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View Full Version : Patch 1 on the release day


Sanuck
02-28-10, 09:07 AM
Remember all you lucky people that are playing

Webster
02-28-10, 11:29 AM
i guess this was supposed to be a remider to check for a game patch before anyone starts getting too involved in whats wrong with the game

malkuth74
02-28-10, 11:30 AM
I would be under the impression that it would not be available if it exist until the very last minute on release day.

Usually that is how it works.

Ragtag
02-28-10, 11:31 AM
The game checks for patches automatically at start up. No need to put it on the checklist :)

Greentimbers
02-28-10, 11:33 AM
If there is a early patch, I hope it is included in the download I get from UBI on release day.

:DL

Sone7
02-28-10, 11:48 AM
The game checks for patches automatically at start up. No need to put it on the checklist :)
I'm not happy with that...:shifty:

Sanuck
02-28-10, 11:48 AM
i guess this was supposed to be a remider to check for a game patch before anyone starts getting too involved in whats wrong with the game

Yes Sorry Webster
screwed up my edit with cooking Sunday roast an all that

Thanks :salute:

malkuth74
02-28-10, 12:04 PM
I'm not happy with that...:shifty:

May I ask why?

oscar19681
02-28-10, 12:06 PM
May I ask why?

Yes i like to know as well.

FIREWALL
02-28-10, 12:17 PM
May I ask why?

Yes i like to know as well.


My guess is he likes the option to control what content is put in his computer.

Will this supposed patch and future updates go in without user control or be UBI controlled ?

That is the question. :yep:

jwilliams
02-28-10, 12:25 PM
My guess is he likes the option to control what content is put in his computer.

Will this supposed patch and future updates go in without user control or be UBI controlled ?

That is the question. :yep:

My guess is they will be auto patched (Ubi controlled) and if the new patch screws up the game then there is no chance to be able to roll the patch back to a previous patch. meaning that your game is unplayable until the next patch comes out.

Like ETW patch 1.3 did to me. killed my game til patch 1.4 came out (2 weeks later)

OrangeYoshi
02-28-10, 12:55 PM
Not only that, but you may have a career where you are out on patrol and the patch will kill said career. You should have the option to wait to upgrade until you are back at port.

bigboywooly
02-28-10, 01:07 PM
And as previously mentioned auto patching will kill any mod releases

cherbert
02-28-10, 01:23 PM
And as previously mentioned auto patching will kill any mod releases

If UBI's track record with previous releases is anything to go by don't expect more than 3 patches.

By the time the mod community are in full swing we will most likely be on our final patch.

Dutch
02-28-10, 01:24 PM
Yep the deeper you dig into this the worse and worse it looks.

Sone7
02-28-10, 02:38 PM
May I ask why?

My guess is they will be auto patched (Ubi controlled) and if the new patch screws up the game then there is no chance to be able to roll the patch back to a previous patch. meaning that your game is unplayable until the next patch comes out.

Not only that, but you may have a career where you are out on patrol and the patch will kill said career. You should have the option to wait to upgrade until you are back at port.

And as previously mentioned auto patching will kill any mod releases

You got it right. These are my reasons.

Mav87th
02-28-10, 02:58 PM
You could allso choose to view this from the possitive perspective - the game checks for updates when ever it starts up and informs you that a patch is now available and then asks if you wish to download this patch to your pc. Then after the download you get the ability to choose if you want to install or wait.......

Thus you get the patch ASAP and have controll, and can sail on the seven seas while it downloads.....

I guess the correct perception will be known when the first patch comes out. Untill then I will choose to not have a stomach in a knot and maintain a positive attitude towords life :arrgh!:

Don't worry Be happy :D

piri_reis
02-28-10, 03:12 PM
Thus you get the patch ASAP and have controll, and can sail on the seven seas while it downloads.....

But you know a patch can be fixing things while it breaks other things, and without very through testing this could go unnoticed to the devs. So the best way is to wait for a patch to be released and tested in the community then if it doesn't posses any game-breaking new bugs, install it.

So anything automatic, I approach with a suspicion in computer business :DL
You can just check subsim forums for news of a released patch and the testing afterwards.

Rockin Robbins
02-28-10, 03:18 PM
Ubi's psychosis in needing to control your computer is very troubling. They have extended reasonable defense against piracy to piracy of your computer. What they are doing should be a crime. At least it is a tort, of conversion of your property to their uses without your consent. It is nothing more or less than a homeless person squatting in an vacant house. They would be evicted when discovered and Ubi should be also.

Ubi's behavior makes Richard Nixon look well-adjusted!

Sone7
02-28-10, 05:41 PM
You could allso choose to view this from the possitive perspective - the game checks for updates when ever it starts up and informs you that a patch is now available and then asks if you wish to download this patch to your pc. Then after the download you get the ability to choose if you want to install or wait.......

Thus you get the patch ASAP and have controll, and can sail on the seven seas while it downloads.....

I guess the correct perception will be known when the first patch comes out. Untill then I will choose to not have a stomach in a knot and maintain a positive attitude towords life :arrgh!:

Don't worry Be happy :D
Yep, that would be better..
Although I suppose loading the game will require updating first, as one would say - synchronising.
That's what I'm afraid of. But it's still not as important as TDC ;D

Sailor Steve
02-28-10, 06:02 PM
But you know a patch can be fixing things while it breaks other things, and without very through testing this could go unnoticed to the devs. So the best way is to wait for a patch to be released and tested in the community then if it doesn't posses any game-breaking new bugs, install it.
I completely agree about the automatic part (as in NO, I want to do it myself), but we are the community. If all of us wait as you suggest, then it will never get tested.

theluckyone17
02-28-10, 06:12 PM
If Ubi was smart, they'd do a comparison of the files to be altered in a patch. Create a list of files changed in a patch. Look at those files, compare the currently installed files to the original files from the previous version. If anything's been changed, require permission before installing the patch.

Laffertytig
02-28-10, 06:29 PM
i assume people here have heard of a certain game called empite total war. that also has an online patching system but that certainly hasnt stopped a whole load of mods being created for that.

BIG Kahuna
02-28-10, 06:33 PM
Ubi's psychosis in needing to control your computer is very troubling. They have extended reasonable defense against piracy to piracy of your computer. What they are doing should be a crime. At least it is a tort, of conversion of your property to their uses without your consent. It is nothing more or less than a homeless person squatting in an vacant house. They would be evicted when discovered and Ubi should be also.

Ubi's behavior makes Richard Nixon look well-adjusted!

I agree Rock, this is an invasion of our privacy.

SteamWake
02-28-10, 06:36 PM
The game checks for patches automatically at start up. No need to put it on the checklist :)

Cripes I hope one can turn that off would drive the modders crazy ;)

Woops dident read page two... heh.. sorry carry on.

Webster
02-28-10, 06:50 PM
i could be wrong but im pretty sure dan said 100% that updates will be under your control and not done automatic

Laffertytig
02-28-10, 07:14 PM
this really is a non issue. its not as though SH5 is gonna be patched on a weekly basis. theres gonna maybe 3 or 4 patches in total (if that?), who really cares if they are automatically downloaded or not?

Webster
02-28-10, 07:33 PM
this really is a non issue. its not as though SH5 is gonna be patched on a weekly basis. theres gonna maybe 3 or 4 patches in total (if that?), who really cares if they are automatically downloaded or not?


only anyone who wishes to make or use mods for the game


only those few people :har:

Laffertytig
02-28-10, 07:37 PM
as i said in another thread, empire total war uses a similar online patching system and there are still lots of mods available.

even the devs said that the game is very moddable.

longam
02-28-10, 07:47 PM
I wouldn't suggest running any mods until patch 3 or 4 except maybe minor bug fix patches. Even if you manualy update SH5, your mods are not going to be compatible.

The online is going to be for save games anyway, and it's a good bet you'll have to be in port or start a new career after the patch anyway.

Heretic
02-28-10, 07:51 PM
Mods evolve with the patches. It's that way with every moddable game.

longam
02-28-10, 07:53 PM
Yes I know, but it takes time for them to be updated

Webster
02-28-10, 07:57 PM
as i said in another thread, empire total war uses a similar online patching system and there are still lots of mods available.

even the devs said that the game is very moddable.

yes but RFB and TMO took months of hard work to put together and years to develope to the point they are at and i think its safe to say no one would invest that much time and effort into a super mod that is rendered useless by an auto update feature.

you see the key is an auto update doesnt give you the option to disect and carefully examine the file changes to mod your large mods to be compatable together so it means you start all over from scratch or you blindly try to make changes until you discover all the conflicts, maybe.

Stormfly
02-28-10, 08:00 PM
yes but RFB and TMO took months of hard work to put together and years to develope to the point they are at and i think its safe to say no one would invest that much time and effort into a super mod that is rendered useless by an auto update feature.

you see the key is an auto update doesnt give you the option to disect and carefully examine the file changes to mod your large mods to be compatable together so it means you start all over from scratch or you blindly try to make changes until you discover all the conflicts, maybe.

especially auto updates shouldnt exclude detailed change logs...

DMB3428
02-28-10, 08:06 PM
one thing that needs patched is while playing a single mission somehow the difficulty goes to arcade mode by itself....hasnt happened everytime but it's annoying when in the heat of battle I aquire a new target only to see a triangle pop up :damn: Also Im not sure the raise and lower scopes is working correctly, while looking through the attack scope i notice the observation is raised up...tried lowering it but the controls were reversed? Went to external camera the controls then worked correctly....:o

Webster
02-28-10, 08:09 PM
especially auto updates shouldnt exclude detailed change logs...

but there is a big difference in telling you the changes a patch makes and the ability to open the file yourself and compare the patch files to your mods files. the exact files changed is often more important then just what effect the changes have made.

the very nature of an auto update system can negate the need to even tell you the changes it makes. in the present environment of how UBI has shown a lack of wanting to tell us anything i can see where they would just change stuff as needed and not tell us anything

ERPP8
02-28-10, 08:22 PM
I don't think that they'll give a patch that early.

Laffertytig
03-01-10, 05:19 AM
yes but RFB and TMO took months of hard work to put together and years to develope to the point they are at and i think its safe to say no one would invest that much time and effort into a super mod that is rendered useless by an auto update feature.

you see the key is an auto update doesnt give you the option to disect and carefully examine the file changes to mod your large mods to be compatable together so it means you start all over from scratch or you blindly try to make changes until you discover all the conflicts, maybe.

are you even bothereing to read my posts? go check the twcentre.net forums and see how many supermods' have been released for empire total war, a game which is updtaed through steam, and without any patch readme notes from what ive seen.

ive been following those mods you mentioned since they were first created so i know how patching can affect modding but modders will always find a way. and if the old modders dont fancy workking with SH5 im sure new ones will.:up:

Boris
03-01-10, 05:41 AM
And as previously mentioned auto patching will kill any mod releases


No it won't...
it will be slightly annoying if mods are overwritten and the game is broken, and then we'll have to reinstall. It's not like mods didn't have to be adjusted to new patches before.

ETW was a game that autopatched frequently but still had a thriving mod community. It did not kill modding.