doomlordis
03-10-10, 05:37 AM
Hi,
As some of you may know having a single core CPU with SH5 creates some graphical issues.
The speed of your CPU doesnt really matter, certain effects in the game run very slowly , this doesnt effect the FPS which can be very high (70+) at the same time.
Explosions, splashes , muzzel flashes and propellor wakes are all hit hard.
I suspect that these effects are coded to run on a second core , evidence for this is that if you switch your dual core to single with affinity it reproduces the problem.
I have 'played' around with goblin but it became clear that i wont be fixing this anytime soon!
Could the effects be optimised to run on a single core?
I have looked into an upgrade for my PC but the only CPUs that are compatible are S1G3 AMD chips and they are thin on the ground at the moment.
Any help on this would be appreciated greatly and i would be willing to test for you , or if you have a dual you could use affinity to disable one core for testing.
As some of you may know having a single core CPU with SH5 creates some graphical issues.
The speed of your CPU doesnt really matter, certain effects in the game run very slowly , this doesnt effect the FPS which can be very high (70+) at the same time.
Explosions, splashes , muzzel flashes and propellor wakes are all hit hard.
I suspect that these effects are coded to run on a second core , evidence for this is that if you switch your dual core to single with affinity it reproduces the problem.
I have 'played' around with goblin but it became clear that i wont be fixing this anytime soon!
Could the effects be optimised to run on a single core?
I have looked into an upgrade for my PC but the only CPUs that are compatible are S1G3 AMD chips and they are thin on the ground at the moment.
Any help on this would be appreciated greatly and i would be willing to test for you , or if you have a dual you could use affinity to disable one core for testing.