Drifter
03-11-10, 09:43 AM
Crew Superpower Abilities Removed v1.0 for SH5 v1.1
http://img130.imageshack.us/img130/8898/nonamefl.jpg
http://img97.imageshack.us/img97/9701/noname2ia.jpg
http://img363.imageshack.us/img363/4513/noname3.jpg
This mod removes all crew special active and passive 'super powers' abilities, while leaving all other core functions intact, such as basic repairs, etc. Also adjusted is the crew morale. They will now do what the captain tells them.
I feel the rpg element was implemented poorly in SH5, making it too fantasy-like, so I decided to completely remove it. This mod may make game play harder, but hopefully more realistic at the same time.
No more of Olaf's magic soup. :arrgh!:
Download here: http://www.mediafire.com/?li53wnymoxu
http://img130.imageshack.us/img130/8898/nonamefl.jpg
http://img97.imageshack.us/img97/9701/noname2ia.jpg
http://img363.imageshack.us/img363/4513/noname3.jpg
This mod removes all crew special active and passive 'super powers' abilities, while leaving all other core functions intact, such as basic repairs, etc. Also adjusted is the crew morale. They will now do what the captain tells them.
I feel the rpg element was implemented poorly in SH5, making it too fantasy-like, so I decided to completely remove it. This mod may make game play harder, but hopefully more realistic at the same time.
No more of Olaf's magic soup. :arrgh!:
Download here: http://www.mediafire.com/?li53wnymoxu