View Full Version : Do we really need a Silent Hunter 6?
I have written about it before in other related thread
I'm dreaming of wining the big jackpot and the day I should be so lucky, I would take contact to game developer like Ubisoft. I would sit together with the top leaders and those who have huge knowledge in creating games.
I would then explain to them what my idea is- Going to use some of my friends here throughout the development, just so the game is almost perfect when it's finished
Then I would give it free to my subsim friend or to Neal as a gift bonus to those who contribute.
Nothing but a dream.
Markus
^ I hope your dream will come true and you one day will have enough money to pursue this dream, however....
This is not my dream of a futuristic sub-based game
First a little prolog around the sub games there have been developed until now-
Most of them have been based on WWII and in the Atlantic and some around the Pacific.
I wish to create a sub-based game where the player can choose
Time: from the time where the very first sub was invented, to the most modern sub there is today
Country: from the fist time a country used a sub for the fist time in a war
Area of playing:
Here the player choose time period-WWII-Japan and a sub from Japan. Thereafter he or she choose area of operation. The game will give the player a first choice-in this case, the Pacific, the play can though choose another area.
Or the player choose-WWI, England and some of the English sub that was available in that time period
So there you have my dream.
I'm even thinking of making a cheat mode, where the player can put a modern sub in WWII or similar or use and old VII sub in a modern warfare.
Edit:
I forgot something important
When the player has made his or her choice of time, country and sub, the player can then choose some historical mission and some not so historical correct(but still in this period of time)mission or the player can choose a campaign. * or a mission of own creation
* I'm also thinking of making a "Mission Editor"
End of Editing
Markus
SHIII is in fact the best subsim i ever played, in terms of imersion is better than any of the ones that followed.
But ... we need SHVI ... first world war scenario, or a better and realistic version of SHIII in the same WWII scenario. VR should be added for imersion. In fact VR would be awsome for this kind of simulator.
Do we realy need a SH6...
Good question!
Answer: Defenetly.
ANd it can be exactly like SH3 (the king of seas) with better graphics of course and with a little new things...
Did you ever thought guys of a Silent Hunter tittle that works with the HTC Vive VR kit.
I mean Silent Hunter and the VR gears of HTC Vive could be a perfect fit.
HTC Vive offers a virtual reality experience with room scale recognition... wich mean walking in front of sensor that locates you in a limited area of your place and reproduce the action in game...
Not very usefull for a open island for a 3d shooters, but for the small living area of a WWII Sub its perfect.
Imagine having to make the move and motions to lift up and down and turn the periscope...
"Physicly" manipulate hand wheels of all kind to avoid a flood... I mean reparing a pump or reloading a torpido can be kind off a mini game in a VR environnment...
I just hope that one day, a game programmer will connect the dots and see the real potential in combining Sub Simualation and Virtual Reality as the HTC Vive offer.
Aktungbby
01-24-17, 06:39 PM
Chakal!:Kaleun_Salute: After a decade long silent run!
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