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View Full Version : Open NSS_Uboat7a.cam crashes GoblinEditor?


Kptlt.Mahs
03-18-10, 02:33 PM
Hello,

has everyone else the problem, that open a submarin cam file crashes the GoblinEditor? Even if I open it with the corresponding GR2 files parallel.

Further, selecting a cam dropdown field in libraries/cameras.cam doesnt work, too. The dropdown field doesnt come correct up.

BTW, is the avatar cam a special cam?

I activated the view unit keys but I have problems to switch back to the avatar then. If I enter captains bed and then switch to unit, i can switch back to avatar camera with ESC.

BR
Rob

lorka42
03-20-10, 10:05 AM
Is your game open while you're trying to do this?

Kptlt.Mahs
03-21-10, 08:39 PM
No, does it have to?

BTW, I just trying to figure out, where the "conning tower hatch not anymore openable" depth is set but I already spent houres and I didnt find it. :(

BR
Robert

wamphyri
03-21-10, 09:01 PM
I find the .cam's for all the submarines cause goblin to crash. And s3d doesn't display all sh5 stuff properly yet. There's always a hex editor

Captain von Keldunk
03-21-10, 10:36 PM
Hello,

has everyone else the problem, that open a submarin cam file crashes the GoblinEditor? Even if I open it with the corresponding GR2 files parallel.

Further, selecting a cam dropdown field in libraries/cameras.cam doesnt work, too. The dropdown field doesnt come correct up.

BTW, is the avatar cam a special cam?

I activated the view unit keys but I have problems to switch back to the avatar then. If I enter captains bed and then switch to unit, i can switch back to avatar camera with ESC.

BR
Rob
Hmm:hmmm: Do not "open" a cam file, but Merge it to gr2 file

Kptlt.Mahs
03-23-10, 09:18 PM
Opening it *.sim with *.gr2 files at the same time (select both with CTRL) works flawlessly.
You can also open the GR2 and merge the sim.

But both things doesnt work for submarine cam files.

BR
Rob