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View Full Version : [TEC] What additional tools are needed?...


urfisch
03-04-10, 03:28 PM
3D - Granny Files (gr2)

- Granny Viewer
- 3DS Max to import and change gr files
- Import Plugin 3ds Max Plugin NWN2
- Plugin 3ds Max Plugin Expotron
- Converter gr2 to mesh converter

Blender doesnt seem to work with gr2 and also Milkshape is a problem. Alternative is to get the 3DS Max Trial for converting the gr files and change them in Blender. Havent tried this yet.

For Animation change:

Seems to be possible in 3DS Max, but dont know how yet...so PENDING...

2D

- dds Plugin for Photoshop

Seeadler
03-04-10, 05:59 PM
look here for GR2 tools
http://gr2decode.altervista.org/download.html

mad
03-08-10, 09:06 AM
Has anyone managed to export 3d models from .Gr2 and import them into 3dmax?
If so, could you please post what tools have you used.

In the past it was easy to work with .dat files via S3D which have option to export 3d models but this .Gr2 is a real pain ...
I guess that we need to extract those 3d models from .Gr2 first and then to import them into 3dsMax?

I'm looking forward to work on some of those 3d models.

urfisch
03-08-10, 09:18 AM
it should work with the tools posted...but havent tried this so far.

skwasjer
03-08-10, 09:38 AM
You can not export gr2 3d models to another format with the goblin editor, afaik. Look at Seeadlers

mad
03-08-10, 03:38 PM
I have tried NWN2 importer but it keeps poping "unexpected error" message.
If someone manage to import these 3d objects into max, let us know.