitely my error but I can't find it :damn:
Arclight
03-30-10, 12:11 AM
Oh yeah, those are the best. :lol: :shifty:
One minute AI works fine, then you make a change and all units have their AI broken. You revert the change, still broken. Comment out half your code, still broken... :damn:
No trouble at all. Will test to see in a couple of hours. Man is it Friday yet this work week is already going too slowly...
Tell me about it. I got yelled at work today for something I forgot to do a month ago regarding something I was not supposed to do. Figure that one out! :yeah:
Thanks for the update after your post and the patch!
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