comet61
12-31-09, 07:41 PM
Quote:
Originally Posted by Nissum http://www.subsim.com/radioroom/smartdark/viewpost.gif (http://www.subsim.com/radioroom/showthread.php?p=1194103#post1194103)
Ohoy Makman
I am reading your manual about the attack disc and testing it in the game on a second monitor at the same time. The attack disc in the game and the one in the manual doesnīt lool alike, there seem to be missing a rotor in the game that is in the manual (Rotor E). Is there some kind of update to the disc that I havenīt got?l
Example 2: Determine a targets angle on the bow knowing bearing and course
In point no. 2 you write " Turn the B disc until your true course (the 115° mark) is aligned with the 180° triangle mark on the A disc. " but i canīt seem to turn the B disc. No matter what I do it is only the D rotor that turns. What am I doing wrong. Sorry if I am being a total noob.:wah:
Don't worry Nissum,
you haven't 'miss' any version of attack disc.there are some (minor) differences between the disc of Olc gui and the disc in the pics of manual but it is better to be the way that you see in-game.
the middle ring (compass) is indented to be stable and is better to be that way showing always up the North.
now ,you don't have to turn the compass to match our course at 180 of bearing.the bearing ring (outer ring) is moving automatically as we changing our course.i represent the example 2 in the following pic. setted the sub's course to 115 .when sub finally is moving to 115 you will notice that the outer ring had automatically moved to show 115 at the compass of attack disc (see marks ''1'')
so ,you skip the step of the manual that telling you to turn the compass
next,you set the target's course (we know it for the example 2)
turn the inner ring to show you 150 at the compass of attack disc
another reason that is better the way this disc does things is exactly this: the course of target as represented on the attack disc is exactly how it will look if you have drawen target's course on navmap(at navmap always North is up,too)
(see mark ''2'' for all these)
next you place the bearing ,the example is telling us that the target is at bearing 65 port,which means that the bearing is 360-65=295.now grap the edge of the bearing pointer (the one with the black arrow pointing to the outer ring)and place the arrow to show the 295 on bearing ring
(see mark ''3'')
read the AOB (look at the pic where the aob is showing)
about the vorhalt 'missing': this part of attack disc was used to get the gyroangle.it is not included for two reasons.first ,the attack disc was too 'heavy' with all these divices and was confusing me,
and second (and more important) is that using the discs to find the gyro is not very simple procedure.it is better to do this on your navmap once you have determine the target's course
ps:the tools needs a lot of studing Nissum,don't expect to 'get' them with one glance.the capabilities of these tools are ...'infinite'. ''studing'' is .....your friend hereWell...I seem to be having these minor problems concerning MaGui (i.e. MEP) but this time a little more specific. The AOB wheel in the TDC panel seems to be off by 20°. The "A" disc (outer wheel) which turns with the course of the boat is off by 20°. If my true heading is actually 180° the wheel will say 160° or 55° it will read 35°. The above quotations explains about the wheel(s) and their many functions, and I see that their A wheel is pointing to where it should, or at least i think so. I can still use the tool for AOB and other course and bearing calculations, however, this 20° discrepancy is somewhat irk'ish. Granted, I don't really need it, just wondering what the heck???? Perhaps an edit to the files??
Originally Posted by Nissum http://www.subsim.com/radioroom/smartdark/viewpost.gif (http://www.subsim.com/radioroom/showthread.php?p=1194103#post1194103)
Ohoy Makman
I am reading your manual about the attack disc and testing it in the game on a second monitor at the same time. The attack disc in the game and the one in the manual doesnīt lool alike, there seem to be missing a rotor in the game that is in the manual (Rotor E). Is there some kind of update to the disc that I havenīt got?l
Example 2: Determine a targets angle on the bow knowing bearing and course
In point no. 2 you write " Turn the B disc until your true course (the 115° mark) is aligned with the 180° triangle mark on the A disc. " but i canīt seem to turn the B disc. No matter what I do it is only the D rotor that turns. What am I doing wrong. Sorry if I am being a total noob.:wah:
Don't worry Nissum,
you haven't 'miss' any version of attack disc.there are some (minor) differences between the disc of Olc gui and the disc in the pics of manual but it is better to be the way that you see in-game.
the middle ring (compass) is indented to be stable and is better to be that way showing always up the North.
now ,you don't have to turn the compass to match our course at 180 of bearing.the bearing ring (outer ring) is moving automatically as we changing our course.i represent the example 2 in the following pic. setted the sub's course to 115 .when sub finally is moving to 115 you will notice that the outer ring had automatically moved to show 115 at the compass of attack disc (see marks ''1'')
so ,you skip the step of the manual that telling you to turn the compass
next,you set the target's course (we know it for the example 2)
turn the inner ring to show you 150 at the compass of attack disc
another reason that is better the way this disc does things is exactly this: the course of target as represented on the attack disc is exactly how it will look if you have drawen target's course on navmap(at navmap always North is up,too)
(see mark ''2'' for all these)
next you place the bearing ,the example is telling us that the target is at bearing 65 port,which means that the bearing is 360-65=295.now grap the edge of the bearing pointer (the one with the black arrow pointing to the outer ring)and place the arrow to show the 295 on bearing ring
(see mark ''3'')
read the AOB (look at the pic where the aob is showing)
about the vorhalt 'missing': this part of attack disc was used to get the gyroangle.it is not included for two reasons.first ,the attack disc was too 'heavy' with all these divices and was confusing me,
and second (and more important) is that using the discs to find the gyro is not very simple procedure.it is better to do this on your navmap once you have determine the target's course
ps:the tools needs a lot of studing Nissum,don't expect to 'get' them with one glance.the capabilities of these tools are ...'infinite'. ''studing'' is .....your friend hereWell...I seem to be having these minor problems concerning MaGui (i.e. MEP) but this time a little more specific. The AOB wheel in the TDC panel seems to be off by 20°. The "A" disc (outer wheel) which turns with the course of the boat is off by 20°. If my true heading is actually 180° the wheel will say 160° or 55° it will read 35°. The above quotations explains about the wheel(s) and their many functions, and I see that their A wheel is pointing to where it should, or at least i think so. I can still use the tool for AOB and other course and bearing calculations, however, this 20° discrepancy is somewhat irk'ish. Granted, I don't really need it, just wondering what the heck???? Perhaps an edit to the files??