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View Full Version : "/" key opens torpedo tubes?


Kromus
03-04-10, 12:52 PM
Is this key really working? It seems like it does not for me, I`m using 1.02 CCIP`s keymod. Any idea what could be the problem? Also torpedoes stuck sometimes in tube (went only halfway out of tube and stucked)... got no idea whats going on...

Dowly
03-04-10, 01:19 PM
Nope, doesn't work for me either. Another simulator feature that seems to be taken out to make the game "easily approachable" for mainstream gamer. :shifty:

Can't say I've seen my torpedos getting stuck, tho. :hmmm:

SteamWake
03-04-10, 01:23 PM
It appears that the tube is opened instantly when the tube is selected. If you choose another tube you hear the announcement "Closing tube 1" :06:

I have been able to select a tube and fire instantly there does not seem to be a delay for the doors to open.

kylania
03-04-10, 01:25 PM
When I press it I get the "flooding tube whatever" message. Haven't looked to see if the model changes though.

Ragtag
03-04-10, 01:42 PM
It doesn't work correctly. You have to press it twice to open the tubedoors. When it says "flooding tube" it actually closes it.

Decoman
03-04-10, 02:04 PM
I hope the manual opening/closing of torpedo-tube-doors is a feature that will get fixed/implemented.

ddrgn
03-04-10, 02:32 PM
I already seen a commands somewhere for this. I am sure something can be done about that.

basti107
03-04-10, 02:36 PM
please- is it possible to disable the "target locked" display and the red triangle?

is there anything in the config file?

i play on 100% realism.

Charlie901
03-04-10, 03:00 PM
Okay I'm also very confused about the Torpedo Doors Open/Closing...

When I want to fire a Salvo of all 4 Torps and all 4 torp tubes are selected... I hit the "/" key and it only states: Opening, Flooding or Closing tube 1 only, and never refers to the other tubes???

How do you pre-open selected or all torp tubes???

Kromus
03-04-10, 03:39 PM
Thx for replies, I was worried it`s some corrupted install/mod problem :06:

Ziggy
03-04-10, 03:41 PM
How it was in vanilla SH4. Tubes opened when selected, closed when deselected.