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View Full Version : Key Mod ideas.


oscar19681
02-25-10, 05:46 PM
It seems that apart from other ships in port there doesnt seem to be any life and other u-boats in port. So what i would like to see is other u-boats and people in the other pens modded in.

Crew on deck when leaving and entering port doesnt seem to have made it in so this could be added and i think this shouldnt be so hard to be done since sh-5 is based upon sh-5 and we hade commandos and spys on deck when we had thye commando and spy delivery missions.

It seems the band in port hasnt made it in either as far as i can analyse so lets add those musical boys as well

Maybe a little harded to mod is the u-boat bars we had ion AOD and maybe even a whore house.

Cant think of anythink else at the moment so as soon as i think of anything else ill post.

I live it up to you to post anything esle. Anything you can think of please post! Dont hold back!

Nisgeis
02-25-10, 05:48 PM
There's a thread for this here:

http://www.subsim.com/radioroom/showthread.php?t=162050

:DL

CapnBlood
02-25-10, 06:05 PM
test

Decoman
02-27-10, 01:23 PM
How about adding ships/boats in the harbor area?

Those friendly ones wouldn't require a full modding perhaps. As they are merely apart of the background/environment.

kptn_kaiserhof
03-01-10, 12:35 PM
how about some new soup recepies

Decoman
03-01-10, 06:14 PM
Did SH3 or SH4 have really good "wind/storm" sounds?

I am thinking of wind blowing and howling. Maybe clothes flapping hard in the strong wind. Or metal wires giving of noise perhaps?