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View Full Version : [REL] WB's Mid-Patrol Radio Orders (SH3 Cmdr)


Wreford-Brown
01-12-10, 03:44 PM
First, thanks go to JScones and my beta testers (Sockeye, flakmonkey, Sailor Steve, irish1958 and Gaijin) without whom this mod would never have been tested, ironed out and released.

WB's Mid-Patrol Radio Orders mod will give you radio orders to go to a new patrol area during a patrol.

The mod consists of two parts:
1. Intro Messages adds randomised messages to the 'ticker-tape' that runs at the bottom of the main loading screen in SH3.
2. Patrol Orders gives a response to your Status Report from the messages screen and gives you orders to patrol to another grid. There are seven separate parts to the mod:
a. Africa - covers the African coast from Freetown to Gibraltar
b. America - covers the Amercian coast from the Caribbean to Grand Banks
c. Mediterranean
d. North Atlantic - from Norway to Gibraltar
e. North Atlantic (VII North) - Norway to Ireland
f. North Atlantic (VII South) - Ireland to Gibraltar
g. Type II - North Sea

There are two versions of this mod - the regular mod and the non-GWX one. Non-GWX is compatible with any mod/supermod except GWX.

Full details are in the Readme.

If you like this mod, how about donating just $1 to subsim? If 600 users give $1 apiece, it'll keep subsim afloat for another month...

Full Credits:
JScones - I'm starting to learn how powerful JScones' utilities are for SH3 and am even more impressed now that when I started. Thank you, Jaesen, for putting the time and effort into JSGME and SH3 Commander and sharing them with the community.
Sockeye, flakmonkey, Sailor Steve, irish1958 - Beta testers. Without their help and feedback this mod would never have been released.
youpi, urfisch - Translators for the French and German versions of this mod. Thanks, guys.

In memoriam:
The soldiers, sailors and airmen who fought, and fight, for our freedom. Lest we forget...
WB

Download GWX verison from subsim at: http://www.subsim.com/radioroom/downloads.php?do=file&id=1502
Non-GWX version at: http://www.subsim.com/radioroom/downloads.php?do=file&id=1503
or from my FF page.

Rasher
01-12-10, 05:33 PM
Lo mate

Just a quick one about the install of this great mod! You say install in SH3 Cmdr? How do I do this? I always whack mods into the mods folder and enable using JSGME. I know its probably another stupid question on my part but I thought i'd ask anyway :)

Rasher

Keep up the great work!

Tweety
01-12-10, 10:14 PM
Thanks Wreford-Brown,

I have been following along on this mod and from what I have read. It's looks to be another great mod you have out.:yeah:

I am downloading now.

Tweety

Wreford-Brown
01-13-10, 02:07 AM
You need to set up JSGME in SH3 Commander by downloading from: http://www.users.on.net/~jscones/software/products-jsgme.html

Once you have JSGME in SH3 Commander it will allow you to install other mods in there such as the SH3 Cmdr files for GWX, my Warning Orders mod and Sailor Steve's awesome Loading Screens mod.

Magic1111
01-13-10, 02:15 AM
Hello Wreford-Brown and all beta-testers !

Thank you very much for the great MOD ! Cool !!! :rock:

Best regards,
Magic:salute:

Rasher
01-13-10, 06:25 AM
You need to set up JSGME in SH3 Commander by downloading from: http://www.users.on.net/~jscones/software/products-jsgme.html

Once you have JSGME in SH3 Commander it will allow you to install other mods in there such as the SH3 Cmdr files for GWX, my Warning Orders mod and Sailor Steve's awesome Loading Screens mod.

Lo WB

Sorry Im totally missing the point here! I have JSGME set up seperately on my desktop. I simply put mods into the mods folder and enable them. I dont understand what you mean by setting up JSGME in SH3 Cmdr? Do i have to install JSGME in SH3 Cmdr? And if so how please? Idiots guide would be great cheers. :)

Rasher

Wreford-Brown
01-13-10, 06:46 AM
Rasher,

I'm away from my SH3 computer at the moment so am doing this off the top of my head - JScones will be here shortly to tell me off if I get it wrong!

Try this:
1. If you have a JSGME shortcut on you desktop, rename it to 'JSGME for GWX' or something similar.
2. Download the JSGME installer from: http://www.users.on.net/~jscones/sof...cts-jsgme.html
3. Run the installer
4. When you have to put in the destination, choose the SH3 Commander folder (e.g. C:/Program Files/SH3 Commander)
5. When it asks if you want a desktop icon, click yes
6. Rename this desktop icon 'JSGME for SH3 Commander' or something similar

You should now be able to drop your mods into the MODS folder inside the SH3 Commander folder and enable them.

Jaesen, can you confirm this works?

urfisch
01-13-10, 06:49 AM
does it give renown for the new orders?

Wreford-Brown
01-13-10, 06:56 AM
Full details are in the Readme.

:yeah:

JScones
01-13-10, 07:06 AM
Rasher,

I'm away from my SH3 computer at the moment so am doing this off the top of my head - JScones will be here shortly to tell me off if I get it wrong!

Try this:
1. If you have a JSGME shortcut on you desktop, rename it to 'JSGME for GWX' or something similar.
2. Download the JSGME installer from: http://www.users.on.net/~jscones/sof...cts-jsgme.html (http://www.users.on.net/%7Ejscones/sof...cts-jsgme.html)
3. Run the installer
4. When you have to put in the destination, choose the SH3 Commander folder (e.g. C:/Program Files/SH3 Commander)
5. When it asks if you want a desktop icon, click yes
6. Rename this desktop icon 'JSGME for SH3 Commander' or something similar

You should now be able to drop your mods into the MODS folder inside the SH3 Commander folder and enable them.

Jaesen, can you confirm this works?
Sounds good, for those that use separate installations of JSGME. For those who have opted for the single, central installation of JSGME, all they need do is create a new desktop shortcut, setting the "Start in" folder to the SH3Cmdr root folder (mods are still stored in the ...\SH3 Commander\MODS folder).

JScones
01-13-10, 07:10 AM
JScones - I'm starting to learn how powerful JScones' utilities are for SH3 and am even more impressed now that when I started. Thank you, Jaesen, for putting the time and effort into JSGME and SH3 Commander and sharing them with the community.
No probs, WB. :up: I'm just glad that others are now seeing the potential, and more importantly the power, that the features provide.

Tweety
01-13-10, 07:51 AM
Wow! I didn't know this.

Originally Posted by Wreford-Brown http://www.subsim.com/radioroom/smartdark/viewpost.gif (http://www.subsim.com/radioroom/showthread.php?p=1235553#post1235553)
Rasher,

I'm away from my SH3 computer at the moment so am doing this off the top of my head - JScones will be here shortly to tell me off if I get it wrong!

Try this:
1. If you have a JSGME shortcut on you desktop, rename it to 'JSGME for GWX' or something similar.
2. Download the JSGME installer from: http://www.users.on.net/~jscones/sof...cts-jsgme.html (http://www.users.on.net/%7Ejscones/sof...cts-jsgme.html)
3. Run the installer
4. When you have to put in the destination, choose the SH3 Commander folder (e.g. C:/Program Files/SH3 Commander)
5. When it asks if you want a desktop icon, click yes
6. Rename this desktop icon 'JSGME for SH3 Commander' or something similar

You should now be able to drop your mods into the MODS folder inside the SH3 Commander folder and enable them.

Jaesen, can you confirm this works?
Sounds good, for those that use separate installations of JSGME. For those who have opted for the single, central installation of JSGME, all they need do is create a new desktop shortcut, setting the "Start in" folder to the SH3Cmdr root folder (mods are still stored in the ...\SH3 Commander\MODS folder).

I always install JSGME into each seperate folder of SH3 I had. I will have to give this a try.

Thanks for sharing.

Tweety

irish1958
01-13-10, 10:07 AM
I currently have six mods in my SH3CMDR install, and the JSGME program works perfectly for them. The potential of SH3CMDR is almost without limit; but unfortunately, the computer concepts and the understanding of the mechanics needed to implement the programs are difficult for the (computer) novice to master.
I hope we will have a SH5CMDR to manipulate the SH5 files.

Kapitanleutnant
01-13-10, 10:42 AM
This looks great. Is it necessary to start a new career, or can I install this any time I'm in port?

Fubar2Niner
01-13-10, 10:51 AM
@WB

I'm currently in a IXC, my question is should I install all the Atlantic options ? Many thanks.

Best regards

Fubar2Niner

Wreford-Brown
01-13-10, 11:21 AM
This looks great. Is it necessary to start a new career, or can I install this any time I'm in port?

Any time you're in port.

@WB

I'm currently in a IXC, my question is should I install all the Atlantic options ? Many thanks.

Best regards

Fubar2Niner

That depends on where you're being ordered to patrol at the moment. If you are being ordered to patrol the North Atlantic I'd enable the 'North Atlantic' mod. If you're being ordered to patrol the African coast I'd enable 'Africa' etc. The golden rule is: Only enable one of the Patrol Orders mods

The locations of the new patrol grids are contained in the Readme (RTFR:up:). I'm currently patrolling the North American coast but have the 'North Atlantic' mod enabled as there are no Milch Cows yet. When I have finished patrolling my given grid, I'm ordered to patrol somewhere en route back to my base... the best of both worlds!

Fubar2Niner
01-13-10, 11:32 AM
That depends on where you're being ordered to patrol at the moment. If you are being ordered to patrol the North Atlantic I'd enable the 'North Atlantic' mod. If you're being ordered to patrol the African coast I'd enable 'Africa' etc. The golden rule is: Only enable one of the Patrol Orders mods

The locations of the new patrol grids are contained in the Readme (RTFR:up:). I'm currently patrolling the North American coast but have the 'North Atlantic' mod enabled as there are no Milch Cows yet. When I have finished patrolling my given grid, I'm ordered to patrol somewhere en route back to my base... the best of both worlds!

Thanks for the swift reply WB, Did RTFR but not closely enough :har: all is clear now shipmate :yeah:

Best regards.

Fubar2Niner

Kapitanleutnant
01-13-10, 04:56 PM
Am I right in thinking it's normal to get a conflict in JSGME pertaining to Randomised events.cfg when enabling the second part of Patrol orders mod?

Rasher
01-13-10, 06:52 PM
Thanks WB & JScones

I think I understand now :yeah:

Wreford-Brown
01-14-10, 03:46 AM
Am I right in thinking it's normal to get a conflict in JSGME pertaining to Randomised events.cfg when enabling the second part of Patrol orders mod?

Yes - this is normal and you can ignore it as long as it refers to one of my mods or the SH3 Cmdr files for GWX 3.0.

sergei
01-14-10, 04:28 PM
Looks real good WB.
Downloading now.

Wreford-Brown
01-24-10, 04:34 PM
There is now a update to the GWX version of this mod - v1.0

This version adds an additional 70 or so quotes to the main menu screen (English only at this time), supports changes being made when you load the game mid-patrol and is a single GWX version (I have incorporated the French and German changes into this mod).

piri_reis
01-24-10, 04:46 PM
Just wanted to say thanks WB, this sounds very interesting :up:

Wreford-Brown
01-24-10, 04:53 PM
Enjoy!

I'm just getting to grips with some of the possibilities that SH3 Commander opens up for modders like me who just play around with existing files.

Compatibility should no longer be an issue, and a mod that works with WAC will also work with NYGM, LSH and any other mod or supermod. The only exception is GWX which has its own SH3 Cmdr files, but it means every mod should have just two versions. No more weeks of adjusting mods to get them to fit in with the most popular supermods!

If only I'd worked this out a couple of years ago (or read JScones Readme properly!). I can hear JScones now - "RTFR, WB!"

Drakken
11-26-19, 02:18 AM
Sorry if I necro this thread... I just installed this mod (with JSGME in SH3Commander) + GWX + H.sie V1681.

August 1941, with a VIIC on patrol grid CG11, East of Portugal. So, I installed VII South on JSGME as it covers from Ireland to Gibraltar.

After about a week or so without spotting anything in my patrol grid I sent a Status Report... but I never received any secondary patrol grid. Is it normal? Can it happen that I will not receive any secondary grid?

I checked and everything seems to be installed fine (random message in intro + after my savefile is loaded).

Thanks!

Obltn Strand
11-26-19, 04:57 AM
You have to sink at least one ship and disable BDU messages with h.sie option's selector.

Drakken
11-26-19, 09:48 AM
You have to sink at least one ship and disable BDU messages with h.sie option's selector.

Oh? I thought that after a few days without any contact or sinking I could receive a secondary patrol grid.

I checked - BDU messages is checked under the h.sie option's selector. So that means it is set correctly?

hauangua
11-26-19, 11:14 AM
Oh? I thought that after a few days without any contact or sinking I could receive a secondary patrol grid.

I checked - BDU messages is checked under the h.sie option's selector. So that means it is set correctly?

Hi Drakken :salute:
@Obltn_Strand wrote to you :
"disable BDU messages with h.sie option's selector."

Drakken
11-26-19, 11:57 AM
Hi Drakken :salute:

@Obltn_Strand wrote to you :
"disable BDU messages with h.sie option's selector."


Yes, but the wording is confusing to me : Must the "Bdu Messages" box be checked or unchecked for it to work?

Thanks! :salute:

Obltn Strand
11-27-19, 05:05 AM
Yes, but the wording is confusing to me : Must the "Bdu Messages" box be checked or unchecked for it to work?

Thanks! :salute:

Unchecked.

Drakken
11-27-19, 08:06 PM
Done! Thank you so very much!! :yeah:

Drakken
12-13-19, 11:45 AM
Did a whole reinstall and now it seems to work : I tested by sending a contact report to BdU without sinking anything, and I received a reply to be more aggressive, in bold letters, and to report when sinking something. :up:

Thank you so much for your patience! :subsim: