Adriatico
01-26-10, 12:10 PM
We all remember good old "stealth meter" from SH3:
It was a nice tool, with a just right measure for soft-simulation players: that would give us rough warning on detectability, but still force the player to take a good look around and estimate the situation...:yep:
Such a mid-solution: "situation awereness" for a gameply, was the favorite one among majority of players...:smug:
The more I see new series of screens, the more I get feeling that we will have a poor choice: take an arcade (100% satelite-analytical) situation view OR be blind as dead fish!
:o or :dead:
It would be a really nice gameply-booster: to have something like stealth meter or simillar tool... for a soft-simulation players (majority of users) with a mid solution like the mentioned one.
Your opinion / predictions ?
It was a nice tool, with a just right measure for soft-simulation players: that would give us rough warning on detectability, but still force the player to take a good look around and estimate the situation...:yep:
Such a mid-solution: "situation awereness" for a gameply, was the favorite one among majority of players...:smug:
The more I see new series of screens, the more I get feeling that we will have a poor choice: take an arcade (100% satelite-analytical) situation view OR be blind as dead fish!
:o or :dead:
It would be a really nice gameply-booster: to have something like stealth meter or simillar tool... for a soft-simulation players (majority of users) with a mid solution like the mentioned one.
Your opinion / predictions ?