View Full Version : Opening and saving 3d models
Ailantd
03-11-10, 02:06 AM
Hi, maby somebody knows...
Is there any way to open, modify and save 3d models of game as sub interiors/exteriors, characters or buildings ?
I would be interested in something like that.
kapitan_zur_see
03-11-10, 04:08 AM
Like I said somewhere else here, I've had a closer look to that goblin editor and i'm a bit startled as to what you can do with it!
As far as I found out, you can only tweak values for some controller parameters such as light illumination, controller for the rendering engine, etc. Basic stuffs, so to speak. Nowhere could I find anything to add waypoints for example, move them, add even existing 3d model into a scene (say Uboat interior for ex.), no apparent way to import 3d model and etc.
I'm afraid this goblin "editor" is more of a viewer than anything else :down: not that near to what S3D was for SH4 in its latest states.
As far as it would seem, I'm afraid we'll have to once again praise and wait for a talented programer like skvasjer to develop our own editor! :stare::damn:
Seeadler
03-11-10, 06:27 AM
Is there any way to open, modify and save 3d models of game as sub interiors/exteriors, characters or buildings ?
see Heretic's and my post here:
http://www.subsim.com/radioroom/showthread.php?t=162702&page=4
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