View Full Version : Super mods
T.Von Hogan
12-01-09, 11:45 AM
I've been playing TMO for the past several weeks after playing the game stock for the past year. I see some really nice eye candy in this mod, it has also made me quite proficient at crash diving to avoid the aircraft. Alot of the touches remind me of gwx from sh3 which i thought was a good thing.
Didn't like the Hogan's Alley setup since it makes it near impossible to put crew in the flak gun position without changing the games natural resolution.
The other thing that turned me off to this mod was the fact that i spent 5 weeks zigzagging from 20-150 miles off the coast of Japan going from Tokyo Bay to the Luzon straight up and down the coast, and allthough i was attacked by planes hundreds of times, i never once in that patrol saw another naval or merchant ship. Not even a fishing boat or junk was to be found.
One would think that after being attacked 6-7 times by planes thru the course of the day at least an escort or two would come see what the planes were making all the fuss about since i was 10-15 miles from the harbor entrance.
This may be Historically accurate but plain sucks from a gaming point of view. Any (Navel) game i can log 30 hours of real game play in and never see another ship is not the (Naval) game i want to play so its the recycle bin for TMO and The Fall of the Rising Sun will be the next mod checked out....hope they got ships in that 1 lol.
I've been playing TMO for the past several weeks after playing the game stock for the past year. I see some really nice eye candy in this mod, it has also made me quite proficient at crash diving to avoid the aircraft. Alot of the touches remind me of gwx from sh3 which i thought was a good thing.
Didn't like the Hogan's Alley setup since it makes it near impossible to put crew in the flak gun position without changing the games natural resolution.
The other thing that turned me off to this mod was the fact that i spent 5 weeks zigzagging from 20-150 miles off the coast of Japan going from Tokyo Bay to the Luzon straight up and down the coast, and allthough i was attacked by planes hundreds of times, i never once in that patrol saw another naval or merchant ship. Not even a fishing boat or junk was to be found.
One would think that after being attacked 6-7 times by planes thru the course of the day at least an escort or two would come see what the planes were making all the fuss about since i was 10-15 miles from the harbor entrance.
This may be Historically accurate but plain sucks from a gaming point of view. Any (Navel) game i can log 30 hours of real game play in and never see another ship is not the (Naval) game i want to play so its the recycle bin for TMO and The Fall of the Rising Sun will be the next mod checked out....hope they got ships in that 1 lol.
That is why there are other mods out there, something for everyone.
Happy Hunting!
Ducimus
12-01-09, 08:45 PM
Didn't like the Hogan's Alley setup since it makes it near impossible to put crew in the flak gun position without changing the games natural resolution.
Press the period/delete key on the numbered keypad to drop the HUD, this gets the dials out of the way to place crew. Press the same button again to bring HUD and dials back up. If this easy, 1 second work around didn't exist, i wouldn't have added Hogan's Alley for the very reason cited.
i spent 5 weeks zigzagging from 20-150 miles off the coast of Japan going from Tokyo Bay to the Luzon straight up and down the coast, and allthough i was attacked by planes hundreds of times, i never once in that patrol saw another naval or merchant ship. Not even a fishing boat or junk was to be found.
If you were using TMO sans RSRD, then what was the year of the war? If early war its possible theres a bug in one of the campaign layers or spawn rate set too low, if its later war, then thats a different story.
T.Von Hogan
12-02-09, 09:58 AM
Press the period/delete key on the numbered keypad to drop the HUD, this gets the dials out of the way to place crew. Press the same button again to bring HUD and dials back up. If this easy, 1 second work around didn't exist, i wouldn't have added Hogan's Alley for the very reason cited.
Thanks for the tip that will make it easier.
If you were using TMO sans RSRD, then what was the year of the war? If early war its possible theres a bug in one of the campaign layers or spawn rate set too low, if its later war, then thats a different story.
i only had 1 mod installed...TMO...1941/1942 it was the 1st mission. Arrived off coast of Japan 12/22/41 and was there till fuel reached bingo the end of january.
brandtryan
12-02-09, 08:35 PM
just started TMO tonight--first patrol off coast of Japan, Dec 28th--just sank my first merchant--now slinking away from three warships looking for me. Lots of aircraft though!
Ducimus
12-02-09, 08:40 PM
Aircraft will be most frequent at the beginning of the war. Toward the end, much less frequent, bordering to rare on occasions.
halcyonskys
12-05-09, 09:28 AM
i googled hogans alley wiki and found http://en.wikipedia.org/wiki/Hogan's_Alley
of course... but no mention of submarines or anything in this.. =/
maybe someone should set them straight? hehe
WitoldGritz
12-05-09, 12:10 PM
I've been playing TMO for the past several weeks after playing the game stock for the past year. I see some really nice eye candy in this mod, it has also made me quite proficient at crash diving to avoid the aircraft. Alot of the touches remind me of gwx from sh3 which i thought was a good thing.
Didn't like the Hogan's Alley setup since it makes it near impossible to put crew in the flak gun position without changing the games natural resolution.
The other thing that turned me off to this mod was the fact that i spent 5 weeks zigzagging from 20-150 miles off the coast of Japan going from Tokyo Bay to the Luzon straight up and down the coast, and allthough i was attacked by planes hundreds of times, i never once in that patrol saw another naval or merchant ship. Not even a fishing boat or junk was to be found.
One would think that after being attacked 6-7 times by planes thru the course of the day at least an escort or two would come see what the planes were making all the fuss about since i was 10-15 miles from the harbor entrance.
This may be Historically accurate but plain sucks from a gaming point of view. Any (Navel) game i can log 30 hours of real game play in and never see another ship is not the (Naval) game i want to play so its the recycle bin for TMO and The Fall of the Rising Sun will be the next mod checked out....hope they got ships in that 1 lol.
I recicle-binned TMO aswell
Its unrealistic, too heavy and some times stupid, skins and HUD are complete rubbish aswell as all inerface and etc.
After trying alot i liked most RFB, but after some time got back to stock version with few minor mods like bearing tools, some minor fixes mods and etc.
Now its fantastic to play again!
beartooth91
12-05-09, 12:28 PM
I've been playing various flavors of Trigger Maru or TMO for the past 2 years, always with the compatible version of RSRDC. As for finding ships; I find it hardest in the 1st 7 months of the war because you're reliant on visual spotting only. Once SJ radar comes on the scene, contacts are more frequent.
Interestingly enough, I'm playing RFB-1.52 with RSRDC/OM on the desktop now. Starting at the beginning of the war; I did two war patrols and found only 1 merchantman. After getting SJ radar in August, I never made it to the patrol area as I ran into and sank 4 merchants in the vicinity of Iwo Jima.
On the laptop, I'm playing TMO 1.9 with the compatible RSRDC. I've sank 2 or 3 merchants in the patrol area. I think its somewhere in mid to late '42 and I have SJ.
TMO is a fantastic mod, particularly when paired with Lurker's RSRDC. I spent the majority of my SH4 time playing the combo of those two mods.
I'm goin' down
12-07-09, 09:22 PM
TMO 1.9. finally started a new campaign. Inserted an agent (that sounds strange) per orders, and found a busy harbor with ships moored and their watches asleep. Sank four for 25K tons of steel on the bottom, but lots of duds. Attacked by many planes on the way to Pearl, but did not shoot any down. Playing at 90 percent realism, and 8,000 renown. I was awarded a purple heart, but no one got promotions.:hmmm: TMO sticks it (inserts an agent where the sun does not shine, in a manner of speaking) to me once again.
Ducimus
12-07-09, 10:02 PM
i googled hogans alley wiki and found http://en.wikipedia.org/wiki/Hogan's_Alley
of course... but no mention of submarines or anything in this.. =/
maybe someone should set them straight? hehe
Fun reading:
http://www.olgoat.com/substuff/dex14.htm
http://www.olgoat.com/substuff/dex114.htm
http://www.olgoat.com/substuff/dex240.htm
I recicle-binned TMO aswell
Its unrealistic, too heavy and some times stupid, skins and HUD are complete rubbish aswell as all inerface and etc.
Thanks! I aim to please!
Rockin Robbins
12-10-09, 08:36 AM
Certainly these two fine gents don't think anybody actually buys their little song and dance, do they?:D
In any time of the war, using TMO plus RSRD, which further restricts spawn rates, I have a hard time saving enough torpedoes to do anything with after I reach my assigned patrol area. I'm sure I'm far from unique.
My present cruise, December 1941, sugar-boat, I've used all but four torpedoes and just reached my patrol area.
kiwi_2005
12-11-09, 09:11 AM
I've been playing TMO for the past several weeks after playing the game stock for the past year. I see some really nice eye candy in this mod, it has also made me quite proficient at crash diving to avoid the aircraft. Alot of the touches remind me of gwx from sh3 which i thought was a good thing.
Didn't like the Hogan's Alley setup since it makes it near impossible to put crew in the flak gun position without changing the games natural resolution.
The other thing that turned me off to this mod was the fact that i spent 5 weeks zigzagging from 20-150 miles off the coast of Japan going from Tokyo Bay to the Luzon straight up and down the coast, and allthough i was attacked by planes hundreds of times, i never once in that patrol saw another naval or merchant ship. Not even a fishing boat or junk was to be found.
One would think that after being attacked 6-7 times by planes thru the course of the day at least an escort or two would come see what the planes were making all the fuss about since i was 10-15 miles from the harbor entrance.
This may be Historically accurate but plain sucks from a gaming point of view. Any (Navel) game i can log 30 hours of real game play in and never see another ship is not the (Naval) game i want to play so its the recycle bin for TMO and The Fall of the Rising Sun will be the next mod checked out....hope they got ships in that 1 lol.
Well what did you expect it is the pacific! :) Then again I remember having that issue with SH3 and (add mod here ________) This was early days where all i wanted to do was sink lots of ships all the time yet ships weren't everywhere to be found. Some one made the Spysat mod where once enabled it showed all convoys/taskforces on the map so all I had to do is head in that direction. This was good fun for a while till it became too boring as it became to easy that i ended up going back to (add mod here ______) and actually started to appreciate having to go look for them.
Dont know if there's a Spysat mod for SH4 but if so you could try that. :)
Sailor Steve
12-11-09, 05:12 PM
This may be Historically accurate but plain sucks from a gaming point of view.
Some of us want to relive the history, others of us just want to play a game. Thank goodness for options.
I recicle-binned TMO aswell
Its unrealistic, too heavy and some times stupid, skins and HUD are complete rubbish aswell as all inerface and etc.
One hates it because it's too realistic, another agrees he hates but because it's not realistic.
On which subject, it's fine to say it's unrealstic, but exactly why is it so? What specifically is "complete rubbish"? The interface, you say? How so? And how exactly is it "Stupid"? Random complaints aren't enough - we need specifics.
Rockin Robbins
12-12-09, 02:22 PM
The following is commentary and may not reflect the opinion of management, or even myself!
Notice the difference between the reception such a negative post receives here, as opposed to a negative post about brand X in the SH3 forum. We're much wimpier, more toothless crowd of harmless little fuzzballs!:D Maybe we're just friendly, but that is doubtful.:rotfl2:
Steve's hit it on the head. Everything you complain about can be changed. And your taste in the game may change after you've had your fill of shooting fish in a barrel (see the applicable Mythbusters). That's why it is such a great thing that the game can be changed from an arcade type massacre to the realistic or even hyper-realistic (that means unrealistic again...:88)) difficulty. Without that I doubt I would continue to play the game regularly after two years.
Also my Slightly Subnuclear weapons are "fully compatible" (Lurker, you stay out of this!!!!:haha:) with just about any mod you wish to destroy with great prejudice. I assure you the destruction is great fun and even better, can be instantly removed with JSGME when you are ready for more frustration.
I do question the truth of your claims of no targets, though, as my experience with TMO/RSRD has been that using objectives given only, traveling directly between missions I have a hard time completing three missions without running out of ammunition of all types. Sometimes I have trouble completing just one mission because I use up so much ammunition on the direct path to my objective. I have had a scarcity of targets on occasion with RFB in early war, but the only targets then were military and the effect is realistic.
Nisgeis
12-12-09, 03:59 PM
One hates it because it's too realistic, another agrees he hates but because it's not realistic.
On which subject, it's fine to say it's unrealstic, but exactly why is it so?
I don't think that's a very realistic question.
Sailor Steve
12-12-09, 04:06 PM
I don't think that's a very realistic question.
I don't think.
Is that realistic?
Nisgeis
12-12-09, 04:40 PM
I don't think.
Is that realistic?
It depends what you mean by realistic... If you mean expressing an opinion of things as they actually are, not as others say they are, then, I don't think that is realistic, as my observations have led me to believe that you *DO* think. However, It is possible that *I* am not realistic in that observation and therefore my rebuttal of your statement is false. But I don't believe that, therefore I believe I am realistic, you DO think and therefore it is NOT realistic to say that you do NOT think. Of course, if you don't think, then I'm not realistic. But only you can say now. So, am I realistic?
NorthBeach
12-13-09, 01:11 AM
It depends what you mean by realistic... If you mean expressing an opinion of things as they actually are, not as others say they are, then, I don't think that is realistic, as my observations have led me to believe that you *DO* think. However, It is possible that *I* am not realistic in that observation and therefore my rebuttal of your statement is false. But I don't believe that, therefore I believe I am realistic, you DO think and therefore it is NOT realistic to say that you do NOT think. Of course, if you don't think, then I'm not realistic. But only you can say now. So, am I realistic?
:doh: Whew...
I think that may have provided me with the hardiest laugh I've had in some time.
Sailor Steve
12-13-09, 02:36 PM
Did anyone get that?
I did.
I think.
@ Nisgeis: My usual first reaction to your original comment would be "No, you don't think.", but I thought that would be rude since we don't really know each other and I try to reserve those kinds of insults for my friends. So I turned it on myself - but I think you already knew that. And I agree with NorthBeach - that was quite funny. And realistic.
@ NorthBeach: WELCOME ABOARD!:sunny:
Nisgeis
12-13-09, 02:50 PM
@ Nisgeis: My usual first reaction to your original comment would be "No, you don't think.", but I thought that would be rude since we don't really know each other and I try to reserve those kinds of insults for my friends.
I don't think. That's a good reaction. :D.
NorthBeach
12-13-09, 03:31 PM
@ Sailor Steve- Thank you for the welcome. I've been a consistent lurker in these parts for well over a year. As well as a veteran of a few dozen careers on various classes of boats. Despite the number of downloads shown, I run only a handful I've deemed necessary beyond TMO. That DL number reflects curiosity (I like to open them up and see what's been tweaked). I generally find any questions I have, have already been addressed. And that there are more qualified torpedo pilots around to answer questions. Thus my silence. Tho, I did have to pipe in on the destruction of CV-9 a while back.
Again, thank you for the welcome. :salute:
Onkel Neal
12-13-09, 08:11 PM
I recicle-binned TMO aswell
Its unrealistic, too heavy and some times stupid, skins and HUD are complete rubbish aswell as all inerface and etc.
Eh, you think maybe you could frame your critique in a friendlier fashion? You know, the creator put a lot of effort into TMO, it may not be your cup of tea but at least have a little respect for his work. :)
Notice the difference between the reception such a negative post receives here...
+5 points :up:
as opposed to a negative post about brand X in the SH3 forum.
-10 points :down: Was not necessary to bring this up.
Webster
12-14-09, 12:03 AM
I've been playing TMO for the past several weeks ...
This may be Historically accurate but plain sucks...
as a long time member i am surprised you posted something like this that so directly insults another members mod.
so you dont like it, its not your cup of tea, well many people feel the same way but they choose to just not use the mod and dont feel the need to publicly berate someones mod like that.
ducimus has spent hundreds of hours working on his mod for years and if you dont like the style of game his mod creates you could have said that without the need to add in the insulting comments.
if you see an ugly woman on the street do you smile and pass on by or do you stop and go into detail telling her how ugly she is and why you think that? that is pretty much what you just did with this thread.
you could have said everything you said if it were in the form of a question as to why things were the way they were that you didnt like and explanations would have been given as to why things are the way they are and you may have found out some things about the mod you did not know.
im not saying anyone would have given you any reason to change your opinion of the mod but it would have been a productive and informative discussion rather than just a rant to insult someones mod that was freely shared in the hope that others would enjoy it.
just my 2 1/2 cents
T.Von Hogan
12-15-09, 12:36 AM
I critiqued TMO 1.9 a couple weeks ago, now i wish to critique the thread.
I knew a feather or two would get ruffled when i made the post. One can't say anything about anything without it happening no matter where you are. I chose my words carefully and tried not to step on any toes with my printed word.
Wilcke should be nominated as a moderator since he instantly became the peace keeper.
Ducimus, beartooth91, and kiwi_2005 gave me informative responses,
WitoldGritz went off the deep end, Rockin Robbins spoke to the masses as he baited for a war of words.
Sailor Steve and a couple other captains had fun with a play of words. Neal Stevans made a appearance to moderate.
Then Webster who is a moderator decided to chum the water by quoting 8 words of a 14 word sentance. His actions decidedly changed the interpretation of what i had wrote to suit his rant on my post.
I can understand Rockin Robbins responces since he likes to see his printed word, but Websters post is unacceptable for a man in his position on these forums and i think he should consider resigning as a moderator for his actions. I nominate Wilcke if Webster is man enough to realize the error of his ways.
I'm goin' down
12-15-09, 12:54 AM
you never acknowledged the PM I sent you telling you a way to man the flak gun without changing the screen resolution, one of your big complaints about TMO. FYI it the ./Del key on the numbers pad.
Webster resign? Har Har Har. That is the funniest thing I have heard in quite some time. Webster, I still want you to be President.
I critiqued TMO 1.9 a couple weeks ago, now i wish to critique the thread.
I knew a feather or two would get ruffled when i made the post. One can't say anything about anything without it happening no matter where you are. I chose my words carefully and tried not to step on any toes with my printed word.
Wilcke should be nominated as a moderator since he instantly became the peace keeper.
Ducimus, beartooth91, and kiwi_2005 gave me informative responses,
WitoldGritz went off the deep end, Rockin Robbins spoke to the masses as he baited for a war of words.
Sailor Steve and a couple other captains had fun with a play of words. Neal Stevans made a appearance to moderate.
Then Webster who is a moderator decided to chum the water by quoting 8 words of a 14 word sentance. His actions decidedly changed the interpretation of what i had wrote to suit his rant on my post.
I can understand Rockin Robbins responces since he likes to see his printed word, but Websters post is unacceptable for a man in his position on these forums and i think he should consider resigning as a moderator for his actions. I nominate Wilcke if Webster is man enough to realize the error of his ways.
Haha!
Awesome post! :haha:
It's quite refreshing to see someone who comes out and says what he thinks (and later on thinks what he said in the brig :O:).
Salute von Hogan. :salute:
PS. I like the style, not necessary what he says. :know:
Onkel Neal
12-15-09, 01:52 AM
I critiqued TMO 1.9 a couple weeks ago, now i wish to critique the thread.
I knew a feather or two would get ruffled when i made the post. One can't say anything about anything without it happening no matter where you are. I chose my words carefully and tried not to step on any toes with my printed word.
Wilcke should be nominated as a moderator since he instantly became the peace keeper.
Ducimus, beartooth91, and kiwi_2005 gave me informative responses,
WitoldGritz went off the deep end, Rockin Robbins spoke to the masses as he baited for a war of words.
Sailor Steve and a couple other captains had fun with a play of words. Neal Stevans made a appearance to moderate.
Then Webster who is a moderator decided to chum the water by quoting 8 words of a 14 word sentance. His actions decidedly changed the interpretation of what i had wrote to suit his rant on my post.
I can understand Rockin Robbins responces since he likes to see his printed word, but Websters post is unacceptable for a man in his position on these forums and i think he should consider resigning as a moderator for his actions. I nominate Wilcke if Webster is man enough to realize the error of his ways.
Hogon, many thanks for the analysis; you are entitled to your opinion but if you ruffle too many feathers you may discover you plucked up. Webster puts a lot of effort into keeping things civil, a little cooperation would be appreciated.
Webster
12-15-09, 04:30 PM
I nominate Wilcke if Webster is man enough to realize the error of his ways.
so you think i should be replaced :har:
i thought you wanted to be critical of tmo WITHOUT being insulting to ducimus so my post was an attempt to let you see it from the other side.
as for the 8 words out of context, there was no need to repeat the entire rant because it had already been quoted many times over but your reaction to your own words was quite enlightening.
as neal said, thanks for the analysis and you are entitled to your opinion
Armistead
12-15-09, 06:16 PM
This game is like a marriage, you can get as much or little out of it as you desire, but it depends on how you choose to interact with the game and people itself.
When I nag and complain to by wife, amazing changes take place. The boat starts to sink, the tube doors won't open and the scope remains broken. Planes show up everywhere and bombs fall like rain.
When I speak to her with respect and admire her, things work as funtioned and I might find greater treasures. Simply, if you ask nicely without complaining about everything, the results will be much better.
To say they're are no ships show an unwillingness to learn how the game is played. I use TMO with RSRD. Know where battles and shipping lanes are. Like most, I'm out of torps before I get to a patrol zone. I constantly let ships go in search of bigger more dangerous game. I spend most of my time in week long battles in convoys containing 30-50 ships
99% of people love the work of the mods.....here the majority wins.
Webster cannot and wouldn't step down over such silliness. Course he could ban you forever and instead has been rather nice...so I would treat him with some respect. Still, I think some prefer just to stir the pot, rather than look for results.
I'm goin' down
12-15-09, 06:46 PM
You are all on timeout!
Rockin Robbins
12-15-09, 07:04 PM
Yup, I am not afraid to share the same room as an opinion or a decision. That's served me well and ruffles some feathers. So be it. That's who I am.
Word of advice. Those who ruffle feathers of others have their own ruffled in turn. If you can't take it, stop dishing it out. I can take it.
Not being a moderator, I can say things they can't. I have to commend Webster for stepping outside his normal impartial moderator shoes to state the obvious. He's done that a couple of times to his credit and raised my opinion of him measurably. That and a couple dollars will buy him a cup of cheap coffee.
You're not a moderator either. Insulting moderators and other members is against the rules here at Subsim. If we weren't such a friendly place you'd be on bread and water, eyeing that rat in the corner with mouth watering, wishing you had a fork.
Fortunately, we're a good bunch of guys, you're entertaining but harmless, and we all know TMO better than you and know your criticism has value for very few but yourself. Nobody forced you to load up TMO. Ducimus does what he does and it rocks! But nobody, especially he, ever claimed it was perfect. Like all great mods (see Brand X over in SH3) its genius is sometimes in using very unrealistically hardwired game effects in tandem to produce a very playable and exciting result, and sometimes a very realistic result. His awards during the past year speak for themselves and he needs to apologize to no one.
Neither do I. I am what I am and that is both my strength and my weakness. What you see is what you get, whether in Subsim, on the street or at my job. I continue to call into serious question any complaints about scarcity of targets in TMO with or without RSRD. No credible poster has reported that. Anyway, I'm five points down on the Neal Stevens scoreboard here, the only one that counts in this joint!
Armistead
12-15-09, 07:55 PM
You are all on timeout!
What's that....it didn't exist when I was a kid or it meant time to go outside.
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