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View Full Version : RDF Antenna: functional or just eye candy?


vergol
02-03-10, 07:41 PM
GWX adds a neat-looking rotating DF antenna to the sub while surfaced. Curiosity led me to look up its historical function. Apparently it tracked the direction of enemy radio broadcasts, allowing the u-boat to get a good bearing on the source.

Seems to me like the ships' radio signals would be the first thing a u-boat looks for, even before radar echoes and propeller sounds.

Does this antenna actually work in-game? Or is it there just for aesthetic purposes?

Magic1111
02-04-10, 02:28 AM
Does this antenna actually work in-game? Or is it there just for aesthetic purposes?

Hello !

The rotating DF Antenna is only an eye-candy without any function in game ! In every Super-MOD !

Best regards,
Magic

Letum
02-04-10, 05:19 AM
It's not especially useful in real life either.

The allies used high frequency radio traffic which was, for the Germans,
difficult to get a bearing on. Even if they did get a bearing, you in fact
get two bearings 180 degrees apart. Then you have no idea how far
away the signal is. Is it a weak signal just over the horizon or a strong
signal 1000 miles away? The Germans had no way to tell.
Even worse is the way the aerial must be manually rotated (It did not
rotate constantly). Most radio messages would finish before you could
even try to get a bearing.

The allied HuffDuff system was much better. It could get a good bearing
on high frequency transmissions and it often provided range data. The
aerial did not need to be rotated by the operator, so even short
messages could be detected instantly.

vergol
02-04-10, 05:10 PM
Couldn't have asked for a for a better explanation. Thanks guys. :up: