View Full Version : [TEC] eliminating map music
is there anyway to stop the music from changing in the middle of every song when you view the map?
I dont think removing the map 'tracks' from the music config file will do it as the game will call for it, it'll look, see nothing and just play silence or Crash.
To eliminate map music you simply need to edit the music.cfg file... no crashes, no silence...
data > sound > music > music.cfg
At the top of the file change [STATES] from 11 to 10 and erase the line for Navigation map. Renumber in order the last two items chronologically. Then, erase the entire Navigation Map tracks section that lists the title and the two tracks it will play.
once thats done the music will not be interrupted while switching to map.
as an example ive included my music config file. DONT copy mine cause my tracks wont match yours, just use it for reference.
[GENERAL]
CertainityTime=1
MinDuration=20
FadeTime=2
[STATES]
States=10
State1=BEGIN
State2=NORMAL
State3=BATTLE
State4=TENSION
State5=HIGH TENSION
State6=VICTORY
State7=DEFEAT
State8=JOY
State9=IN BASE
State10=UNDER DEPTH CHARGES
[BEGIN]
Tracks=14
Track1=BEGIN 1.ogg
Track2=BEGIN 2.ogg
Track3=BEGIN 3.ogg
Track4=BEGIN 4.ogg
Track5=BEGIN 5.ogg
Track6=BEGIN 1 R.ogg
Track7=BEGIN 2 R.ogg
Track8=BEGIN 3 R.ogg
Track9=BEGIN 3 R2.ogg
Track10=BEGIN 4 R.ogg
Track11=BEGIN 5 R.ogg
Track12=Intro_21.ogg
Track13=Intro_22.ogg
Track14=Intro_23.ogg
[NORMAL]
Tracks=23
Track1=STALKER 1.ogg
Track2=STALKER 2.ogg
Track3=STALKER 3.ogg
Track4=STALKER 4.ogg
Track5=STALKER 5.ogg
Track6=STALKER 1 R.ogg
Track7=STALKER 2 R.ogg
Track8=STALKER 3 R.ogg
Track9=STALKER 5 R.ogg
Track10=STALKER_21.ogg
Track11=STALKER_22.ogg
Track12=STALKER_23.ogg
Track13=STALKER_24.ogg
Track14=STALKER_25.ogg
Track15=STALKER_26.ogg
Track16=STALKER_27.ogg
Track17=STALKER_28.ogg
Track18=STALKER_29.ogg
Track19=STALKER_30.ogg
Track20=STALKER_31.ogg
Track21=STALKER_32.ogg
Track22=STALKER_33.ogg
Track23=STALKER_34.ogg
[BATTLE]
Tracks=23
Track1=BATTLE 1.ogg
Track2=BATTLE 2.ogg
Track3=BATTLE 3.ogg
Track4=BATTLE 4.ogg
Track5=BATTLE 5.ogg
Track6=BATTLE 6.ogg
Track7=BATTLE 1 R.ogg
Track8=BATTLE 2 R.ogg
Track9=BATTLE 3 R.ogg
Track10=BATTLE 4 R.ogg
Track11=BATTLE 5 R.ogg
Track12=BATTLE 6 R.ogg
Track13=BATTLE_41.ogg
Track14=BATTLE_42.ogg
Track15=BATTLE_43.ogg
Track16=BATTLE_44.ogg
Track17=BATTLE_45.ogg
Track18=BATTLE_46.ogg
Track19=BATTLE_47.ogg
Track20=BATTLE_48.ogg
Track21=BATTLE_49.ogg
Track22=BATTLE_50.ogg
Track23=BATTLE_51.ogg
[TENSION]
Tracks=12
Track1=TENSION 1.ogg
Track2=TENSION 2.ogg
Track3=TENSION 3.ogg
Track4=TENSION 4.ogg
Track5=TENSION 5.ogg
Track6=TENSION 1 R.ogg
Track7=TENSION 2 R.ogg
Track8=TENSION 3 R.ogg
Track9=TENSION 4 R.ogg
Track10=TENSION 5 R.ogg
Track11=TENSION_21.ogg
Track12=TENSION_22.ogg
[HIGH TENSION]
Tracks=10
Track1=HIGH TENSION 1.ogg
Track2=HIGH TENSION 2.ogg
Track3=HIGH TENSION 3.ogg
Track4=HIGH TENSION 4.ogg
Track5=HIGH TENSION 5.ogg
Track6=HIGH TENSION 2 R.ogg
Track7=HIGH TENSION 3 R.ogg
Track8=HIGH TENSION 3 R2.ogg
Track9=HIGH TENSION 5 R.ogg
Track10=HIGH_TENSION_21.ogg
[VICTORY]
Tracks=3
Track1=VICTORY 1.ogg
Track2=VICTORY 2.ogg
Track3=VICTORY 3.ogg
[DEFEAT]
Tracks=3
Track1=DEFEAT 1.ogg
Track2=DEFEAT 2.ogg
Track3=DEFEAT 3.ogg
[JOY]
Tracks=5
Track1=JOY 1.ogg
Track2=JOY 2.ogg
Track3=JOY 3.ogg
Track4=JOY 4.ogg
Track5=JOY 5.ogg
[IN BASE]
Tracks=2
Track1=MAIN THEME R.ogg
Track2=MENU R.ogg
[UNDER DEPTH CHARGES]
Tracks=2
Track1=HIGH TENSION 1 R.ogg
Track2=HIGH TENSION 4 R.ogg
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